mirror of
https://github.com/brl/mutter.git
synced 2025-03-25 12:43:52 +00:00

The texture layer combine functions are now hard coded to GL_COMBINE instead of GL_MODULATE. The combine function can be customized with all the parameters of GL_COMBINE. A shader is generated to implement the given parameters. Currently it will try to generate code for the constant color but it will use a uniform which does not exist.