mutter/cogl/cogl/deprecated/cogl-clutter.c
Jonas Ådahl bf71cb2e3c Don't use config.h in clutter and cogl
In cogl use cogl-config.h and in clutter use clutter-build-config.h. We
can't use clutter-config.h in clutter because its already used and
installed.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00

115 lines
2.9 KiB
C

/*
* Cogl
*
* A Low Level GPU Graphics and Utilities API
*
* Copyright (C) 2011 Intel Corporation.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Robert Bragg <robert@linux.intel.com>
*/
#ifdef HAVE_CONFIG_H
#include "cogl-config.h"
#endif
#include <glib.h>
#include <string.h>
#include "cogl-util.h"
#include "cogl-types.h"
#include "cogl-private.h"
#include "cogl-context-private.h"
#include "cogl-winsys-private.h"
#include "cogl-winsys-stub-private.h"
#include "cogl-framebuffer-private.h"
#include "cogl-onscreen-private.h"
#ifdef COGL_HAS_XLIB_SUPPORT
#include "cogl-clutter-xlib.h"
#include "cogl-xlib-renderer.h"
#endif
#include "cogl-clutter.h"
CoglBool
cogl_clutter_check_extension (const char *name, const char *ext)
{
char *end;
int name_len, n;
if (name == NULL || ext == NULL)
return FALSE;
end = (char*)(ext + strlen(ext));
name_len = strlen(name);
while (ext < end)
{
n = strcspn(ext, " ");
if ((name_len == n) && (!strncmp(name, ext, n)))
return TRUE;
ext += (n + 1);
}
return FALSE;
}
CoglBool
cogl_clutter_winsys_has_feature (CoglWinsysFeature feature)
{
return _cogl_winsys_has_feature (feature);
}
void
cogl_onscreen_clutter_backend_set_size (int width, int height)
{
CoglFramebuffer *framebuffer;
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
if (_cogl_context_get_winsys (ctx) != _cogl_winsys_stub_get_vtable ())
return;
framebuffer = COGL_FRAMEBUFFER (ctx->window_buffer);
_cogl_framebuffer_winsys_update_size (framebuffer, width, height);
}
#ifdef COGL_HAS_XLIB_SUPPORT
XVisualInfo *
cogl_clutter_winsys_xlib_get_visual_info (void)
{
CoglRenderer *renderer;
_COGL_GET_CONTEXT (ctx, NULL);
_COGL_RETURN_VAL_IF_FAIL (ctx->display != NULL, NULL);
renderer = cogl_display_get_renderer (ctx->display);
_COGL_RETURN_VAL_IF_FAIL (renderer != NULL, NULL);
return cogl_xlib_renderer_get_visual_info (renderer);
}
#endif