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As ClutterGrab is a stack, the backend only cares about some grab existing currently or not. Make it sure that we grab whenever we go to >=1 grabs, and ungrab whenever we go to <1. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2068>
42 lines
1.2 KiB
C
42 lines
1.2 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2021 Red Hat Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Author: Carlos Garnacho <carlosg@gnome.org>
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*/
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#ifndef CLUTTER_GRAB_H
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#define CLUTTER_GRAB_H
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#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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#include <glib-object.h>
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typedef struct _ClutterGrab ClutterGrab;
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CLUTTER_EXPORT
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void clutter_grab_dismiss (ClutterGrab *grab);
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CLUTTER_EXPORT
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ClutterGrabState clutter_grab_get_seat_state (ClutterGrab *grab);
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#endif /* CLUTTER_GRAB_H */
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