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The paint node tree that ClutterOffscreenEffect generates is simple: Root |------------+ | | Layer Pipeline | Actor Right now, both pre-paint and ClutterLayerNode push the offscreen to the framebuffer stack. That's harmless, and will go away soon anyway. The actor node is created and added in a separate function because it'll be reused by the next commit. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1355>