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e9a9acd28db9331e4b02c4a3721e9e80756b7076

This changes all GLES code to use the OpenGL function names instead of the cogl_wrap_* names. For GLES2 we now define the OpenGL name to point to the wrapper, as opposed to defining the wrapper to point to the OpenGL name for GLES1. I've also done a quick pass through gl/cogl.c and gles/cogl.c to make them more easily comparable. (most of the code is now identical)
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