mirror of
https://github.com/brl/mutter.git
synced 2024-12-26 21:02:14 +00:00
b52397d374
Like the Visual Studio 2008 projects, give the Visual Studio 2010 projects an overhaul, where: -The property sheets are split up, so that they are easier to maintain and each project only needs to include the necessary parts. The various projects are updated accordingly, too. The copying of config.h.win32 and clutter-config.h.win32(_GDK) are now done with custom build rules, so that these files can be cleaned and/or recopied during a clean, rebuild or update. -Clean up the property sheets, to get rid of parts that are actually repeated. Also update the build macros, so that we won't get warnings for repeated #defines of macros and fix the build of the various tests/ demo programs. -Make all projects use Unix line endings, except for the .sln and README.txt files, which need to have Windows line endings. This makes it easier to apply patches to these project files. -Update the installation of headers, as headers are introduced/deprecated. -Cosmetics: get rid of "\ No newline at end of file".
333 lines
15 KiB
XML
333 lines
15 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ImportGroup Label="PropertySheets">
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<Import Project="clutter-build-defines.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros">
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<ClutterDoInstall>
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mkdir $(CopyDir)
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mkdir $(CopyDir)\bin
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mkdir $(CopyDir)\share\clutter-$(ApiVersion)\data
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copy $(SolutionDir)$(Configuration)\$(Platform)\bin\*.dll $(CopyDir)\bin
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copy $(SolutionDir)$(Configuration)\$(Platform)\bin\*.exe $(CopyDir)\bin
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copy ..\..\..\tests\interactive\*.png $(CopyDir)\share\clutter-$(ApiVersion)\data
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copy ..\..\..\tests\clutter-1.0.suppressions $(CopyDir)\share\clutter-$(ApiVersion)\data
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copy ..\..\..\tests\interactive\*.json $(CopyDir)\share\clutter-$(ApiVersion)\data
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mkdir $(CopyDir)\lib
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copy $(SolutionDir)$(Configuration)\$(Platform)\bin\*-$(ApiVersion).lib $(CopyDir)\lib
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mkdir $(CopyDir)\include\clutter-$(ApiVersion)\clutter\win32
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if "$(Configuration)" == "Release" goto DO_INSTALL_COMMON_HEADERS
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if "$(Configuration)" == "Debug" goto DO_INSTALL_COMMON_HEADERS
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$(ClutterDoInstallGDK)
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:DO_INSTALL_COMMON_HEADERS
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copy ..\..\..\clutter\clutter.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-actor-meta.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-actor.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-align-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-animatable.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-backend.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-bind-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-binding-pool.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-bin-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-blur-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-box-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-brightness-contrast-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-cairo.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-canvas.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-child-meta.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-click-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-clone.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-cogl-compat.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-color-static.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-color.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-colorize-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-config.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-content.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-container.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-deform-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-deprecated.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-desaturate-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-device-manager.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-drag-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-drop-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-enums.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-enum-types.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-event.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-feature.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-fixed-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-flow-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-gesture-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-grid-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-group.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-image.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-input-device.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-interval.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-keyframe-transition.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-keysyms.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-layout-manager.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-layout-meta.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-list-model.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-macros.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-main.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-marshal.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-model.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-offscreen-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-page-turn-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-paint-node.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-paint-nodes.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-pan-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-path-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-path.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-property-transition.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-rotate-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-script.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-scriptable.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-scroll-actor.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-settings.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-shader-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-shader-types.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-snap-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-stage.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-stage-manager.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-stage-window.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-swipe-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-tap-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-test-utils.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-texture.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-text.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-text-buffer.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-timeline.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-transition.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-transition-group.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-types.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-units.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-version.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\clutter-zoom-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
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copy ..\..\..\clutter\win32\clutter-win32.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\win32
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mkdir $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
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copy ..\..\..\clutter\deprecated\clutter-actor.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
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copy ..\..\..\clutter\deprecated\clutter-alpha.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
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copy ..\..\..\clutter\deprecated\clutter-animatable.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
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copy ..\..\..\clutter\deprecated\clutter-animation.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
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copy ..\..\..\clutter\deprecated\clutter-animator.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
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copy ..\..\..\clutter\deprecated\clutter-backend.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
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copy ..\..\..\clutter\deprecated\clutter-behaviour.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
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copy ..\..\..\clutter\deprecated\clutter-behaviour-depth.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
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copy ..\..\..\clutter\deprecated\clutter-behaviour-ellipse.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
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copy ..\..\..\clutter\deprecated\clutter-behaviour-opacity.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
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copy ..\..\..\clutter\deprecated\clutter-behaviour-path.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
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copy ..\..\..\clutter\deprecated\clutter-behaviour-rotate.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
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copy ..\..\..\clutter\deprecated\clutter-behaviour-scale.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
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copy ..\..\..\clutter\deprecated\clutter-bin-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
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copy ..\..\..\clutter\deprecated\clutter-box.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
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copy ..\..\..\clutter\deprecated\clutter-cairo-texture.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
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copy ..\..\..\clutter\deprecated\clutter-container.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
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copy ..\..\..\clutter\deprecated\clutter-fixed.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
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copy ..\..\..\clutter\deprecated\clutter-frame-source.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
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copy ..\..\..\clutter\deprecated\clutter-group.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
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copy ..\..\..\clutter\deprecated\clutter-input-device.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
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copy ..\..\..\clutter\deprecated\clutter-keysyms.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
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copy ..\..\..\clutter\deprecated\clutter-main.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
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copy ..\..\..\clutter\deprecated\clutter-media.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
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copy ..\..\..\clutter\deprecated\clutter-rectangle.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
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copy ..\..\..\clutter\deprecated\clutter-score.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
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copy ..\..\..\clutter\deprecated\clutter-shader.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
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copy ..\..\..\clutter\deprecated\clutter-stage.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
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copy ..\..\..\clutter\deprecated\clutter-stage-manager.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
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copy ..\..\..\clutter\deprecated\clutter-state.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
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copy ..\..\..\clutter\deprecated\clutter-table-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
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copy ..\..\..\clutter\deprecated\clutter-texture.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
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copy ..\..\..\clutter\deprecated\clutter-timeline.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
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copy ..\..\..\clutter\deprecated\clutter-timeout-pool.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
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copy ..\..\..\clutter\deprecated\clutter-util.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
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mkdir $(CopyDir)\include\clutter-$(ApiVersion)\cally
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copy ..\..\..\clutter\cally\cally-actor.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
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copy ..\..\..\clutter\cally\cally-clone.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
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copy ..\..\..\clutter\cally\cally-factory.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
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copy ..\..\..\clutter\cally\cally-group.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
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copy ..\..\..\clutter\cally\cally.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
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copy ..\..\..\clutter\cally\cally-main.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
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copy ..\..\..\clutter\cally\cally-rectangle.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
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copy ..\..\..\clutter\cally\cally-root.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
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copy ..\..\..\clutter\cally\cally-stage.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
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copy ..\..\..\clutter\cally\cally-text.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
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copy ..\..\..\clutter\cally\cally-texture.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
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copy ..\..\..\clutter\cally\cally-util.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
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</ClutterDoInstall>
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<ClutterDoInstallGDK>
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mkdir $(CopyDir)\include\clutter-$(ApiVersion)\clutter\gdk
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copy ..\..\..\clutter\gdk\clutter-gdk.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\gdk
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</ClutterDoInstallGDK>
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</PropertyGroup>
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<PropertyGroup>
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<_PropertySheetDisplayName>clutterinstallprops</_PropertySheetDisplayName>
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</PropertyGroup>
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<ItemGroup>
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<BuildMacro Include="ClutterDoInstall">
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<Value>$(ClutterDoInstall)</Value>
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</BuildMacro>
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<BuildMacro Include="ClutterDoInstallGDK">
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<Value>$(ClutterDoInstallGDK)</Value>
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</BuildMacro>
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</ItemGroup>
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</Project>
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