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afbb13e1a4
This adds compiler symbol deprecation declarations for old Cogl APIs so that users can easily see via compiler warning when they are using these symbols, and also see a hint for what the apis should be replaced with. So that users of Cogl can manage when to show these warnings this introduces a scheme borrowed from glib whereby you can declare what version of the Cogl api you are using: COGL_VERSION_MIN_REQUIRED can be defined to indicate the oldest Cogl api that the application wants to use. Cogl will only warn about deprecations for symbols that were deprecated earlier than this required version. If this is left undefined then by default Cogl will warn about all deprecations. COGL_VERSION_MAX_ALLOWED can be defined to indicate the newest api that the application uses. If the application uses symbols newer than this then Cogl will give a warning about that. This patch removes the need to maintain the COGL_DISABLE_DEPRECATED guards around deprecated symbols. This patch fixes a few uses of deprecated symbols in the examples/ Reviewed-by: Neil Roberts <neil@linux.intel.com>
547 lines
12 KiB
C
547 lines
12 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2008,2009 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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/**
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* SECTION:cogl-color
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* @short_description: A generic color definition
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*
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* #CoglColor is a simple structure holding the definition of a color such
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* that it can be efficiently used by GL
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*
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* Since: 1.0
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*/
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#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
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#error "Only <cogl/cogl.h> can be included directly."
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#endif
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#ifndef __COGL_COLOR_H__
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#define __COGL_COLOR_H__
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#include <cogl/cogl-types.h>
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#include <cogl/cogl-macros.h>
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COGL_BEGIN_DECLS
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/**
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* cogl_color_new:
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*
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* Creates a new (empty) color
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*
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* Return value: a newly-allocated #CoglColor. Use cogl_color_free()
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* to free the allocated resources
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*
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* Since: 1.0
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*/
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CoglColor *
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cogl_color_new (void);
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/**
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* cogl_color_copy:
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* @color: the color to copy
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*
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* Creates a copy of @color
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*
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* Return value: a newly-allocated #CoglColor. Use cogl_color_free()
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* to free the allocate resources
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*
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* Since: 1.0
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*/
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CoglColor *
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cogl_color_copy (const CoglColor *color);
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/**
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* cogl_color_free:
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* @color: the color to free
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*
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* Frees the resources allocated by cogl_color_new() and cogl_color_copy()
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*
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* Since: 1.0
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*/
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void
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cogl_color_free (CoglColor *color);
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/**
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* cogl_color_init_from_4ub:
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* @color: A pointer to a #CoglColor to initialize
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* @red: value of the red channel, between 0 and 255
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* @green: value of the green channel, between 0 and 255
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* @blue: value of the blue channel, between 0 and 255
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* @alpha: value of the alpha channel, between 0 and 255
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*
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* Sets the values of the passed channels into a #CoglColor.
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*
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* Since: 1.4
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*/
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void
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cogl_color_init_from_4ub (CoglColor *color,
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uint8_t red,
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uint8_t green,
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uint8_t blue,
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uint8_t alpha);
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/**
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* cogl_color_set_from_4ub:
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* @color: A pointer to a #CoglColor to initialize
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* @red: value of the red channel, between 0 and 255
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* @green: value of the green channel, between 0 and 255
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* @blue: value of the blue channel, between 0 and 255
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* @alpha: value of the alpha channel, between 0 and 255
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*
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* Sets the values of the passed channels into a #CoglColor.
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*
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* Since: 1.0
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* Deprecated: 1.4: Use cogl_color_init_from_4ub instead.
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*/
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void
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cogl_color_set_from_4ub (CoglColor *color,
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uint8_t red,
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uint8_t green,
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uint8_t blue,
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uint8_t alpha)
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COGL_DEPRECATED_IN_1_4_FOR (cogl_color_init_from_4ub);
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/**
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* cogl_color_init_from_4f:
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* @color: A pointer to a #CoglColor to initialize
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* @red: value of the red channel, between 0 and 1.0
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* @green: value of the green channel, between 0 and 1.0
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* @blue: value of the blue channel, between 0 and 1.0
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* @alpha: value of the alpha channel, between 0 and 1.0
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*
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* Sets the values of the passed channels into a #CoglColor
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*
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* Since: 1.4
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*/
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void
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cogl_color_init_from_4f (CoglColor *color,
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float red,
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float green,
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float blue,
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float alpha);
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/**
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* cogl_color_set_from_4f:
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* @color: A pointer to a #CoglColor to initialize
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* @red: value of the red channel, between 0 and %1.0
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* @green: value of the green channel, between 0 and %1.0
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* @blue: value of the blue channel, between 0 and %1.0
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* @alpha: value of the alpha channel, between 0 and %1.0
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*
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* Sets the values of the passed channels into a #CoglColor
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*
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* Since: 1.0
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* Deprecated: 1.4: Use cogl_color_init_from_4f instead.
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*/
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void
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cogl_color_set_from_4f (CoglColor *color,
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float red,
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float green,
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float blue,
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float alpha)
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COGL_DEPRECATED_IN_1_4_FOR (cogl_color_init_from_4f);
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/**
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* cogl_color_init_from_4fv:
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* @color: A pointer to a #CoglColor to initialize
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* @color_array: a pointer to an array of 4 float color components
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*
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* Sets the values of the passed channels into a #CoglColor
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*
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* Since: 1.4
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*/
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void
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cogl_color_init_from_4fv (CoglColor *color,
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const float *color_array);
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/**
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* cogl_color_get_red_byte:
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* @color: a #CoglColor
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*
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* Retrieves the red channel of @color as a byte value
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* between 0 and 255
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*
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* Return value: the red channel of the passed color
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*
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* Since: 1.0
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*/
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unsigned char
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cogl_color_get_red_byte (const CoglColor *color);
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/**
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* cogl_color_get_green_byte:
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* @color: a #CoglColor
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*
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* Retrieves the green channel of @color as a byte value
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* between 0 and 255
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*
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* Return value: the green channel of the passed color
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*
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* Since: 1.0
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*/
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unsigned char
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cogl_color_get_green_byte (const CoglColor *color);
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/**
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* cogl_color_get_blue_byte:
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* @color: a #CoglColor
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*
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* Retrieves the blue channel of @color as a byte value
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* between 0 and 255
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*
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* Return value: the blue channel of the passed color
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*
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* Since: 1.0
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*/
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unsigned char
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cogl_color_get_blue_byte (const CoglColor *color);
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/**
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* cogl_color_get_alpha_byte:
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* @color: a #CoglColor
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*
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* Retrieves the alpha channel of @color as a byte value
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* between 0 and 255
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*
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* Return value: the alpha channel of the passed color
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*
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* Since: 1.0
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*/
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unsigned char
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cogl_color_get_alpha_byte (const CoglColor *color);
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/**
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* cogl_color_get_red_float:
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* @color: a #CoglColor
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*
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* Retrieves the red channel of @color as a floating point
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* value between 0.0 and 1.0
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*
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* Return value: the red channel of the passed color
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*
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* Since: 1.0
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*/
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float
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cogl_color_get_red_float (const CoglColor *color);
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/**
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* cogl_color_get_green_float:
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* @color: a #CoglColor
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*
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* Retrieves the green channel of @color as a floating point
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* value between 0.0 and 1.0
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*
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* Return value: the green channel of the passed color
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*
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* Since: 1.0
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*/
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float
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cogl_color_get_green_float (const CoglColor *color);
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/**
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* cogl_color_get_blue_float:
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* @color: a #CoglColor
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*
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* Retrieves the blue channel of @color as a floating point
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* value between 0.0 and 1.0
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*
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* Return value: the blue channel of the passed color
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*
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* Since: 1.0
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*/
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float
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cogl_color_get_blue_float (const CoglColor *color);
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/**
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* cogl_color_get_alpha_float:
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* @color: a #CoglColor
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*
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* Retrieves the alpha channel of @color as a floating point
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* value between 0.0 and 1.0
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*
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* Return value: the alpha channel of the passed color
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*
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* Since: 1.0
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*/
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float
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cogl_color_get_alpha_float (const CoglColor *color);
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/**
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* cogl_color_get_red:
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* @color: a #CoglColor
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*
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* Retrieves the red channel of @color as a fixed point
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* value between 0 and 1.0.
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*
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* Return value: the red channel of the passed color
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*
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* Since: 1.0
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*/
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float
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cogl_color_get_red (const CoglColor *color);
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/**
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* cogl_color_get_green:
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* @color: a #CoglColor
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*
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* Retrieves the green channel of @color as a fixed point
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* value between 0 and 1.0.
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*
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* Return value: the green channel of the passed color
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*
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* Since: 1.0
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*/
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float
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cogl_color_get_green (const CoglColor *color);
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/**
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* cogl_color_get_blue:
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* @color: a #CoglColor
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*
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* Retrieves the blue channel of @color as a fixed point
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* value between 0 and 1.0.
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*
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* Return value: the blue channel of the passed color
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*
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* Since: 1.0
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*/
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float
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cogl_color_get_blue (const CoglColor *color);
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/**
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* cogl_color_get_alpha:
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* @color: a #CoglColor
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*
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* Retrieves the alpha channel of @color as a fixed point
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* value between 0 and 1.0.
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*
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* Return value: the alpha channel of the passed color
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*
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* Since: 1.0
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*/
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float
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cogl_color_get_alpha (const CoglColor *color);
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/**
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* cogl_color_set_red_byte:
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* @color: a #CoglColor
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* @red: a byte value between 0 and 255
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*
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* Sets the red channel of @color to @red.
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*
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* Since: 1.4
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*/
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void
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cogl_color_set_red_byte (CoglColor *color,
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unsigned char red);
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/**
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* cogl_color_set_green_byte:
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* @color: a #CoglColor
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* @green: a byte value between 0 and 255
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*
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* Sets the green channel of @color to @green.
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*
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* Since: 1.4
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*/
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void
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cogl_color_set_green_byte (CoglColor *color,
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unsigned char green);
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/**
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* cogl_color_set_blue_byte:
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* @color: a #CoglColor
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* @blue: a byte value between 0 and 255
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*
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* Sets the blue channel of @color to @blue.
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*
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* Since: 1.4
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*/
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void
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cogl_color_set_blue_byte (CoglColor *color,
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unsigned char blue);
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/**
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* cogl_color_set_alpha_byte:
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* @color: a #CoglColor
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* @alpha: a byte value between 0 and 255
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*
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* Sets the alpha channel of @color to @alpha.
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*
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* Since: 1.4
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*/
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void
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cogl_color_set_alpha_byte (CoglColor *color,
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unsigned char alpha);
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/**
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* cogl_color_set_red_float:
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* @color: a #CoglColor
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* @red: a float value between 0.0f and 1.0f
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*
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* Sets the red channel of @color to @red.
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*
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* since: 1.4
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*/
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void
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cogl_color_set_red_float (CoglColor *color,
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float red);
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/**
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* cogl_color_set_green_float:
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* @color: a #CoglColor
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* @green: a float value between 0.0f and 1.0f
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*
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* Sets the green channel of @color to @green.
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*
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* since: 1.4
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*/
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void
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cogl_color_set_green_float (CoglColor *color,
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float green);
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/**
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* cogl_color_set_blue_float:
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* @color: a #CoglColor
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* @blue: a float value between 0.0f and 1.0f
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*
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* Sets the blue channel of @color to @blue.
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*
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* since: 1.4
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*/
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void
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cogl_color_set_blue_float (CoglColor *color,
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float blue);
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/**
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* cogl_color_set_alpha_float:
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* @color: a #CoglColor
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* @alpha: a float value between 0.0f and 1.0f
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*
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* Sets the alpha channel of @color to @alpha.
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*
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* since: 1.4
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*/
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void
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cogl_color_set_alpha_float (CoglColor *color,
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float alpha);
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/**
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* cogl_color_set_red:
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* @color: a #CoglColor
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* @red: a float value between 0.0f and 1.0f
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*
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* Sets the red channel of @color to @red.
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*
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* Since: 1.4
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*/
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void
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cogl_color_set_red (CoglColor *color,
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float red);
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/**
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* cogl_color_set_green:
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* @color: a #CoglColor
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* @green: a float value between 0.0f and 1.0f
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*
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* Sets the green channel of @color to @green.
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*
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* Since: 1.4
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*/
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void
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cogl_color_set_green (CoglColor *color,
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float green);
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/**
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* cogl_color_set_blue:
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* @color: a #CoglColor
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* @blue: a float value between 0.0f and 1.0f
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*
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* Sets the blue channel of @color to @blue.
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*
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* Since: 1.4
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*/
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void
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cogl_color_set_blue (CoglColor *color,
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float blue);
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/**
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* cogl_color_set_alpha:
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* @color: a #CoglColor
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* @alpha: a float value between 0.0f and 1.0f
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*
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* Sets the alpha channel of @color to @alpha.
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*
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* Since: 1.4
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*/
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void
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cogl_color_set_alpha (CoglColor *color,
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float alpha);
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/**
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* cogl_color_premultiply:
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* @color: the color to premultiply
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*
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* Converts a non-premultiplied color to a pre-multiplied color. For
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* example, semi-transparent red is (1.0, 0, 0, 0.5) when non-premultiplied
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* and (0.5, 0, 0, 0.5) when premultiplied.
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*
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* Since: 1.0
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*/
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void
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cogl_color_premultiply (CoglColor *color);
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/**
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* cogl_color_unpremultiply:
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* @color: the color to unpremultiply
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*
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* Converts a pre-multiplied color to a non-premultiplied color. For
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* example, semi-transparent red is (0.5, 0, 0, 0.5) when premultiplied
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* and (1.0, 0, 0, 0.5) when non-premultiplied.
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*
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* Since: 1.4
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*/
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void
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cogl_color_unpremultiply (CoglColor *color);
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/**
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* cogl_color_equal:
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* @v1: a #CoglColor
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* @v2: a #CoglColor
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*
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* Compares two #CoglColor<!-- -->s and checks if they are the same.
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*
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* This function can be passed to g_hash_table_new() as the @key_equal_func
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* parameter, when using #CoglColor<!-- -->s as keys in a #GHashTable.
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*
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* Return value: %TRUE if the two colors are the same.
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*
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* Since: 1.0
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*/
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CoglBool
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cogl_color_equal (const void *v1, const void *v2);
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COGL_END_DECLS
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#endif /* __COGL_COLOR_H__ */
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