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bf71cb2e3c
In cogl use cogl-config.h and in clutter use clutter-build-config.h. We can't use clutter-config.h in clutter because its already used and installed. https://bugzilla.gnome.org/show_bug.cgi?id=768976
665 lines
17 KiB
C
665 lines
17 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2010 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Author:
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* Emmanuele Bassi <ebassi@linux.intel.com>
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*/
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/**
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* SECTION:clutter-actor-meta
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* @Title: ClutterActorMeta
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* @Short_Description: Base class of actor modifiers
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* @See_Also: #ClutterAction, #ClutterConstraint
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*
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* #ClutterActorMeta is an abstract class providing a common API for
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* modifiers of #ClutterActor behaviour, appearance or layout.
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*
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* A #ClutterActorMeta can only be owned by a single #ClutterActor at
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* any time.
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*
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* Every sub-class of #ClutterActorMeta should check if the
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* #ClutterActorMeta:enabled property is set to %TRUE before applying
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* any kind of modification.
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*
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* #ClutterActorMeta is available since Clutter 1.4
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*/
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#ifdef HAVE_CONFIG_H
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#include "clutter-build-config.h"
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#endif
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#include "clutter-actor-meta-private.h"
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#include "clutter-debug.h"
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#include "clutter-private.h"
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struct _ClutterActorMetaPrivate
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{
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ClutterActor *actor;
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guint destroy_id;
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gchar *name;
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guint is_enabled : 1;
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gint priority;
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};
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enum
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{
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PROP_0,
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PROP_ACTOR,
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PROP_NAME,
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PROP_ENABLED,
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PROP_LAST
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};
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static GParamSpec *obj_props[PROP_LAST];
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G_DEFINE_ABSTRACT_TYPE_WITH_PRIVATE (ClutterActorMeta,
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clutter_actor_meta,
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G_TYPE_INITIALLY_UNOWNED)
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static void
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on_actor_destroy (ClutterActor *actor,
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ClutterActorMeta *meta)
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{
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meta->priv->actor = NULL;
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}
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static void
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clutter_actor_meta_real_set_actor (ClutterActorMeta *meta,
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ClutterActor *actor)
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{
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if (meta->priv->actor == actor)
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return;
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if (meta->priv->destroy_id != 0)
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{
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g_signal_handler_disconnect (meta->priv->actor, meta->priv->destroy_id);
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meta->priv->destroy_id = 0;
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}
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meta->priv->actor = actor;
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if (meta->priv->actor != NULL)
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meta->priv->destroy_id = g_signal_connect (meta->priv->actor, "destroy",
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G_CALLBACK (on_actor_destroy),
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meta);
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}
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static void
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clutter_actor_meta_set_property (GObject *gobject,
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guint prop_id,
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const GValue *value,
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GParamSpec *pspec)
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{
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ClutterActorMeta *meta = CLUTTER_ACTOR_META (gobject);
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switch (prop_id)
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{
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case PROP_NAME:
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clutter_actor_meta_set_name (meta, g_value_get_string (value));
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break;
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case PROP_ENABLED:
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clutter_actor_meta_set_enabled (meta, g_value_get_boolean (value));
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
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break;
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}
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}
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static void
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clutter_actor_meta_get_property (GObject *gobject,
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guint prop_id,
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GValue *value,
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GParamSpec *pspec)
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{
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ClutterActorMeta *meta = CLUTTER_ACTOR_META (gobject);
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switch (prop_id)
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{
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case PROP_ACTOR:
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g_value_set_object (value, meta->priv->actor);
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break;
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case PROP_NAME:
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g_value_set_string (value, meta->priv->name);
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break;
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case PROP_ENABLED:
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g_value_set_boolean (value, meta->priv->is_enabled);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
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break;
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}
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}
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static void
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clutter_actor_meta_finalize (GObject *gobject)
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{
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ClutterActorMetaPrivate *priv = CLUTTER_ACTOR_META (gobject)->priv;
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if (priv->destroy_id != 0 && priv->actor != NULL)
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g_signal_handler_disconnect (priv->actor, priv->destroy_id);
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g_free (priv->name);
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G_OBJECT_CLASS (clutter_actor_meta_parent_class)->finalize (gobject);
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}
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void
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clutter_actor_meta_class_init (ClutterActorMetaClass *klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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klass->set_actor = clutter_actor_meta_real_set_actor;
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/**
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* ClutterActorMeta:actor:
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*
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* The #ClutterActor attached to the #ClutterActorMeta instance
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*
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* Since: 1.4
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*/
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obj_props[PROP_ACTOR] =
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g_param_spec_object ("actor",
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P_("Actor"),
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P_("The actor attached to the meta"),
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CLUTTER_TYPE_ACTOR,
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CLUTTER_PARAM_READABLE);
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/**
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* ClutterActorMeta:name:
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*
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* The unique name to access the #ClutterActorMeta
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*
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* Since: 1.4
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*/
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obj_props[PROP_NAME] =
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g_param_spec_string ("name",
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P_("Name"),
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P_("The name of the meta"),
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NULL,
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CLUTTER_PARAM_READWRITE);
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/**
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* ClutterActorMeta:enabled:
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*
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* Whether or not the #ClutterActorMeta is enabled
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*
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* Since: 1.4
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*/
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obj_props[PROP_ENABLED] =
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g_param_spec_boolean ("enabled",
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P_("Enabled"),
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P_("Whether the meta is enabled"),
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TRUE,
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CLUTTER_PARAM_READWRITE);
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gobject_class->finalize = clutter_actor_meta_finalize;
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gobject_class->set_property = clutter_actor_meta_set_property;
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gobject_class->get_property = clutter_actor_meta_get_property;
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g_object_class_install_properties (gobject_class,
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PROP_LAST,
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obj_props);
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}
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void
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clutter_actor_meta_init (ClutterActorMeta *self)
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{
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self->priv = clutter_actor_meta_get_instance_private (self);
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self->priv->is_enabled = TRUE;
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self->priv->priority = CLUTTER_ACTOR_META_PRIORITY_DEFAULT;
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}
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/**
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* clutter_actor_meta_set_name:
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* @meta: a #ClutterActorMeta
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* @name: the name of @meta
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*
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* Sets the name of @meta
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*
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* The name can be used to identify the #ClutterActorMeta instance
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*
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* Since: 1.4
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*/
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void
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clutter_actor_meta_set_name (ClutterActorMeta *meta,
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const gchar *name)
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{
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g_return_if_fail (CLUTTER_IS_ACTOR_META (meta));
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if (g_strcmp0 (meta->priv->name, name) == 0)
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return;
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g_free (meta->priv->name);
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meta->priv->name = g_strdup (name);
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g_object_notify_by_pspec (G_OBJECT (meta), obj_props[PROP_NAME]);
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}
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/**
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* clutter_actor_meta_get_name:
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* @meta: a #ClutterActorMeta
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*
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* Retrieves the name set using clutter_actor_meta_set_name()
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*
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* Return value: (transfer none): the name of the #ClutterActorMeta
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* instance, or %NULL if none was set. The returned string is owned
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* by the #ClutterActorMeta instance and it should not be modified
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* or freed
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*
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* Since: 1.4
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*/
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const gchar *
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clutter_actor_meta_get_name (ClutterActorMeta *meta)
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{
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g_return_val_if_fail (CLUTTER_IS_ACTOR_META (meta), NULL);
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return meta->priv->name;
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}
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/**
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* clutter_actor_meta_set_enabled:
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* @meta: a #ClutterActorMeta
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* @is_enabled: whether @meta is enabled
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*
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* Sets whether @meta should be enabled or not
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*
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* Since: 1.4
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*/
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void
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clutter_actor_meta_set_enabled (ClutterActorMeta *meta,
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gboolean is_enabled)
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{
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g_return_if_fail (CLUTTER_IS_ACTOR_META (meta));
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is_enabled = !!is_enabled;
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if (meta->priv->is_enabled == is_enabled)
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return;
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meta->priv->is_enabled = is_enabled;
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g_object_notify_by_pspec (G_OBJECT (meta), obj_props[PROP_ENABLED]);
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}
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/**
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* clutter_actor_meta_get_enabled:
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* @meta: a #ClutterActorMeta
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*
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* Retrieves whether @meta is enabled
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*
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* Return value: %TRUE if the #ClutterActorMeta instance is enabled
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*
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* Since: 1.4
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*/
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gboolean
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clutter_actor_meta_get_enabled (ClutterActorMeta *meta)
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{
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g_return_val_if_fail (CLUTTER_IS_ACTOR_META (meta), FALSE);
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return meta->priv->is_enabled;
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}
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/*
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* _clutter_actor_meta_set_actor
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* @meta: a #ClutterActorMeta
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* @actor: a #ClutterActor or %NULL
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*
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* Sets or unsets a back pointer to the #ClutterActor that owns
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* the @meta
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*
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* Since: 1.4
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*/
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void
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_clutter_actor_meta_set_actor (ClutterActorMeta *meta,
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ClutterActor *actor)
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{
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g_return_if_fail (CLUTTER_IS_ACTOR_META (meta));
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g_return_if_fail (actor == NULL || CLUTTER_IS_ACTOR (actor));
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CLUTTER_ACTOR_META_GET_CLASS (meta)->set_actor (meta, actor);
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}
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/**
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* clutter_actor_meta_get_actor:
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* @meta: a #ClutterActorMeta
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*
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* Retrieves a pointer to the #ClutterActor that owns @meta
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*
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* Return value: (transfer none): a pointer to a #ClutterActor or %NULL
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*
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* Since: 1.4
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*/
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ClutterActor *
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clutter_actor_meta_get_actor (ClutterActorMeta *meta)
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{
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g_return_val_if_fail (CLUTTER_IS_ACTOR_META (meta), NULL);
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return meta->priv->actor;
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}
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void
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_clutter_actor_meta_set_priority (ClutterActorMeta *meta,
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gint priority)
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{
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g_return_if_fail (CLUTTER_IS_ACTOR_META (meta));
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/* This property shouldn't be modified after the actor meta is in
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use because ClutterMetaGroup doesn't resort the list when it
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changes. If we made the priority public then we could either make
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the priority a construct-only property or listen for
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notifications on the property from the ClutterMetaGroup and
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resort. */
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g_return_if_fail (meta->priv->actor == NULL);
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meta->priv->priority = priority;
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}
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gint
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_clutter_actor_meta_get_priority (ClutterActorMeta *meta)
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{
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g_return_val_if_fail (CLUTTER_IS_ACTOR_META (meta), 0);
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return meta->priv->priority;
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}
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gboolean
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_clutter_actor_meta_is_internal (ClutterActorMeta *meta)
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{
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gint priority = meta->priv->priority;
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return (priority <= CLUTTER_ACTOR_META_PRIORITY_INTERNAL_LOW ||
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priority >= CLUTTER_ACTOR_META_PRIORITY_INTERNAL_HIGH);
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}
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/*
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* ClutterMetaGroup: a collection of ClutterActorMeta instances
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*/
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G_DEFINE_TYPE (ClutterMetaGroup, _clutter_meta_group, G_TYPE_OBJECT);
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static void
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_clutter_meta_group_dispose (GObject *gobject)
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{
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_clutter_meta_group_clear_metas (CLUTTER_META_GROUP (gobject));
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G_OBJECT_CLASS (_clutter_meta_group_parent_class)->dispose (gobject);
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}
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static void
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_clutter_meta_group_class_init (ClutterMetaGroupClass *klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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gobject_class->dispose = _clutter_meta_group_dispose;
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}
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static void
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_clutter_meta_group_init (ClutterMetaGroup *self)
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{
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}
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/*
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* _clutter_meta_group_add_meta:
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* @group: a #ClutterMetaGroup
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* @meta: a #ClutterActorMeta to add
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*
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* Adds @meta to @group
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*
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* This function will remove the floating reference of @meta or, if the
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* floating reference has already been sunk, add a reference to it
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*/
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void
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_clutter_meta_group_add_meta (ClutterMetaGroup *group,
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ClutterActorMeta *meta)
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{
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GList *prev = NULL, *l;
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if (meta->priv->actor != NULL)
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{
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g_warning ("The meta of type '%s' with name '%s' is "
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"already attached to actor '%s'",
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G_OBJECT_TYPE_NAME (meta),
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meta->priv->name != NULL
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? meta->priv->name
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: "<unknown>",
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clutter_actor_get_name (meta->priv->actor) != NULL
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? clutter_actor_get_name (meta->priv->actor)
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: G_OBJECT_TYPE_NAME (meta->priv->actor));
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return;
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}
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/* Find a meta that has lower priority and insert before that */
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for (l = group->meta; l; l = l->next)
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if (_clutter_actor_meta_get_priority (l->data) <
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_clutter_actor_meta_get_priority (meta))
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break;
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else
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prev = l;
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if (prev == NULL)
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group->meta = g_list_prepend (group->meta, meta);
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else
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{
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prev->next = g_list_prepend (prev->next, meta);
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prev->next->prev = prev;
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}
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g_object_ref_sink (meta);
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_clutter_actor_meta_set_actor (meta, group->actor);
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}
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/*
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* _clutter_meta_group_remove_meta:
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* @group: a #ClutterMetaGroup
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* @meta: a #ClutterActorMeta to remove
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*
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* Removes @meta from @group and releases the reference being held on it
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*/
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void
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_clutter_meta_group_remove_meta (ClutterMetaGroup *group,
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ClutterActorMeta *meta)
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{
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if (meta->priv->actor != group->actor)
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{
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g_warning ("The meta of type '%s' with name '%s' is not "
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"attached to the actor '%s'",
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G_OBJECT_TYPE_NAME (meta),
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meta->priv->name != NULL
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? meta->priv->name
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: "<unknown>",
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clutter_actor_get_name (group->actor) != NULL
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? clutter_actor_get_name (group->actor)
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: G_OBJECT_TYPE_NAME (group->actor));
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return;
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}
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_clutter_actor_meta_set_actor (meta, NULL);
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group->meta = g_list_remove (group->meta, meta);
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g_object_unref (meta);
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}
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/*
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* _clutter_meta_group_peek_metas:
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* @group: a #ClutterMetaGroup
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*
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* Returns a pointer to the #ClutterActorMeta list
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*
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* Return value: a const pointer to the #GList of #ClutterActorMeta
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*/
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const GList *
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_clutter_meta_group_peek_metas (ClutterMetaGroup *group)
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{
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return group->meta;
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}
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/*
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* _clutter_meta_group_get_metas_no_internal:
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* @group: a #ClutterMetaGroup
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*
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* Returns a new allocated list containing all of the metas that don't
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* have an internal priority.
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*
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* Return value: A GList containing non-internal metas. Free with
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* g_list_free.
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*/
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GList *
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_clutter_meta_group_get_metas_no_internal (ClutterMetaGroup *group)
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{
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GList *ret = NULL;
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GList *l;
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/* Build a new list filtering out the internal metas */
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for (l = group->meta; l; l = l->next)
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if (!_clutter_actor_meta_is_internal (l->data))
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ret = g_list_prepend (ret, l->data);
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return g_list_reverse (ret);
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}
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|
|
/*
|
|
* _clutter_meta_group_has_metas_no_internal:
|
|
* @group: a #ClutterMetaGroup
|
|
*
|
|
* Returns whether the group has any metas that don't have an internal priority.
|
|
*
|
|
* Return value: %TRUE if metas without internal priority exist
|
|
* %FALSE otherwise
|
|
*/
|
|
gboolean
|
|
_clutter_meta_group_has_metas_no_internal (ClutterMetaGroup *group)
|
|
{
|
|
GList *l;
|
|
|
|
for (l = group->meta; l; l = l->next)
|
|
if (!_clutter_actor_meta_is_internal (l->data))
|
|
return TRUE;
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
/*
|
|
* _clutter_meta_group_clear_metas:
|
|
* @group: a #ClutterMetaGroup
|
|
*
|
|
* Clears @group of all #ClutterActorMeta instances and releases
|
|
* the reference on them
|
|
*/
|
|
void
|
|
_clutter_meta_group_clear_metas (ClutterMetaGroup *group)
|
|
{
|
|
g_list_foreach (group->meta, (GFunc) _clutter_actor_meta_set_actor, NULL);
|
|
|
|
g_list_foreach (group->meta, (GFunc) g_object_unref, NULL);
|
|
g_list_free (group->meta);
|
|
group->meta = NULL;
|
|
}
|
|
|
|
/*
|
|
* _clutter_meta_group_clear_metas_no_internal:
|
|
* @group: a #ClutterMetaGroup
|
|
*
|
|
* Clears @group of all #ClutterActorMeta instances that don't have an
|
|
* internal priority and releases the reference on them
|
|
*/
|
|
void
|
|
_clutter_meta_group_clear_metas_no_internal (ClutterMetaGroup *group)
|
|
{
|
|
GList *internal_list = NULL;
|
|
GList *l, *next;
|
|
|
|
for (l = group->meta; l; l = next)
|
|
{
|
|
next = l->next;
|
|
|
|
if (_clutter_actor_meta_is_internal (l->data))
|
|
{
|
|
if (internal_list)
|
|
internal_list->prev = l;
|
|
l->next = internal_list;
|
|
l->prev = NULL;
|
|
internal_list = l;
|
|
}
|
|
else
|
|
{
|
|
_clutter_actor_meta_set_actor (l->data, NULL);
|
|
g_object_unref (l->data);
|
|
g_list_free_1 (l);
|
|
}
|
|
}
|
|
|
|
group->meta = g_list_reverse (internal_list);
|
|
}
|
|
|
|
/*
|
|
* _clutter_meta_group_get_meta:
|
|
* @group: a #ClutterMetaGroup
|
|
* @name: the name of the #ClutterActorMeta to retrieve
|
|
*
|
|
* Retrieves a named #ClutterActorMeta from @group
|
|
*
|
|
* Return value: a #ClutterActorMeta for the given name, or %NULL
|
|
*/
|
|
ClutterActorMeta *
|
|
_clutter_meta_group_get_meta (ClutterMetaGroup *group,
|
|
const gchar *name)
|
|
{
|
|
GList *l;
|
|
|
|
for (l = group->meta; l != NULL; l = l->next)
|
|
{
|
|
ClutterActorMeta *meta = l->data;
|
|
|
|
if (g_strcmp0 (meta->priv->name, name) == 0)
|
|
return meta;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
/*< private >
|
|
* clutter_actor_meta_get_debug_name:
|
|
* @meta: a #ClutterActorMeta
|
|
*
|
|
* Retrieves the name of the @meta for debugging purposes.
|
|
*
|
|
* Return value: (transfer none): the name of the @meta. The returned
|
|
* string is owned by the @meta instance and it should not be
|
|
* modified or freed
|
|
*/
|
|
const gchar *
|
|
_clutter_actor_meta_get_debug_name (ClutterActorMeta *meta)
|
|
{
|
|
return meta->priv->name != NULL ? meta->priv->name
|
|
: G_OBJECT_TYPE_NAME (meta);
|
|
}
|