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* clutter/Makefile.am: * clutter/clutter-actor.c: * clutter/clutter-actor.h: * clutter/clutter-backend.c: * clutter/clutter-backend.h: * clutter/clutter-debug.h: * clutter/clutter-event.c: * clutter/clutter-event.h: * clutter/clutter-feature.h: * clutter/clutter-group.h: * clutter/clutter-main.c: * clutter/clutter-main.h: * clutter/clutter-private.h: * clutter/clutter-stage.c: * clutter/clutter-stage.h: * clutter/clutter-stage-manager.c * clutter/clutter-stage-manager.h * clutter/clutter-types.h: * clutter/glx/clutter-backend-glx.c: * clutter/glx/clutter-backend-glx.h: * clutter/glx/clutter-stage-glx.c: * clutter/glx/clutter-stage-glx.h: * clutter/x11/clutter-backend-x11.c: * clutter/x11/clutter-backend-x11.h: * clutter/x11/clutter-event-x11.c: * clutter/x11/clutter-stage-x11.c: * clutter/x11/clutter-x11.h: * tests/Makefile.am: * tests/test-multistage.c: Initial commit of multi stage support (mostly a merge from the clutter-multistage branch). Note, this commit will break all backends except glx.
283 lines
7.5 KiB
C
283 lines
7.5 KiB
C
#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "clutter-marshal.h"
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#include "clutter-debug.h"
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#include "clutter-private.h"
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#include "clutter-version.h"
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#include "clutter-stage-manager.h"
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enum
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{
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PROP_0,
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PROP_DEFAULT_STAGE
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};
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enum
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{
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STAGE_ADDED,
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STAGE_REMOVED,
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LAST_SIGNAL
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};
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static guint manager_signals[LAST_SIGNAL] = { 0, };
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static ClutterStage *default_stage = NULL;
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G_DEFINE_TYPE (ClutterStageManager, clutter_stage_manager, G_TYPE_OBJECT);
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static void
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clutter_stage_manager_set_property (GObject *gobject,
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guint prop_id,
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const GValue *value,
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GParamSpec *pspec)
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{
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switch (prop_id)
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{
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case PROP_DEFAULT_STAGE:
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clutter_stage_manager_set_default_stage (CLUTTER_STAGE_MANAGER (gobject),
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g_value_get_object (value));
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
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break;
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}
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}
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static void
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clutter_stage_manager_get_property (GObject *gobject,
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guint prop_id,
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GValue *value,
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GParamSpec *pspec)
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{
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switch (prop_id)
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{
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case PROP_DEFAULT_STAGE:
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g_value_set_object (value, default_stage);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
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break;
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}
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}
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static void
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clutter_stage_manager_dispose (GObject *gobject)
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{
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ClutterStageManager *stage_manager;
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GSList *l;
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stage_manager = CLUTTER_STAGE_MANAGER (gobject);
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for (l = stage_manager->stages; l; l = l->next)
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{
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ClutterActor *stage = l->data;
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if (stage)
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clutter_actor_destroy (stage);
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}
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g_slist_free (stage_manager->stages);
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stage_manager->stages = NULL;
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G_OBJECT_CLASS (clutter_stage_manager_parent_class)->dispose (gobject);
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}
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static void
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clutter_stage_manager_class_init (ClutterStageManagerClass *klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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gobject_class->dispose = clutter_stage_manager_dispose;
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gobject_class->set_property = clutter_stage_manager_set_property;
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gobject_class->get_property = clutter_stage_manager_get_property;
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/**
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* ClutterStageManager:default-stage:
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*
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* The default stage used by Clutter.
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*
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* Since: 0.8
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*/
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g_object_class_install_property (gobject_class,
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PROP_DEFAULT_STAGE,
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g_param_spec_object ("default-stage",
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"Default Stage",
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"The default stage",
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CLUTTER_TYPE_STAGE,
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CLUTTER_PARAM_READWRITE));
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/**
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* ClutterStageManager:stage-added:
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* @stage_manager: the object which received the signal
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* @stage: the added stage
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*
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* The ::stage-added signal is emitted each time a new #ClutterStage
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* has been added to the stage manager.
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*
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* Since: 0.8
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*/
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manager_signals[STAGE_ADDED] =
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g_signal_new ("stage-added",
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G_OBJECT_CLASS_TYPE (gobject_class),
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G_SIGNAL_RUN_LAST,
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G_STRUCT_OFFSET (ClutterStageManagerClass, stage_added),
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NULL, NULL,
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clutter_marshal_VOID__OBJECT,
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G_TYPE_NONE, 1,
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CLUTTER_TYPE_STAGE);
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/**
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* ClutterStageManager::stage-removed:
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* @stage_manager: the object which received the signal
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* @stage: the removed stage
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*
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* The ::stage-removed signal is emitted each time a #ClutterStage
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* has been removed from the stage manager.
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*
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* Since: 0.8
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*/
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manager_signals[STAGE_REMOVED] =
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g_signal_new ("stage-removed",
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G_OBJECT_CLASS_TYPE (gobject_class),
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G_SIGNAL_RUN_LAST,
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G_STRUCT_OFFSET (ClutterStageManagerClass, stage_removed),
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NULL, NULL,
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clutter_marshal_VOID__OBJECT,
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G_TYPE_NONE, 1,
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CLUTTER_TYPE_STAGE);
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}
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static void
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clutter_stage_manager_init (ClutterStageManager *stage_manager)
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{
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}
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/**
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* clutter_stage_manager_get_default:
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*
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* Returns the default #ClutterStageManager.
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*
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* Return value: the default stage manager instance. The returned object
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* is owned by Clutter and you should not reference or unreference it.
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*
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* Since: 0.8
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*/
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ClutterStageManager *
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clutter_stage_manager_get_default (void)
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{
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static ClutterStageManager *stage_manager = NULL;
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if (G_UNLIKELY (stage_manager == NULL))
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stage_manager = g_object_new (CLUTTER_TYPE_STAGE_MANAGER, NULL);
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return stage_manager;
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}
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/**
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* clutter_stage_manager_set_default_stage:
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* @stage_manager: a #ClutterStageManager
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* @stage: a #ClutterStage
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*
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* Sets @stage as the default stage.
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*
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* Since: 0.8
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*/
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void
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clutter_stage_manager_set_default_stage (ClutterStageManager *stage_manager,
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ClutterStage *stage)
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{
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g_return_if_fail (CLUTTER_IS_STAGE_MANAGER (stage_manager));
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g_return_if_fail (CLUTTER_IS_STAGE (stage));
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if (!g_slist_find (stage_manager->stages, stage))
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_clutter_stage_manager_add_stage (stage_manager, stage);
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default_stage = stage;
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g_object_notify (G_OBJECT (stage_manager), "default-stage");
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}
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/**
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* clutter_stage_manager_get_default_stage:
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* @stage_manager: a #ClutterStageManager
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*
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* Returns the default #ClutterStage.
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*
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* Return value: the default stage. The returned object is owned by
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* Clutter and you should never reference or unreference it
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*
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* Since: 0.8
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*/
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ClutterStage *
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clutter_stage_manager_get_default_stage (ClutterStageManager *stage_manager)
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{
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return default_stage;
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}
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/**
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* clutter_stage_manager_list_stage:
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* @stage_manager: a #ClutterStageManager
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*
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* Lists all currently used stages.
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*
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* Return value: a newly allocated list of #ClutterStage objects. Use
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* g_slist_free() to deallocate it when done.
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*
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* Since: 0.8
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*/
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GSList *
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clutter_stage_manager_list_stages (ClutterStageManager *stage_manager)
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{
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return g_slist_copy (stage_manager->stages);
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}
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void
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_clutter_stage_manager_add_stage (ClutterStageManager *stage_manager,
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ClutterStage *stage)
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{
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if (g_slist_find (stage_manager->stages, stage))
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{
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g_warning ("Trying to add a stage to the list of managed stages, "
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"but it is already in it, aborting.");
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return;
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}
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g_object_ref_sink (stage);
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stage_manager->stages = g_slist_append (stage_manager->stages, stage);
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if (!default_stage)
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{
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default_stage = stage;
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g_object_notify (G_OBJECT (stage_manager), "default-stage");
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}
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g_signal_emit (stage_manager, manager_signals[STAGE_ADDED], 0, stage);
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}
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void
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_clutter_stage_manager_remove_stage (ClutterStageManager *stage_manager,
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ClutterStage *stage)
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{
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if (!g_slist_find (stage_manager->stages, stage))
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{
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g_warning ("Trying to remove an unknown stage from the list "
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"of managed stages, aborting.");
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return;
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}
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stage_manager->stages = g_slist_remove (stage_manager->stages, stage);
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/* if it's the default stage, get the first available from the list */
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if (default_stage == stage)
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default_stage = stage_manager->stages ? stage_manager->stages->data
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: NULL;
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g_signal_emit (stage_manager, manager_signals[STAGE_REMOVED], 0, stage);
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g_object_unref (stage);
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}
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