mutter/clutter/clutter/clutter-box-layout.c
Jonas Dreßler c2146b457e clutter/box-layout: Request the correct size for homogeneous layouts
In case the layout is homogeneous, all children aligned by the box
layout must be allocated the same size. In order to fit them all inside
the container, the size request of the box layout has to look for the
child with the largest size and use that size for all children.

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2737

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1333
2020-07-06 18:19:35 +02:00

2365 lines
68 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2009 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author:
* Emmanuele Bassi <ebassi@linux.intel.com>
*
* Based on the NBTK NbtkBoxLayout actor by:
* Thomas Wood <thomas.wood@intel.com>
*/
/**
* SECTION:clutter-box-layout
* @short_description: A layout manager arranging children on a single line
*
* The #ClutterBoxLayout is a #ClutterLayoutManager implementing the
* following layout policy:
*
* - all children are arranged on a single line
* - the axis used is controlled by the #ClutterBoxLayout:orientation property
* - the order of the packing is determined by the #ClutterBoxLayout:pack-start boolean property
* - each child will be allocated to its natural size or, if #ClutterActor:x-expand or
* #ClutterActor:y-expand are set, the available size
* - honours the #ClutterActor's #ClutterActor:x-align and #ClutterActor:y-align properties
* to fill the available size
* - if the #ClutterBoxLayout:homogeneous boolean propert is set, then all widgets will
* get the same size, ignoring expand settings and the preferred sizes
*
* It is possible to control the spacing between children of a
* #ClutterBoxLayout by using clutter_box_layout_set_spacing().
*
* #ClutterBoxLayout is available since Clutter 1.2
*/
#include "clutter-build-config.h"
#include <math.h>
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "deprecated/clutter-container.h"
#include "deprecated/clutter-alpha.h"
#include "clutter-box-layout.h"
#include "clutter-actor-private.h"
#include "clutter-debug.h"
#include "clutter-enum-types.h"
#include "clutter-layout-meta.h"
#include "clutter-private.h"
#include "clutter-types.h"
#define CLUTTER_TYPE_BOX_CHILD (clutter_box_child_get_type ())
#define CLUTTER_BOX_CHILD(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BOX_CHILD, ClutterBoxChild))
#define CLUTTER_IS_BOX_CHILD(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BOX_CHILD))
typedef struct _ClutterBoxChild ClutterBoxChild;
typedef struct _ClutterLayoutMetaClass ClutterBoxChildClass;
struct _ClutterBoxLayoutPrivate
{
ClutterContainer *container;
guint spacing;
gulong easing_mode;
guint easing_duration;
ClutterOrientation orientation;
guint is_pack_start : 1;
guint use_animations : 1;
guint is_homogeneous : 1;
};
struct _ClutterBoxChild
{
ClutterLayoutMeta parent_instance;
ClutterBoxAlignment x_align;
ClutterBoxAlignment y_align;
guint x_fill : 1;
guint y_fill : 1;
guint expand : 1;
};
enum
{
PROP_CHILD_0,
PROP_CHILD_X_ALIGN,
PROP_CHILD_Y_ALIGN,
PROP_CHILD_X_FILL,
PROP_CHILD_Y_FILL,
PROP_CHILD_EXPAND,
PROP_CHILD_LAST
};
enum
{
PROP_0,
PROP_SPACING,
PROP_VERTICAL,
PROP_HOMOGENEOUS,
PROP_PACK_START,
PROP_USE_ANIMATIONS,
PROP_EASING_MODE,
PROP_EASING_DURATION,
PROP_ORIENTATION,
PROP_LAST
};
static GParamSpec *obj_props[PROP_LAST] = { NULL, };
GType clutter_box_child_get_type (void);
G_DEFINE_TYPE (ClutterBoxChild,
clutter_box_child,
CLUTTER_TYPE_LAYOUT_META)
G_DEFINE_TYPE_WITH_PRIVATE (ClutterBoxLayout,
clutter_box_layout,
CLUTTER_TYPE_LAYOUT_MANAGER)
typedef struct _RequestedSize
{
ClutterActor *actor;
gfloat minimum_size;
gfloat natural_size;
} RequestedSize;
static float distribute_natural_allocation (float extra_space,
unsigned int n_requested_sizes,
RequestedSize *sizes);
static void count_expand_children (ClutterLayoutManager *layout,
ClutterContainer *container,
gint *visible_children,
gint *expand_children);
/*
* ClutterBoxChild
*/
static void
box_child_set_align (ClutterBoxChild *self,
ClutterBoxAlignment x_align,
ClutterBoxAlignment y_align)
{
gboolean x_changed = FALSE, y_changed = FALSE;
if (self->x_align != x_align)
{
self->x_align = x_align;
x_changed = TRUE;
}
if (self->y_align != y_align)
{
self->y_align = y_align;
y_changed = TRUE;
}
if (x_changed || y_changed)
{
ClutterLayoutManager *layout;
layout = clutter_layout_meta_get_manager (CLUTTER_LAYOUT_META (self));
clutter_layout_manager_layout_changed (layout);
if (x_changed)
g_object_notify (G_OBJECT (self), "x-align");
if (y_changed)
g_object_notify (G_OBJECT (self), "y-align");
}
}
static void
box_child_set_fill (ClutterBoxChild *self,
gboolean x_fill,
gboolean y_fill)
{
gboolean x_changed = FALSE, y_changed = FALSE;
if (self->x_fill != x_fill)
{
self->x_fill = x_fill;
x_changed = TRUE;
}
if (self->y_fill != y_fill)
{
self->y_fill = y_fill;
y_changed = TRUE;
}
if (x_changed || y_changed)
{
ClutterLayoutManager *layout;
layout = clutter_layout_meta_get_manager (CLUTTER_LAYOUT_META (self));
clutter_layout_manager_layout_changed (layout);
if (x_changed)
g_object_notify (G_OBJECT (self), "x-fill");
if (y_changed)
g_object_notify (G_OBJECT (self), "y-fill");
}
}
static void
box_child_set_expand (ClutterBoxChild *self,
gboolean expand)
{
if (self->expand != expand)
{
ClutterLayoutManager *layout;
self->expand = expand;
layout = clutter_layout_meta_get_manager (CLUTTER_LAYOUT_META (self));
clutter_layout_manager_layout_changed (layout);
g_object_notify (G_OBJECT (self), "expand");
}
}
static void
clutter_box_child_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
ClutterBoxChild *self = CLUTTER_BOX_CHILD (gobject);
switch (prop_id)
{
case PROP_CHILD_X_ALIGN:
box_child_set_align (self,
g_value_get_enum (value),
self->y_align);
break;
case PROP_CHILD_Y_ALIGN:
box_child_set_align (self,
self->x_align,
g_value_get_enum (value));
break;
case PROP_CHILD_X_FILL:
box_child_set_fill (self,
g_value_get_boolean (value),
self->y_fill);
break;
case PROP_CHILD_Y_FILL:
box_child_set_fill (self,
self->x_fill,
g_value_get_boolean (value));
break;
case PROP_CHILD_EXPAND:
box_child_set_expand (self, g_value_get_boolean (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
clutter_box_child_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
ClutterBoxChild *self = CLUTTER_BOX_CHILD (gobject);
switch (prop_id)
{
case PROP_CHILD_X_ALIGN:
g_value_set_enum (value, self->x_align);
break;
case PROP_CHILD_Y_ALIGN:
g_value_set_enum (value, self->y_align);
break;
case PROP_CHILD_X_FILL:
g_value_set_boolean (value, self->x_fill);
break;
case PROP_CHILD_Y_FILL:
g_value_set_boolean (value, self->y_fill);
break;
case PROP_CHILD_EXPAND:
g_value_set_boolean (value, self->expand);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
clutter_box_child_class_init (ClutterBoxChildClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
GParamSpec *pspec;
gobject_class->set_property = clutter_box_child_set_property;
gobject_class->get_property = clutter_box_child_get_property;
pspec = g_param_spec_boolean ("expand",
P_("Expand"),
P_("Allocate extra space for the child"),
FALSE,
CLUTTER_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_CHILD_EXPAND, pspec);
pspec = g_param_spec_boolean ("x-fill",
P_("Horizontal Fill"),
P_("Whether the child should receive priority "
"when the container is allocating spare space "
"on the horizontal axis"),
FALSE,
CLUTTER_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_CHILD_X_FILL, pspec);
pspec = g_param_spec_boolean ("y-fill",
P_("Vertical Fill"),
P_("Whether the child should receive priority "
"when the container is allocating spare space "
"on the vertical axis"),
FALSE,
CLUTTER_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_CHILD_Y_FILL, pspec);
pspec = g_param_spec_enum ("x-align",
P_("Horizontal Alignment"),
P_("Horizontal alignment of the actor within "
"the cell"),
CLUTTER_TYPE_BOX_ALIGNMENT,
CLUTTER_BOX_ALIGNMENT_CENTER,
CLUTTER_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_CHILD_X_ALIGN, pspec);
pspec = g_param_spec_enum ("y-align",
P_("Vertical Alignment"),
P_("Vertical alignment of the actor within "
"the cell"),
CLUTTER_TYPE_BOX_ALIGNMENT,
CLUTTER_BOX_ALIGNMENT_CENTER,
CLUTTER_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_CHILD_Y_ALIGN, pspec);
}
static void
clutter_box_child_init (ClutterBoxChild *self)
{
self->x_align = CLUTTER_BOX_ALIGNMENT_CENTER;
self->y_align = CLUTTER_BOX_ALIGNMENT_CENTER;
self->x_fill = self->y_fill = FALSE;
self->expand = FALSE;
}
static gdouble
get_box_alignment_factor (ClutterBoxAlignment alignment)
{
switch (alignment)
{
case CLUTTER_BOX_ALIGNMENT_CENTER:
return 0.5;
case CLUTTER_BOX_ALIGNMENT_START:
return 0.0;
case CLUTTER_BOX_ALIGNMENT_END:
return 1.0;
}
return 0.0;
}
static GType
clutter_box_layout_get_child_meta_type (ClutterLayoutManager *manager)
{
return CLUTTER_TYPE_BOX_CHILD;
}
static void
clutter_box_layout_set_container (ClutterLayoutManager *layout,
ClutterContainer *container)
{
ClutterBoxLayoutPrivate *priv = CLUTTER_BOX_LAYOUT (layout)->priv;
ClutterLayoutManagerClass *parent_class;
priv->container = container;
if (priv->container != NULL)
{
ClutterRequestMode request_mode;
/* we need to change the :request-mode of the container
* to match the orientation
*/
request_mode = priv->orientation == CLUTTER_ORIENTATION_VERTICAL
? CLUTTER_REQUEST_HEIGHT_FOR_WIDTH
: CLUTTER_REQUEST_WIDTH_FOR_HEIGHT;
clutter_actor_set_request_mode (CLUTTER_ACTOR (priv->container),
request_mode);
}
parent_class = CLUTTER_LAYOUT_MANAGER_CLASS (clutter_box_layout_parent_class);
parent_class->set_container (layout, container);
}
static void
get_child_size (ClutterActor *actor,
ClutterOrientation orientation,
gfloat for_size,
gfloat *min_size_p,
gfloat *natural_size_p)
{
if (orientation == CLUTTER_ORIENTATION_HORIZONTAL)
clutter_actor_get_preferred_width (actor, for_size, min_size_p, natural_size_p);
else
clutter_actor_get_preferred_height (actor, for_size, min_size_p, natural_size_p);
}
/* Handle the request in the orientation of the box (i.e. width request of horizontal box) */
static void
get_preferred_size_for_orientation (ClutterBoxLayout *self,
ClutterActor *container,
gfloat for_size,
gfloat *min_size_p,
gfloat *natural_size_p)
{
ClutterBoxLayoutPrivate *priv = self->priv;
ClutterActorIter iter;
ClutterActor *child;
gint n_children = 0;
gfloat minimum, natural;
float largest_min_size, largest_nat_size;
minimum = natural = 0;
largest_min_size = largest_nat_size = 0;
clutter_actor_iter_init (&iter, container);
while (clutter_actor_iter_next (&iter, &child))
{
gfloat child_min = 0, child_nat = 0;
if (!clutter_actor_is_visible (child))
continue;
n_children++;
get_child_size (child, priv->orientation,
for_size, &child_min, &child_nat);
if (priv->is_homogeneous)
{
largest_min_size = MAX (largest_min_size, child_min);
largest_nat_size = MAX (largest_nat_size, child_nat);
}
else
{
minimum += child_min;
natural += child_nat;
}
}
if (priv->is_homogeneous)
{
minimum = largest_min_size * n_children;
natural = largest_nat_size * n_children;
}
if (n_children > 1)
{
minimum += priv->spacing * (n_children - 1);
natural += priv->spacing * (n_children - 1);
}
if (min_size_p)
*min_size_p = minimum;
if (natural_size_p)
*natural_size_p = natural;
}
static void
get_base_size_for_opposite_orientation (ClutterBoxLayout *self,
ClutterActor *container,
gfloat *min_size_p,
gfloat *natural_size_p)
{
ClutterBoxLayoutPrivate *priv = self->priv;
ClutterActorIter iter;
ClutterActor *child;
gint n_children = 0;
gfloat minimum, natural;
ClutterOrientation opposite_orientation =
priv->orientation == CLUTTER_ORIENTATION_HORIZONTAL
? CLUTTER_ORIENTATION_VERTICAL
: CLUTTER_ORIENTATION_HORIZONTAL;
minimum = natural = 0;
clutter_actor_iter_init (&iter, container);
while (clutter_actor_iter_next (&iter, &child))
{
gfloat child_min = 0, child_nat = 0;
if (!clutter_actor_is_visible (child))
continue;
n_children++;
get_child_size (child, opposite_orientation, -1, &child_min, &child_nat);
minimum = MAX (minimum, child_min);
natural = MAX (natural, child_nat);
}
if (min_size_p)
*min_size_p = minimum;
if (natural_size_p)
*natural_size_p = natural;
}
/* Handle the request in the opposite orientation of the box
* (i.e. height request of horizontal box)
*
* This operation requires a virtual allocation in the natural
* orientation of the box, after that each element must be asked
* for the size-for-virtually-allocated-size and the maximums of
* each child sample will be reported as the overall
* "size-for-size-in-opposite-orientation"
*/
static void
get_preferred_size_for_opposite_orientation (ClutterBoxLayout *self,
ClutterActor *container,
gfloat for_size,
gfloat *min_size_p,
gfloat *natural_size_p)
{
ClutterLayoutManager *layout = CLUTTER_LAYOUT_MANAGER (self);
ClutterBoxLayoutPrivate *priv = self->priv;
ClutterContainer *real_container = CLUTTER_CONTAINER (container);
ClutterActor *child;
ClutterActorIter iter;
gint nvis_children = 0, n_extra_widgets = 0;
gint nexpand_children = 0, i;
RequestedSize *sizes;
gfloat minimum, natural, size, extra = 0;
ClutterOrientation opposite_orientation =
priv->orientation == CLUTTER_ORIENTATION_HORIZONTAL
? CLUTTER_ORIENTATION_VERTICAL
: CLUTTER_ORIENTATION_HORIZONTAL;
minimum = natural = 0;
count_expand_children (layout, real_container,
&nvis_children, &nexpand_children);
if (nvis_children < 1)
{
if (min_size_p)
*min_size_p = 0;
if (natural_size_p)
*natural_size_p = 0;
return;
}
/* First collect the requested sizes in the natural orientation of the box */
sizes = g_newa (RequestedSize, nvis_children);
size = for_size;
i = 0;
clutter_actor_iter_init (&iter, container);
while (clutter_actor_iter_next (&iter, &child))
{
if (!clutter_actor_is_visible (child))
continue;
get_child_size (child, priv->orientation, -1,
&sizes[i].minimum_size,
&sizes[i].natural_size);
size -= sizes[i].minimum_size;
i++;
}
if (priv->is_homogeneous)
{
size = for_size - (nvis_children - 1) * priv->spacing;
extra = size / nvis_children;
n_extra_widgets = ((gint)size) % nvis_children;
}
else
{
size -= (nvis_children - 1) * priv->spacing;
/* Bring children up to size first */
if (isnormal (size) || size == 0)
{
size = distribute_natural_allocation (MAX (0, size),
nvis_children,
sizes);
}
else
{
g_critical ("Actor %s (%p) received the invalid "
"value %f as minimum/natural size\n",
G_OBJECT_TYPE_NAME (container), container, size);
size = 0;
}
/* Calculate space which hasn't distributed yet,
* and is available for expanding children.
*/
if (nexpand_children > 0)
{
extra = size / nexpand_children;
n_extra_widgets = ((gint)size) % nexpand_children;
}
}
/* Distribute expand space to children */
i = 0;
clutter_actor_iter_init (&iter, container);
while (clutter_actor_iter_next (&iter, &child))
{
ClutterLayoutMeta *meta;
ClutterBoxChild *box_child;
/* If widget is not visible, skip it. */
if (!clutter_actor_is_visible (child))
continue;
meta = clutter_layout_manager_get_child_meta (layout, real_container, child);
box_child = CLUTTER_BOX_CHILD (meta);
if (priv->is_homogeneous)
{
sizes[i].minimum_size = extra;
if (n_extra_widgets > 0)
{
sizes[i].minimum_size++;
n_extra_widgets--;
}
}
else
{
if (clutter_actor_needs_expand (child, priv->orientation) || box_child->expand)
{
sizes[i].minimum_size += extra;
if (n_extra_widgets > 0)
{
sizes[i].minimum_size++;
n_extra_widgets--;
}
}
}
i++;
}
/* Virtual allocation finished, now we can finally ask for the right size-for-size */
i = 0;
clutter_actor_iter_init (&iter, container);
while (clutter_actor_iter_next (&iter, &child))
{
gfloat child_min = 0, child_nat = 0;
if (!clutter_actor_is_visible (child))
continue;
get_child_size (child, opposite_orientation,
sizes[i].minimum_size,
&child_min, &child_nat);
minimum = MAX (minimum, child_min);
natural = MAX (natural, child_nat);
i++;
}
if (min_size_p)
*min_size_p = minimum;
if (natural_size_p)
*natural_size_p = natural;
}
static void
allocate_box_child (ClutterBoxLayout *self,
ClutterContainer *container,
ClutterActor *child,
ClutterActorBox *child_box,
ClutterAllocationFlags flags)
{
ClutterBoxLayoutPrivate *priv = self->priv;
ClutterBoxChild *box_child;
ClutterLayoutMeta *meta;
meta = clutter_layout_manager_get_child_meta (CLUTTER_LAYOUT_MANAGER (self),
container,
child);
box_child = CLUTTER_BOX_CHILD (meta);
CLUTTER_NOTE (LAYOUT, "Allocation for %s { %.2f, %.2f, %.2f, %.2f }",
_clutter_actor_get_debug_name (child),
child_box->x1, child_box->y1,
child_box->x2 - child_box->x1,
child_box->y2 - child_box->y1);
if (priv->use_animations)
{
clutter_actor_save_easing_state (child);
clutter_actor_set_easing_mode (child, priv->easing_mode);
clutter_actor_set_easing_duration (child, priv->easing_duration);
}
/* call allocate() instead of allocate_align_fill() if the actor needs
* expand in either direction. this will honour the actors alignment settings
*/
if (clutter_actor_needs_expand (child, CLUTTER_ORIENTATION_HORIZONTAL) ||
clutter_actor_needs_expand (child, CLUTTER_ORIENTATION_VERTICAL))
clutter_actor_allocate (child, child_box, flags);
else
clutter_actor_allocate_align_fill (child, child_box,
get_box_alignment_factor (box_child->x_align),
get_box_alignment_factor (box_child->y_align),
box_child->x_fill,
box_child->y_fill,
flags);
if (priv->use_animations)
clutter_actor_restore_easing_state (child);
}
static void
clutter_box_layout_get_preferred_width (ClutterLayoutManager *layout,
ClutterContainer *container,
gfloat for_height,
gfloat *min_width_p,
gfloat *natural_width_p)
{
ClutterBoxLayout *self = CLUTTER_BOX_LAYOUT (layout);
ClutterBoxLayoutPrivate *priv = self->priv;
if (priv->orientation == CLUTTER_ORIENTATION_VERTICAL)
{
if (for_height < 0)
get_base_size_for_opposite_orientation (self, CLUTTER_ACTOR (container),
min_width_p, natural_width_p);
else
get_preferred_size_for_opposite_orientation (self, CLUTTER_ACTOR (container), for_height,
min_width_p, natural_width_p);
}
else
get_preferred_size_for_orientation (self, CLUTTER_ACTOR (container), for_height,
min_width_p, natural_width_p);
}
static void
clutter_box_layout_get_preferred_height (ClutterLayoutManager *layout,
ClutterContainer *container,
gfloat for_width,
gfloat *min_height_p,
gfloat *natural_height_p)
{
ClutterBoxLayout *self = CLUTTER_BOX_LAYOUT (layout);
ClutterBoxLayoutPrivate *priv = self->priv;
if (priv->orientation == CLUTTER_ORIENTATION_HORIZONTAL)
{
if (for_width < 0)
get_base_size_for_opposite_orientation (self, CLUTTER_ACTOR (container),
min_height_p, natural_height_p);
else
get_preferred_size_for_opposite_orientation (self, CLUTTER_ACTOR (container), for_width,
min_height_p, natural_height_p);
}
else
get_preferred_size_for_orientation (self, CLUTTER_ACTOR (container), for_width,
min_height_p, natural_height_p);
}
static void
count_expand_children (ClutterLayoutManager *layout,
ClutterContainer *container,
gint *visible_children,
gint *expand_children)
{
ClutterBoxLayoutPrivate *priv = CLUTTER_BOX_LAYOUT (layout)->priv;
ClutterActor *actor, *child;
ClutterActorIter iter;
actor = CLUTTER_ACTOR (container);
*visible_children = *expand_children = 0;
clutter_actor_iter_init (&iter, actor);
while (clutter_actor_iter_next (&iter, &child))
{
if (clutter_actor_is_visible (child))
{
ClutterLayoutMeta *meta;
*visible_children += 1;
meta = clutter_layout_manager_get_child_meta (layout,
container,
child);
if (clutter_actor_needs_expand (child, priv->orientation) ||
CLUTTER_BOX_CHILD (meta)->expand)
*expand_children += 1;
}
}
}
/* Pulled from gtksizerequest.c from Gtk+ */
static gint
compare_gap (gconstpointer p1,
gconstpointer p2,
gpointer data)
{
RequestedSize *sizes = data;
const guint *c1 = p1;
const guint *c2 = p2;
const gint d1 = MAX (sizes[*c1].natural_size -
sizes[*c1].minimum_size,
0);
const gint d2 = MAX (sizes[*c2].natural_size -
sizes[*c2].minimum_size,
0);
gint delta = (d2 - d1);
if (0 == delta)
delta = (*c2 - *c1);
return delta;
}
/*
* distribute_natural_allocation:
* @extra_space: Extra space to redistribute among children after subtracting
* minimum sizes and any child padding from the overall allocation
* @n_requested_sizes: Number of requests to fit into the allocation
* @sizes: An array of structs with a client pointer and a minimum/natural size
* in the orientation of the allocation.
*
* Distributes @extra_space to child @sizes by bringing smaller
* children up to natural size first.
*
* The remaining space will be added to the @minimum_size member of the
* RequestedSize struct. If all sizes reach their natural size then
* the remaining space is returned.
*
* Returns: The remainder of @extra_space after redistributing space
* to @sizes.
*
* Pulled from gtksizerequest.c from Gtk+
*/
static float
distribute_natural_allocation (float extra_space,
unsigned int n_requested_sizes,
RequestedSize *sizes)
{
unsigned int *spreading;
int i;
g_return_val_if_fail (isnormal (extra_space) || extra_space == 0, 0);
g_return_val_if_fail (extra_space >= 0, 0);
spreading = g_newa (unsigned int, n_requested_sizes);
for (i = 0; i < n_requested_sizes; i++)
spreading[i] = i;
/* Distribute the container's extra space c_gap. We want to assign
* this space such that the sum of extra space assigned to children
* (c^i_gap) is equal to c_cap. The case that there's not enough
* space for all children to take their natural size needs some
* attention. The goals we want to achieve are:
*
* a) Maximize number of children taking their natural size.
* b) The allocated size of children should be a continuous
* function of c_gap. That is, increasing the container size by
* one pixel should never make drastic changes in the distribution.
* c) If child i takes its natural size and child j doesn't,
* child j should have received at least as much gap as child i.
*
* The following code distributes the additional space by following
* these rules.
*/
/* Sort descending by gap and position. */
g_qsort_with_data (spreading,
n_requested_sizes, sizeof (unsigned int),
compare_gap, sizes);
/* Distribute available space.
* This master piece of a loop was conceived by Behdad Esfahbod.
*/
for (i = n_requested_sizes - 1; extra_space > 0 && i >= 0; --i)
{
/* Divide remaining space by number of remaining children.
* Sort order and reducing remaining space by assigned space
* ensures that space is distributed equally.
*/
int glue = (extra_space + i) / (i + 1);
int gap = sizes[(spreading[i])].natural_size
- sizes[(spreading[i])].minimum_size;
int extra = MIN (glue, gap);
sizes[spreading[i]].minimum_size += extra;
extra_space -= extra;
}
return extra_space;
}
/* Pulled from gtkbox.c from Gtk+ */
static void
clutter_box_layout_allocate (ClutterLayoutManager *layout,
ClutterContainer *container,
const ClutterActorBox *box,
ClutterAllocationFlags flags)
{
ClutterBoxLayoutPrivate *priv = CLUTTER_BOX_LAYOUT (layout)->priv;
ClutterActor *actor, *child;
gint nvis_children;
gint nexpand_children;
gboolean is_rtl;
ClutterActorIter iter;
ClutterActorBox child_allocation;
RequestedSize *sizes;
gint size;
gint extra;
gint n_extra_widgets = 0; /* Number of widgets that receive 1 extra px */
gint x = 0, y = 0, i;
gfloat child_size;
count_expand_children (layout, container, &nvis_children, &nexpand_children);
CLUTTER_NOTE (LAYOUT, "BoxLayout for %s: visible=%d, expand=%d",
_clutter_actor_get_debug_name (CLUTTER_ACTOR (container)),
nvis_children,
nexpand_children);
/* If there is no visible child, simply return. */
if (nvis_children <= 0)
return;
sizes = g_newa (RequestedSize, nvis_children);
if (priv->orientation == CLUTTER_ORIENTATION_VERTICAL)
size = box->y2 - box->y1 - (nvis_children - 1) * priv->spacing;
else
size = box->x2 - box->x1 - (nvis_children - 1) * priv->spacing;
actor = CLUTTER_ACTOR (container);
/* Retrieve desired size for visible children. */
i = 0;
clutter_actor_iter_init (&iter, actor);
while (clutter_actor_iter_next (&iter, &child))
{
if (!clutter_actor_is_visible (child))
continue;
if (priv->orientation == CLUTTER_ORIENTATION_VERTICAL)
clutter_actor_get_preferred_height (child,
box->x2 - box->x1,
&sizes[i].minimum_size,
&sizes[i].natural_size);
else
clutter_actor_get_preferred_width (child,
box->y2 - box->y1,
&sizes[i].minimum_size,
&sizes[i].natural_size);
/* Assert the api is working properly */
if (sizes[i].minimum_size < 0)
g_error ("ClutterBoxLayout child %s minimum %s: %f < 0 for %s %f",
_clutter_actor_get_debug_name (child),
priv->orientation == CLUTTER_ORIENTATION_VERTICAL
? "height"
: "width",
sizes[i].minimum_size,
priv->orientation == CLUTTER_ORIENTATION_VERTICAL
? "width"
: "height",
priv->orientation == CLUTTER_ORIENTATION_VERTICAL
? box->x2 - box->x1
: box->y2 - box->y1);
if (sizes[i].natural_size < sizes[i].minimum_size)
g_error ("ClutterBoxLayout child %s natural %s: %f < minimum %f for %s %f",
_clutter_actor_get_debug_name (child),
priv->orientation == CLUTTER_ORIENTATION_VERTICAL
? "height"
: "width",
sizes[i].natural_size,
sizes[i].minimum_size,
priv->orientation == CLUTTER_ORIENTATION_VERTICAL
? "width"
: "height",
priv->orientation == CLUTTER_ORIENTATION_VERTICAL
? box->x2 - box->x1
: box->y2 - box->y1);
size -= sizes[i].minimum_size;
sizes[i].actor = child;
i += 1;
}
if (priv->is_homogeneous)
{
/* If were homogenous we still need to run the above loop to get the
* minimum sizes for children that are not going to fill
*/
if (priv->orientation == CLUTTER_ORIENTATION_VERTICAL)
size = box->y2 - box->y1 - (nvis_children - 1) * priv->spacing;
else
size = box->x2 - box->x1 - (nvis_children - 1) * priv->spacing;
extra = size / nvis_children;
n_extra_widgets = size % nvis_children;
}
else
{
/* Bring children up to size first */
size = (gint) distribute_natural_allocation (MAX (0, (float) size),
nvis_children,
sizes);
/* Calculate space which hasn't distributed yet,
* and is available for expanding children.
*/
if (nexpand_children > 0)
{
extra = size / nexpand_children;
n_extra_widgets = size % nexpand_children;
}
else
extra = 0;
}
if (priv->orientation == CLUTTER_ORIENTATION_HORIZONTAL)
{
ClutterTextDirection text_dir;
text_dir = clutter_actor_get_text_direction (CLUTTER_ACTOR (container));
is_rtl = (text_dir == CLUTTER_TEXT_DIRECTION_RTL) ? TRUE : FALSE;
}
else
is_rtl = FALSE;
/* Allocate child positions. */
if (priv->orientation == CLUTTER_ORIENTATION_VERTICAL)
{
child_allocation.x1 = box->x1;
child_allocation.x2 = MAX (1.0, box->x2);
if (priv->is_pack_start)
y = box->y2 - box->y1;
else
y = box->y1;
}
else
{
child_allocation.y1 = box->y1;
child_allocation.y2 = MAX (1.0, box->y2);
if (priv->is_pack_start)
x = box->x2 - box->x1;
else
x = box->x1;
}
i = 0;
clutter_actor_iter_init (&iter, actor);
while (clutter_actor_iter_next (&iter, &child))
{
ClutterLayoutMeta *meta;
ClutterBoxChild *box_child;
/* If widget is not visible, skip it. */
if (!clutter_actor_is_visible (child))
continue;
meta = clutter_layout_manager_get_child_meta (layout,
container,
child);
box_child = CLUTTER_BOX_CHILD (meta);
/* Assign the child's size. */
if (priv->is_homogeneous)
{
child_size = extra;
if (n_extra_widgets > 0)
{
child_size++;
n_extra_widgets--;
}
}
else
{
child_size = sizes[i].minimum_size;
if (clutter_actor_needs_expand (child, priv->orientation) ||
box_child->expand)
{
child_size += extra;
if (n_extra_widgets > 0)
{
child_size++;
n_extra_widgets--;
}
}
}
/* Assign the child's position. */
if (priv->orientation == CLUTTER_ORIENTATION_VERTICAL)
{
if (clutter_actor_needs_expand (child, priv->orientation) ||
box_child->expand)
{
child_allocation.y1 = y;
child_allocation.y2 = child_allocation.y1 + MAX (1.0, child_size);
}
else
{
child_allocation.y1 = y + (child_size - sizes[i].minimum_size) / 2;
child_allocation.y2 = child_allocation.y1 + sizes[i].minimum_size;
}
if (priv->is_pack_start)
{
y -= child_size + priv->spacing;
child_allocation.y1 -= child_size;
child_allocation.y2 -= child_size;
}
else
{
y += child_size + priv->spacing;
}
}
else /* CLUTTER_ORIENTATION_HORIZONTAL */
{
if (clutter_actor_needs_expand (child, priv->orientation) ||
box_child->expand)
{
child_allocation.x1 = x;
child_allocation.x2 = child_allocation.x1 + MAX (1.0, child_size);
}
else
{
child_allocation.x1 = x + (child_size - sizes[i].minimum_size) / 2;
child_allocation.x2 = child_allocation.x1 + sizes[i].minimum_size;
}
if (priv->is_pack_start)
{
x -= child_size + priv->spacing;
child_allocation.x1 -= child_size;
child_allocation.x2 -= child_size;
}
else
{
x += child_size + priv->spacing;
}
if (is_rtl)
{
gfloat width = child_allocation.x2 - child_allocation.x1;
child_allocation.x2 = box->x1 + (box->x2 - child_allocation.x1);
child_allocation.x1 = child_allocation.x2 - width;
}
}
allocate_box_child (CLUTTER_BOX_LAYOUT (layout),
container,
child,
&child_allocation,
flags);
i += 1;
}
}
static void
clutter_box_layout_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
ClutterBoxLayout *self = CLUTTER_BOX_LAYOUT (gobject);
switch (prop_id)
{
case PROP_VERTICAL:
clutter_box_layout_set_vertical (self, g_value_get_boolean (value));
break;
case PROP_ORIENTATION:
clutter_box_layout_set_orientation (self, g_value_get_enum (value));
break;
case PROP_HOMOGENEOUS:
clutter_box_layout_set_homogeneous (self, g_value_get_boolean (value));
break;
case PROP_SPACING:
clutter_box_layout_set_spacing (self, g_value_get_uint (value));
break;
case PROP_PACK_START:
clutter_box_layout_set_pack_start (self, g_value_get_boolean (value));
break;
case PROP_USE_ANIMATIONS:
clutter_box_layout_set_use_animations (self, g_value_get_boolean (value));
break;
case PROP_EASING_MODE:
clutter_box_layout_set_easing_mode (self, g_value_get_ulong (value));
break;
case PROP_EASING_DURATION:
clutter_box_layout_set_easing_duration (self, g_value_get_uint (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
clutter_box_layout_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
ClutterBoxLayoutPrivate *priv = CLUTTER_BOX_LAYOUT (gobject)->priv;
switch (prop_id)
{
case PROP_VERTICAL:
g_value_set_boolean (value,
priv->orientation == CLUTTER_ORIENTATION_VERTICAL);
break;
case PROP_ORIENTATION:
g_value_set_enum (value, priv->orientation);
break;
case PROP_HOMOGENEOUS:
g_value_set_boolean (value, priv->is_homogeneous);
break;
case PROP_SPACING:
g_value_set_uint (value, priv->spacing);
break;
case PROP_PACK_START:
g_value_set_boolean (value, priv->is_pack_start);
break;
case PROP_USE_ANIMATIONS:
g_value_set_boolean (value, priv->use_animations);
break;
case PROP_EASING_MODE:
g_value_set_ulong (value, priv->easing_mode);
break;
case PROP_EASING_DURATION:
g_value_set_uint (value, priv->easing_duration);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
clutter_box_layout_class_init (ClutterBoxLayoutClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterLayoutManagerClass *layout_class;
layout_class = CLUTTER_LAYOUT_MANAGER_CLASS (klass);
layout_class->get_preferred_width = clutter_box_layout_get_preferred_width;
layout_class->get_preferred_height = clutter_box_layout_get_preferred_height;
layout_class->allocate = clutter_box_layout_allocate;
layout_class->set_container = clutter_box_layout_set_container;
layout_class->get_child_meta_type = clutter_box_layout_get_child_meta_type;
/**
* ClutterBoxLayout:vertical:
*
* Whether the #ClutterBoxLayout should arrange its children
* alongside the Y axis, instead of alongside the X axis
*
* Since: 1.2
*
* Deprecated: 1.12: Use #ClutterBoxLayout:orientation instead.
*/
obj_props[PROP_VERTICAL] =
g_param_spec_boolean ("vertical",
P_("Vertical"),
P_("Whether the layout should be vertical, "
"rather than horizontal"),
FALSE,
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS |
G_PARAM_DEPRECATED);
/**
* ClutterBoxLayout:orientation:
*
* The orientation of the #ClutterBoxLayout, either horizontal
* or vertical
*
* Since: 1.12
*/
obj_props[PROP_ORIENTATION] =
g_param_spec_enum ("orientation",
P_("Orientation"),
P_("The orientation of the layout"),
CLUTTER_TYPE_ORIENTATION,
CLUTTER_ORIENTATION_HORIZONTAL,
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS);
/**
* ClutterBoxLayout:homogeneous:
*
* Whether the #ClutterBoxLayout should arrange its children
* homogeneously, i.e. all children get the same size
*
* Since: 1.4
*/
obj_props[PROP_HOMOGENEOUS] =
g_param_spec_boolean ("homogeneous",
P_("Homogeneous"),
P_("Whether the layout should be homogeneous, "
"i.e. all children get the same size"),
FALSE,
CLUTTER_PARAM_READWRITE);
/**
* ClutterBoxLayout:pack-start:
*
* Whether the #ClutterBoxLayout should pack items at the start
* or append them at the end
*
* Since: 1.2
*/
obj_props[PROP_PACK_START] =
g_param_spec_boolean ("pack-start",
P_("Pack Start"),
P_("Whether to pack items at the start of the box"),
FALSE,
CLUTTER_PARAM_READWRITE);
/**
* ClutterBoxLayout:spacing:
*
* The spacing between children of the #ClutterBoxLayout, in pixels
*
* Since: 1.2
*/
obj_props[PROP_SPACING] =
g_param_spec_uint ("spacing",
P_("Spacing"),
P_("Spacing between children"),
0, G_MAXUINT, 0,
CLUTTER_PARAM_READWRITE);
/**
* ClutterBoxLayout:use-animations:
*
* Whether the #ClutterBoxLayout should animate changes in the
* layout, overriding the easing state of the children.
*
* Since: 1.2
*
* Deprecated: 1.12: #ClutterBoxLayout will honour the easing state
* of the children when allocating them.
*/
obj_props[PROP_USE_ANIMATIONS] =
g_param_spec_boolean ("use-animations",
P_("Use Animations"),
P_("Whether layout changes should be animated"),
FALSE,
CLUTTER_PARAM_READWRITE);
/**
* ClutterBoxLayout:easing-mode:
*
* The easing mode for the animations, in case
* #ClutterBoxLayout:use-animations is set to %TRUE.
*
* The easing mode has the same semantics of #ClutterAnimation:mode: it can
* either be a value from the #ClutterAnimationMode enumeration, like
* %CLUTTER_EASE_OUT_CUBIC, or a logical id as returned by
* clutter_alpha_register_func().
*
* The default value is %CLUTTER_EASE_OUT_CUBIC.
*
* Since: 1.2
*
* Deprecated: 1.12: The #ClutterBoxLayout will honour the easing state of
* the children when allocating them.
*/
obj_props[PROP_EASING_MODE] =
g_param_spec_ulong ("easing-mode",
P_("Easing Mode"),
P_("The easing mode of the animations"),
0, G_MAXULONG,
CLUTTER_EASE_OUT_CUBIC,
CLUTTER_PARAM_READWRITE);
/**
* ClutterBoxLayout:easing-duration:
*
* The duration of the animations, in case #ClutterBoxLayout:use-animations
* is set to %TRUE.
*
* The duration is expressed in milliseconds.
*
* Since: 1.2
*
* Deprecated: 1.12: The #ClutterBoxLayout will honour the easing state of
* the children when allocating them.
*/
obj_props[PROP_EASING_DURATION] =
g_param_spec_uint ("easing-duration",
P_("Easing Duration"),
P_("The duration of the animations"),
0, G_MAXUINT,
500,
CLUTTER_PARAM_READWRITE);
gobject_class->set_property = clutter_box_layout_set_property;
gobject_class->get_property = clutter_box_layout_get_property;
g_object_class_install_properties (gobject_class, PROP_LAST, obj_props);
}
static void
clutter_box_layout_init (ClutterBoxLayout *self)
{
self->priv = clutter_box_layout_get_instance_private (self);
self->priv->orientation = CLUTTER_ORIENTATION_HORIZONTAL;
self->priv->is_homogeneous = FALSE;
self->priv->is_pack_start = FALSE;
self->priv->spacing = 0;
self->priv->use_animations = FALSE;
self->priv->easing_mode = CLUTTER_EASE_OUT_CUBIC;
self->priv->easing_duration = 500;
}
/**
* clutter_box_layout_new:
*
* Creates a new #ClutterBoxLayout layout manager
*
* Return value: the newly created #ClutterBoxLayout
*
* Since: 1.2
*/
ClutterLayoutManager *
clutter_box_layout_new (void)
{
return g_object_new (CLUTTER_TYPE_BOX_LAYOUT, NULL);
}
/**
* clutter_box_layout_set_spacing:
* @layout: a #ClutterBoxLayout
* @spacing: the spacing between children of the layout, in pixels
*
* Sets the spacing between children of @layout
*
* Since: 1.2
*/
void
clutter_box_layout_set_spacing (ClutterBoxLayout *layout,
guint spacing)
{
ClutterBoxLayoutPrivate *priv;
g_return_if_fail (CLUTTER_IS_BOX_LAYOUT (layout));
priv = layout->priv;
if (priv->spacing != spacing)
{
ClutterLayoutManager *manager;
priv->spacing = spacing;
manager = CLUTTER_LAYOUT_MANAGER (layout);
clutter_layout_manager_layout_changed (manager);
g_object_notify (G_OBJECT (layout), "spacing");
}
}
/**
* clutter_box_layout_get_spacing:
* @layout: a #ClutterBoxLayout
*
* Retrieves the spacing set using clutter_box_layout_set_spacing()
*
* Return value: the spacing between children of the #ClutterBoxLayout
*
* Since: 1.2
*/
guint
clutter_box_layout_get_spacing (ClutterBoxLayout *layout)
{
g_return_val_if_fail (CLUTTER_IS_BOX_LAYOUT (layout), 0);
return layout->priv->spacing;
}
/**
* clutter_box_layout_set_vertical:
* @layout: a #ClutterBoxLayout
* @vertical: %TRUE if the layout should be vertical
*
* Sets whether @layout should arrange its children vertically alongside
* the Y axis, instead of horizontally alongside the X axis
*
* Since: 1.2
*
* Deprecated: 1.12: Use clutter_box_layout_set_orientation() instead.
*/
void
clutter_box_layout_set_vertical (ClutterBoxLayout *layout,
gboolean vertical)
{
ClutterOrientation new_orientation, old_orientation;
g_return_if_fail (CLUTTER_IS_BOX_LAYOUT (layout));
old_orientation = layout->priv->orientation;
new_orientation = vertical
? CLUTTER_ORIENTATION_VERTICAL
: CLUTTER_ORIENTATION_HORIZONTAL;
clutter_box_layout_set_orientation (layout, new_orientation);
if (old_orientation != new_orientation)
g_object_notify_by_pspec (G_OBJECT (layout), obj_props[PROP_VERTICAL]);
}
/**
* clutter_box_layout_set_orientation:
* @layout: a #ClutterBoxLayout
* @orientation: the orientation of the #ClutterBoxLayout
*
* Sets the orientation of the #ClutterBoxLayout layout manager.
*
* Since: 1.12
*/
void
clutter_box_layout_set_orientation (ClutterBoxLayout *layout,
ClutterOrientation orientation)
{
ClutterBoxLayoutPrivate *priv;
ClutterLayoutManager *manager;
g_return_if_fail (CLUTTER_IS_BOX_LAYOUT (layout));
priv = layout->priv;
if (priv->orientation == orientation)
return;
priv->orientation = orientation;
manager = CLUTTER_LAYOUT_MANAGER (layout);
clutter_layout_manager_layout_changed (manager);
g_object_notify_by_pspec (G_OBJECT (layout), obj_props[PROP_ORIENTATION]);
}
/**
* clutter_box_layout_get_vertical:
* @layout: a #ClutterBoxLayout
*
* Retrieves the orientation of the @layout as set using the
* clutter_box_layout_set_vertical() function
*
* Return value: %TRUE if the #ClutterBoxLayout is arranging its children
* vertically, and %FALSE otherwise
*
* Since: 1.2
*
* Deprecated: 1.12: Use clutter_box_layout_get_orientation() instead
*/
gboolean
clutter_box_layout_get_vertical (ClutterBoxLayout *layout)
{
g_return_val_if_fail (CLUTTER_IS_BOX_LAYOUT (layout), FALSE);
return layout->priv->orientation == CLUTTER_ORIENTATION_VERTICAL;
}
/**
* clutter_box_layout_get_orientation:
* @layout: a #ClutterBoxLayout
*
* Retrieves the orientation of the @layout.
*
* Return value: the orientation of the layout
*
* Since: 1.12
*/
ClutterOrientation
clutter_box_layout_get_orientation (ClutterBoxLayout *layout)
{
g_return_val_if_fail (CLUTTER_IS_BOX_LAYOUT (layout),
CLUTTER_ORIENTATION_HORIZONTAL);
return layout->priv->orientation;
}
/**
* clutter_box_layout_set_homogeneous:
* @layout: a #ClutterBoxLayout
* @homogeneous: %TRUE if the layout should be homogeneous
*
* Sets whether the size of @layout children should be
* homogeneous
*
* Since: 1.4
*/
void
clutter_box_layout_set_homogeneous (ClutterBoxLayout *layout,
gboolean homogeneous)
{
ClutterBoxLayoutPrivate *priv;
g_return_if_fail (CLUTTER_IS_BOX_LAYOUT (layout));
priv = layout->priv;
if (priv->is_homogeneous != homogeneous)
{
ClutterLayoutManager *manager;
priv->is_homogeneous = !!homogeneous;
manager = CLUTTER_LAYOUT_MANAGER (layout);
clutter_layout_manager_layout_changed (manager);
g_object_notify (G_OBJECT (layout), "homogeneous");
}
}
/**
* clutter_box_layout_get_homogeneous:
* @layout: a #ClutterBoxLayout
*
* Retrieves if the children sizes are allocated homogeneously.
*
* Return value: %TRUE if the #ClutterBoxLayout is arranging its children
* homogeneously, and %FALSE otherwise
*
* Since: 1.4
*/
gboolean
clutter_box_layout_get_homogeneous (ClutterBoxLayout *layout)
{
g_return_val_if_fail (CLUTTER_IS_BOX_LAYOUT (layout), FALSE);
return layout->priv->is_homogeneous;
}
/**
* clutter_box_layout_set_pack_start:
* @layout: a #ClutterBoxLayout
* @pack_start: %TRUE if the @layout should pack children at the
* beginning of the layout
*
* Sets whether children of @layout should be layed out by appending
* them or by prepending them
*
* Since: 1.2
*/
void
clutter_box_layout_set_pack_start (ClutterBoxLayout *layout,
gboolean pack_start)
{
ClutterBoxLayoutPrivate *priv;
g_return_if_fail (CLUTTER_IS_BOX_LAYOUT (layout));
priv = layout->priv;
if (priv->is_pack_start != pack_start)
{
ClutterLayoutManager *manager;
priv->is_pack_start = pack_start ? TRUE : FALSE;
manager = CLUTTER_LAYOUT_MANAGER (layout);
clutter_layout_manager_layout_changed (manager);
g_object_notify (G_OBJECT (layout), "pack-start");
}
}
/**
* clutter_box_layout_get_pack_start:
* @layout: a #ClutterBoxLayout
*
* Retrieves the value set using clutter_box_layout_set_pack_start()
*
* Return value: %TRUE if the #ClutterBoxLayout should pack children
* at the beginning of the layout, and %FALSE otherwise
*
* Since: 1.2
*/
gboolean
clutter_box_layout_get_pack_start (ClutterBoxLayout *layout)
{
g_return_val_if_fail (CLUTTER_IS_BOX_LAYOUT (layout), FALSE);
return layout->priv->is_pack_start;
}
/**
* clutter_box_layout_pack:
* @layout: a #ClutterBoxLayout
* @actor: a #ClutterActor
* @expand: whether the @actor should expand
* @x_fill: whether the @actor should fill horizontally
* @y_fill: whether the @actor should fill vertically
* @x_align: the horizontal alignment policy for @actor
* @y_align: the vertical alignment policy for @actor
*
* Packs @actor inside the #ClutterContainer associated to @layout
* and sets the layout properties
*
* Since: 1.2
* Deprecated: 1.12: #ClutterBoxLayout honours #ClutterActor's
* align and expand properties. The preferred way is adding
* the @actor with clutter_actor_add_child() and setting
* #ClutterActor:x-align, #ClutterActor:y-align,
* #ClutterActor:x-expand and #ClutterActor:y-expand
*/
void
clutter_box_layout_pack (ClutterBoxLayout *layout,
ClutterActor *actor,
gboolean expand,
gboolean x_fill,
gboolean y_fill,
ClutterBoxAlignment x_align,
ClutterBoxAlignment y_align)
{
ClutterBoxLayoutPrivate *priv;
ClutterLayoutManager *manager;
ClutterLayoutMeta *meta;
g_return_if_fail (CLUTTER_IS_BOX_LAYOUT (layout));
g_return_if_fail (CLUTTER_IS_ACTOR (actor));
priv = layout->priv;
if (priv->container == NULL)
{
g_warning ("The layout of type '%s' must be associated to "
"a ClutterContainer before adding children",
G_OBJECT_TYPE_NAME (layout));
return;
}
clutter_container_add_actor (priv->container, actor);
manager = CLUTTER_LAYOUT_MANAGER (layout);
meta = clutter_layout_manager_get_child_meta (manager,
priv->container,
actor);
g_assert (CLUTTER_IS_BOX_CHILD (meta));
box_child_set_align (CLUTTER_BOX_CHILD (meta), x_align, y_align);
box_child_set_fill (CLUTTER_BOX_CHILD (meta), x_fill, y_fill);
box_child_set_expand (CLUTTER_BOX_CHILD (meta), expand);
}
/**
* clutter_box_layout_set_alignment:
* @layout: a #ClutterBoxLayout
* @actor: a #ClutterActor child of @layout
* @x_align: Horizontal alignment policy for @actor
* @y_align: Vertical alignment policy for @actor
*
* Sets the horizontal and vertical alignment policies for @actor
* inside @layout
*
* Since: 1.2
* Deprecated: 1.12: #ClutterBoxLayout will honour #ClutterActor's
* #ClutterActor:x-align and #ClutterActor:y-align properies
*/
void
clutter_box_layout_set_alignment (ClutterBoxLayout *layout,
ClutterActor *actor,
ClutterBoxAlignment x_align,
ClutterBoxAlignment y_align)
{
ClutterBoxLayoutPrivate *priv;
ClutterLayoutManager *manager;
ClutterLayoutMeta *meta;
g_return_if_fail (CLUTTER_IS_BOX_LAYOUT (layout));
g_return_if_fail (CLUTTER_IS_ACTOR (actor));
priv = layout->priv;
if (priv->container == NULL)
{
g_warning ("The layout of type '%s' must be associated to "
"a ClutterContainer before querying layout "
"properties",
G_OBJECT_TYPE_NAME (layout));
return;
}
manager = CLUTTER_LAYOUT_MANAGER (layout);
meta = clutter_layout_manager_get_child_meta (manager,
priv->container,
actor);
if (meta == NULL)
{
g_warning ("No layout meta found for the child of type '%s' "
"inside the layout manager of type '%s'",
G_OBJECT_TYPE_NAME (actor),
G_OBJECT_TYPE_NAME (manager));
return;
}
g_assert (CLUTTER_IS_BOX_CHILD (meta));
box_child_set_align (CLUTTER_BOX_CHILD (meta), x_align, y_align);
}
/**
* clutter_box_layout_get_alignment:
* @layout: a #ClutterBoxLayout
* @actor: a #ClutterActor child of @layout
* @x_align: (out): return location for the horizontal alignment policy
* @y_align: (out): return location for the vertical alignment policy
*
* Retrieves the horizontal and vertical alignment policies for @actor
* as set using clutter_box_layout_pack() or clutter_box_layout_set_alignment()
*
* Since: 1.2
* Deprecated: 1.12: #ClutterBoxLayout will honour #ClutterActor's
* #ClutterActor:x-align and #ClutterActor:y-align properies
*/
void
clutter_box_layout_get_alignment (ClutterBoxLayout *layout,
ClutterActor *actor,
ClutterBoxAlignment *x_align,
ClutterBoxAlignment *y_align)
{
ClutterBoxLayoutPrivate *priv;
ClutterLayoutManager *manager;
ClutterLayoutMeta *meta;
g_return_if_fail (CLUTTER_IS_BOX_LAYOUT (layout));
g_return_if_fail (CLUTTER_IS_ACTOR (actor));
priv = layout->priv;
if (priv->container == NULL)
{
g_warning ("The layout of type '%s' must be associated to "
"a ClutterContainer before querying layout "
"properties",
G_OBJECT_TYPE_NAME (layout));
return;
}
manager = CLUTTER_LAYOUT_MANAGER (layout);
meta = clutter_layout_manager_get_child_meta (manager,
priv->container,
actor);
if (meta == NULL)
{
g_warning ("No layout meta found for the child of type '%s' "
"inside the layout manager of type '%s'",
G_OBJECT_TYPE_NAME (actor),
G_OBJECT_TYPE_NAME (manager));
return;
}
g_assert (CLUTTER_IS_BOX_CHILD (meta));
if (x_align)
*x_align = CLUTTER_BOX_CHILD (meta)->x_align;
if (y_align)
*y_align = CLUTTER_BOX_CHILD (meta)->y_align;
}
/**
* clutter_box_layout_set_fill:
* @layout: a #ClutterBoxLayout
* @actor: a #ClutterActor child of @layout
* @x_fill: whether @actor should fill horizontally the allocated space
* @y_fill: whether @actor should fill vertically the allocated space
*
* Sets the horizontal and vertical fill policies for @actor
* inside @layout
*
* Since: 1.2
* Deprecated: 1.12: #ClutterBoxLayout will honour #ClutterActor's
* #ClutterActor:x-align and #ClutterActor:y-align properies
*/
void
clutter_box_layout_set_fill (ClutterBoxLayout *layout,
ClutterActor *actor,
gboolean x_fill,
gboolean y_fill)
{
ClutterBoxLayoutPrivate *priv;
ClutterLayoutManager *manager;
ClutterLayoutMeta *meta;
g_return_if_fail (CLUTTER_IS_BOX_LAYOUT (layout));
g_return_if_fail (CLUTTER_IS_ACTOR (actor));
priv = layout->priv;
if (priv->container == NULL)
{
g_warning ("The layout of type '%s' must be associated to "
"a ClutterContainer before querying layout "
"properties",
G_OBJECT_TYPE_NAME (layout));
return;
}
manager = CLUTTER_LAYOUT_MANAGER (layout);
meta = clutter_layout_manager_get_child_meta (manager,
priv->container,
actor);
if (meta == NULL)
{
g_warning ("No layout meta found for the child of type '%s' "
"inside the layout manager of type '%s'",
G_OBJECT_TYPE_NAME (actor),
G_OBJECT_TYPE_NAME (manager));
return;
}
g_assert (CLUTTER_IS_BOX_CHILD (meta));
box_child_set_fill (CLUTTER_BOX_CHILD (meta), x_fill, y_fill);
}
/**
* clutter_box_layout_get_fill:
* @layout: a #ClutterBoxLayout
* @actor: a #ClutterActor child of @layout
* @x_fill: (out): return location for the horizontal fill policy
* @y_fill: (out): return location for the vertical fill policy
*
* Retrieves the horizontal and vertical fill policies for @actor
* as set using clutter_box_layout_pack() or clutter_box_layout_set_fill()
*
* Since: 1.2
* Deprecated: 1.12: #ClutterBoxLayout will honour #ClutterActor's
* #ClutterActor:x-align and #ClutterActor:y-align properies
*/
void
clutter_box_layout_get_fill (ClutterBoxLayout *layout,
ClutterActor *actor,
gboolean *x_fill,
gboolean *y_fill)
{
ClutterBoxLayoutPrivate *priv;
ClutterLayoutManager *manager;
ClutterLayoutMeta *meta;
g_return_if_fail (CLUTTER_IS_BOX_LAYOUT (layout));
g_return_if_fail (CLUTTER_IS_ACTOR (actor));
priv = layout->priv;
if (priv->container == NULL)
{
g_warning ("The layout of type '%s' must be associated to "
"a ClutterContainer before querying layout "
"properties",
G_OBJECT_TYPE_NAME (layout));
return;
}
manager = CLUTTER_LAYOUT_MANAGER (layout);
meta = clutter_layout_manager_get_child_meta (manager,
priv->container,
actor);
if (meta == NULL)
{
g_warning ("No layout meta found for the child of type '%s' "
"inside the layout manager of type '%s'",
G_OBJECT_TYPE_NAME (actor),
G_OBJECT_TYPE_NAME (manager));
return;
}
g_assert (CLUTTER_IS_BOX_CHILD (meta));
if (x_fill)
*x_fill = CLUTTER_BOX_CHILD (meta)->x_fill;
if (y_fill)
*y_fill = CLUTTER_BOX_CHILD (meta)->y_fill;
}
/**
* clutter_box_layout_set_expand:
* @layout: a #ClutterBoxLayout
* @actor: a #ClutterActor child of @layout
* @expand: whether @actor should expand
*
* Sets whether @actor should expand inside @layout
*
* Since: 1.2
* Deprecated: 1.12: #ClutterBoxLayout will honour #ClutterActor's
* #ClutterActor:x-expand and #ClutterActor:y-expand properies
*/
void
clutter_box_layout_set_expand (ClutterBoxLayout *layout,
ClutterActor *actor,
gboolean expand)
{
ClutterBoxLayoutPrivate *priv;
ClutterLayoutManager *manager;
ClutterLayoutMeta *meta;
g_return_if_fail (CLUTTER_IS_BOX_LAYOUT (layout));
g_return_if_fail (CLUTTER_IS_ACTOR (actor));
priv = layout->priv;
if (priv->container == NULL)
{
g_warning ("The layout of type '%s' must be associated to "
"a ClutterContainer before querying layout "
"properties",
G_OBJECT_TYPE_NAME (layout));
return;
}
manager = CLUTTER_LAYOUT_MANAGER (layout);
meta = clutter_layout_manager_get_child_meta (manager,
priv->container,
actor);
if (meta == NULL)
{
g_warning ("No layout meta found for the child of type '%s' "
"inside the layout manager of type '%s'",
G_OBJECT_TYPE_NAME (actor),
G_OBJECT_TYPE_NAME (manager));
return;
}
g_assert (CLUTTER_IS_BOX_CHILD (meta));
box_child_set_expand (CLUTTER_BOX_CHILD (meta), expand);
}
/**
* clutter_box_layout_get_expand:
* @layout: a #ClutterBoxLayout
* @actor: a #ClutterActor child of @layout
*
* Retrieves whether @actor should expand inside @layout
*
* Return value: %TRUE if the #ClutterActor should expand, %FALSE otherwise
*
* Since: 1.2
* Deprecated: 1.12: #ClutterBoxLayout will honour #ClutterActor's
* #ClutterActor:x-expand and #ClutterActor:y-expand properies
*/
gboolean
clutter_box_layout_get_expand (ClutterBoxLayout *layout,
ClutterActor *actor)
{
ClutterBoxLayoutPrivate *priv;
ClutterLayoutManager *manager;
ClutterLayoutMeta *meta;
g_return_val_if_fail (CLUTTER_IS_BOX_LAYOUT (layout), FALSE);
g_return_val_if_fail (CLUTTER_IS_ACTOR (actor), FALSE);
priv = layout->priv;
if (priv->container == NULL)
{
g_warning ("The layout of type '%s' must be associated to "
"a ClutterContainer before querying layout "
"properties",
G_OBJECT_TYPE_NAME (layout));
return FALSE;
}
manager = CLUTTER_LAYOUT_MANAGER (layout);
meta = clutter_layout_manager_get_child_meta (manager,
priv->container,
actor);
if (meta == NULL)
{
g_warning ("No layout meta found for the child of type '%s' "
"inside the layout manager of type '%s'",
G_OBJECT_TYPE_NAME (actor),
G_OBJECT_TYPE_NAME (manager));
return FALSE;
}
g_assert (CLUTTER_IS_BOX_CHILD (meta));
return CLUTTER_BOX_CHILD (meta)->expand;
}
/**
* clutter_box_layout_set_use_animations:
* @layout: a #ClutterBoxLayout
* @animate: %TRUE if the @layout should use animations
*
* Sets whether @layout should animate changes in the layout properties
*
* The duration of the animations is controlled by
* clutter_box_layout_set_easing_duration(); the easing mode to be used
* by the animations is controlled by clutter_box_layout_set_easing_mode().
*
* Enabling animations will override the easing state of each child
* of the actor using @layout, and will use the #ClutterBoxLayout:easing-mode
* and #ClutterBoxLayout:easing-duration properties instead.
*
* Since: 1.2
*
* Deprecated: 1.12: The layout manager will honour the easing state
* of the children when allocating them.
*/
void
clutter_box_layout_set_use_animations (ClutterBoxLayout *layout,
gboolean animate)
{
ClutterBoxLayoutPrivate *priv;
g_return_if_fail (CLUTTER_IS_BOX_LAYOUT (layout));
priv = layout->priv;
if (priv->use_animations != animate)
{
priv->use_animations = animate;
g_object_notify (G_OBJECT (layout), "use-animations");
}
}
/**
* clutter_box_layout_get_use_animations:
* @layout: a #ClutterBoxLayout
*
* Retrieves whether @layout should animate changes in the layout properties.
*
* Return value: %TRUE if the animations should be used, %FALSE otherwise
*
* Since: 1.2
*
* Deprecated: 1.12
*/
gboolean
clutter_box_layout_get_use_animations (ClutterBoxLayout *layout)
{
g_return_val_if_fail (CLUTTER_IS_BOX_LAYOUT (layout), FALSE);
return layout->priv->use_animations;
}
/**
* clutter_box_layout_set_easing_mode:
* @layout: a #ClutterBoxLayout
* @mode: an easing mode, either from #ClutterAnimationMode or a logical id
* from clutter_alpha_register_func()
*
* Sets the easing mode to be used by @layout when animating changes in layout
* properties.
*
* Since: 1.2
*
* Deprecated: 1.12: The layout manager will honour the easing state
* of the children when allocating them.
*/
void
clutter_box_layout_set_easing_mode (ClutterBoxLayout *layout,
gulong mode)
{
ClutterBoxLayoutPrivate *priv;
g_return_if_fail (CLUTTER_IS_BOX_LAYOUT (layout));
priv = layout->priv;
if (priv->easing_mode != mode)
{
priv->easing_mode = mode;
g_object_notify (G_OBJECT (layout), "easing-mode");
}
}
/**
* clutter_box_layout_get_easing_mode:
* @layout: a #ClutterBoxLayout
*
* Retrieves the easing mode set using clutter_box_layout_set_easing_mode()
*
* Return value: an easing mode
*
* Since: 1.2
*
* Deprecated: 1.12
*/
gulong
clutter_box_layout_get_easing_mode (ClutterBoxLayout *layout)
{
g_return_val_if_fail (CLUTTER_IS_BOX_LAYOUT (layout),
CLUTTER_EASE_OUT_CUBIC);
return layout->priv->easing_mode;
}
/**
* clutter_box_layout_set_easing_duration:
* @layout: a #ClutterBoxLayout
* @msecs: the duration of the animations, in milliseconds
*
* Sets the duration of the animations used by @layout when animating changes
* in the layout properties.
*
* Since: 1.2
*
* Deprecated: 1.12: The layout manager will honour the easing state
* of the children when allocating them.
*/
void
clutter_box_layout_set_easing_duration (ClutterBoxLayout *layout,
guint msecs)
{
ClutterBoxLayoutPrivate *priv;
g_return_if_fail (CLUTTER_IS_BOX_LAYOUT (layout));
priv = layout->priv;
if (priv->easing_duration != msecs)
{
priv->easing_duration = msecs;
g_object_notify (G_OBJECT (layout), "easing-duration");
}
}
/**
* clutter_box_layout_get_easing_duration:
* @layout: a #ClutterBoxLayout
*
* Retrieves the duration set using clutter_box_layout_set_easing_duration()
*
* Return value: the duration of the animations, in milliseconds
*
* Since: 1.2
*
* Deprecated: 1.12
*/
guint
clutter_box_layout_get_easing_duration (ClutterBoxLayout *layout)
{
g_return_val_if_fail (CLUTTER_IS_BOX_LAYOUT (layout), 500);
return layout->priv->easing_duration;
}