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2007-09-01 Elijah Newren <newren gmail com> * HACKING: update; cvs->svn & mention GConf needed * MAINTAINERS: Make it match idiotic format requirements (I love you Olav!) svn path=/trunk/; revision=3317
299 lines
14 KiB
Plaintext
299 lines
14 KiB
Plaintext
Intro...
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Window managers have a few ways in which they are significantly different
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from other applications. This file, combined with the code overview in
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doc/code-overview.txt, should hopefully provide a series of relatively
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quick pointers (hopefully only a few minutes each) to some of the places
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one can look to orient themselves and get started. Some of this will be
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general to window managers on X, much will be specific to Metacity, and
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there's probably some information that's common to programs in general but
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is nonetheless useful.
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Overview
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Administrative issues
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Minimal Building/Testing Environment
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Relevant standards and X properties
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Debugging and testing
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Debugging logs
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Adding information to the log
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Valgrind
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Testing Utilities
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Technical gotchas to keep in mind
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Other important reading
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Extra reading
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Ideas for tasks to work on
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Administrative issues
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Don't commit substantive code in here without asking hp@redhat.com.
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Adding translations, no-brainer typo fixes, etc. is fine.
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The code could use cleanup in a lot of places, feel free to do so.
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See http://developer.gnome.org/dotplan/for_maintainers.html for
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information on how to make a release. The only difference from those
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instructions is that the minor version number of a Metacity release
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should always be a number from the Fibonacci sequence.
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Minimal Building/Testing Environment
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You do not need to _install_ a development version of Metacity to
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build, run and test it; you can run it from some temporary
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directory. Also, you do not need to build all of Gnome in order to
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build a development version of Metacity -- odds are, you may be able
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to build metacity from CVS without building any other modules.
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As long as you have gtk+ >= 2.10 and GConf with your distro (gtk+ >=
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2.6 if you manually revert the change from bug 348633), you should
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be able to install your distro's development packages
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(e.g. gtk2-devel, GConf2-devel, startup-notification-devel on
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Fedora; also, remember to install the gnome-common package which is
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needed for building cvs versions of Gnome modules like Metacity) as
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well as the standard development tools (gcc, autoconf, automake,
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pkg-config, intltool, and libtool) and be ready to build and test
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Metacity. Steps to do so:
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$ svn checkout http://svn.gnome.org/svn/metacity/trunk metacity
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$ cd metacity
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$ ./autogen.sh --prefix /usr
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$ make
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$ ./src/metacity --replace
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Again, note that you do not need to run 'make install'.
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Relevant standards and X properties
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There are two documents that describe some basics about how window
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managers should behave: the ICCCM (Inter-Client Communication Conventions
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Manual) and EWMH (Extended Window Manager Hints). You can find these at
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the following locations:
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ICCCM - http://tronche.com/gui/x/icccm/
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EWMH - :pserver:anoncvs@pdx.freedesktop.org:/cvs
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The ICCCM is usually available in RPM or DEB format as well. There is
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actually an online version of the EWMH, but it is almost always woefully
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out of date. Just get it from cvs with these commands (the backslash
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means include the stuff from the next line):
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cvs -d :pserver:anoncvs@cvs.freedesktop.org:/cvs/icccm-extensions login
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cvs -d :pserver:anoncvs@cvs.freedesktop.org:/cvs/icccm-extensions \
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checkout wm-spec
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DO NOT GO AND READ THOSE THINGS. THEY ARE REALLY, REALLY BORING.
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If you do, you'll probably end up catching up on your sleep instead of
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hacking on Metacity. ;-) Instead, just look at the table of contents and
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glance at a page or two to get an idea of what's in there. Then only
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refer to it if you see something weird in the code and you don't know
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what it is but has some funny looking name like you see in one of those
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two documents.
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You can refer to the COMPLIANCE file for additional information on these
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specifications and Metacity's compliance therewith.
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One of the major things those documents cover that are useful to learn
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about immediately are X properties. The right way to learn about those,
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though, is through hand on experimentation with the xprop command (and
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then look up things you find from xprop in those two manuals if you're
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curious enough). First, try running
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xprop
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in a terminal and click on one of the windows on your screen. That gives
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you the x properties for that window. Look through them and get a basic
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idea of what's there for kicks. Note that you can get rid of some of the
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verboseness by grepping out the _NET_WM_ICON stuff, i.e.
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xprop | grep -v _NET_WM_ICON
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Next, try running
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xprop -root
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in a terminal. There's all the properties of the root window (which you
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can think of as the "main" Xserver window). You can also manually
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specify individual windows that you want the properties of with
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xprop -id <id>
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if you know the id of the window in question. You can get the id of a
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given window by either running xwininfo, e.g.
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xwininfo | grep "Window id" | cut -f 4 -d ' '
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or by looking at the _NET_CLIENT_STACKING property of the root
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window. Finally, it can also be useful to add "-spy" (without the
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quotes) to the xprop command to get it to continually monitor that
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window and report any changes to you.
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Debugging information
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Trying to run a window manager under a typical debugger, such as gdb,
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unfortunately just doesn't work very well. So, we have to resort to
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other methods.
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Debugging logs
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First, note that you can start a new version of metacity to replace the
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existing one by running
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metacity --replace
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(which also comes in handy in the form "./src/metacity --replace" when
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trying to quickly test a small change while hacking on metacity without
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doing a full "make install", though I'm going off topic...) This will
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allow you to see any warnings printed at the terminal. Sometimes it's
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useful to have these directed to a logfile instead, which you can do by
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running
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METACITY_USE_LOGFILE=1 metacity --replace
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The logfile it uses will be printed in the terminal. Sometimes, it's
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useful to get more information than just warnings. You can set
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METACITY_VERBOSE to do that, like so:
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METACITY_VERBOSE=1 METACITY_USE_LOGFILE=1 metacity --replace
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(note that METACITY_VERBOSE=1 can be problematic without
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METACITY_USE_LOGFILE=1; avoid it unless running in from something that
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won't be managed by the new Metacity--see bug 305091 for more details).
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There are also other flags, such as METACITY_DEBUG, most of which I
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haven't tried and don't know what they do. Go to the source code
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directory and run
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grep "METACITY_" * | grep getenv
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to find out what the other ones are.
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Adding information to the log
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Since we can't single step with a debugger, we often have to fall back to
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the primitive method of getting information we want to know: adding
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"print" statements. Metacity has a fairly structured way to do this,
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using the functions meta_warning, meta_topic, and meta_verbose. All
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three have the same basic format as printf, except that meta_topic also
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takes a leading enumeration parameter to specify the type of message
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being shown (makes it easier for grepping in a verbose log). You'll find
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tons of examples in the source code if you need them; just do a quick
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grep or look in most any file. Note that meta_topic and meta_verbose
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messages only appear if verbosity is turned on. I tend to frequently add
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temporary meta_warning statements (or switch meta_topic or meta_verbose
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ones to meta_warning ones) and then undo the changes once I've learned
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the info that I needed.
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There is also a meta_print_backtrace (which again is only active if
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verbosity is turned on) that can also be useful if you want to learn how
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a particular line of code gets called. And, of course, there's always
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g_assert if you want to make sure some section isn't executed (or isn't
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executed under certain conditions).
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Valgrind
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Valgrind is awesome for finding memory leaks or corruption and
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uninitialized variables. But I also tend to use it in a non-traditional
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way as a partial substitute for a normal debugger: it can provide me with
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a stack trace of where metacity is crashing if I made a change that
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caused it to do so, which is one of the major uses of debuggers. (And,
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what makes it cooler than a debugger is that there will also often be
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warnings pinpointing the cause of the crash from either some kind of
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simple memory corruption or an uninitialized variable). Sometimes, when
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I merely want to know what is calling a particular function I'll just
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throw in an "int i; printf("%d\n", i);" just because valgrind will give
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me a full stacktrace whenever it sees that uninitialized variable being
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used (yes, I could use meta_print_backtrace, but that means I have to
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turn verbosity on).
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To run metacity under valgrind, use options typical for any Gnome
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program, such as
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valgrind --log-file=metacity.log --tool=memcheck --num-callers=48 \
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--leak-check=yes --leak-resolution=high --show-reachable=yes \
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./src/metacity --replace
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where, again, the backslashes mean to join all the stuff on the following
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line with the previous one.
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However, there is a downside. Things run a little bit slowly, and it
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appears that you'll need about 1.5GB of ram, which unfortunately prevents
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most people from trying this.
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Testing Utilities
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src/run-metacity.sh
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The script src/run-metacity.sh is useful to hack on the window manager.
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It runs metacity in an Xnest. e.g.:
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CLIENTS=3 ./run-metacity.sh
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or
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DEBUG=memprof ./run-metacity.sh
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or
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DEBUG_TEST=1 ./run-metacity-sh
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or whatever.
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metacity-message
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The tool metacity-message can be used as follows:
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metacity-message reload-theme
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metacity-message restart
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metacity-message enable-keybindings
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metacity-message disable-keybindings
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The first of these is useful for testing themes, the second is just
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another way (besides the --restart flag to metacity itself) of
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restarting metacity, and the third is useful for testing Metacity when
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running it under an Xnest (typically, the Metacity under the Xnest
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wouldn't get keybinding notifications--making keyboard navigation not
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work--but if you disable the keybindings for the global Metacity then
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the Metacity under the Xnest can then get those keybinding notifications).
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metacity-window-demo
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metacity-window-demo is good for trying behavior of various kinds
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of window without launching a full desktop.
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Technical gotchas to keep in mind
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Files that include gdk.h or gtk.h are not supposed to include
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display.h or window.h or other core files. Files in the core
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(display.[hc], window.[hc]) are not supposed to include gdk.h or
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gtk.h. Reasons:
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"Basically you don't want GDK most of the time. It adds
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abstractions that cause problems, because they aren't designed to
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be used in a WM where we do weird stuff (display grabs, and just
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being the WM). At best GDK adds inefficiency, at worst it breaks
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things in weird ways where you have to be a GDK guru to figure
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them out. Owen also told me that they didn't want to start adding
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a lot of hacks to GDK to let a WM use it; we both agreed back in
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the mists of time that metacity would only use it for the "UI"
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bits as it does.
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Having the split in the source code contains and makes very clear
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the interface between the WM and GDK/GTK. This keeps people from
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introducing extra GDK/GTK usage when it isn't needed or
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appropriate. Also, it speeds up the compilation a bit, though this
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was perhaps more relevant 5 years ago than it is now.
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There was also a very old worry that the GDK stuff might have to
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be in a separate process to work right; that turned out to be
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untrue. Though who knows what issues the CM will introduce."
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Remember that strings stored in X properties are not in UTF-8, and they
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have to end up in UTF-8 before we try putting them through Pango.
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If you make any X request involving a client window, you have to
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meta_error_trap_push() around the call; this is not necessary for X
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requests on the frame windows.
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Remember that not all windows have frames, and window->frame can be NULL.
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Other important reading & where to get started
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Extra reading
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There are some other important things to read to get oriented as well.
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These are:
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http://pobox.com/~hp/features.html
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rationales.txt
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doc/code-overview.txt
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It pays to read http://pobox.com/~hp/features.html in order
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to understand the philosophy of Metacity.
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The rationales.txt file has two things: (1) a list of design choices with
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links in the form of bugzilla bugs that discuss the issue, and (2) a list
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outstanding bug categories, each of which is tracked by a particular
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tracker bug in bugzilla from which you can find several closely related
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bug reports.
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doc/code-overview.txt provides a fairly good overview of the code,
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including coverage of the function of the various files, the main
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structures and their relationships, and places to start looking in the
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code tailored to general categories of tasks.
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Ideas for tasks to work on
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There are a variety of things you could work on in the code. You may
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have ideas of your own, but in case you don't, let me provide a list of
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ideas you could choose from:
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If you're ambitious, there's a list of things Havoc made that he'd really
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like to see tackled, which you can find at
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http://log.ometer.com/2004-05.html. Be sure to double check with someone
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to make sure the item is still relevant if you're interested in one of
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these. Another place to look for ideas, of course, is bugzilla. One can
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just do queries and look for things that look fixable.
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However, perhaps the best way of getting ideas of related tasks to work
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on, is to look at the second half of the rationales.txt file, which tries
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to group bugs by type.
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