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e6da6df8a8
We don't want to force texture data to be premultipled if the user explicitly specifies a non premultiplied internal_format such as COGL_PIXEL_FORMAT_RGBA_8888. So now Cogl will only automatically premultiply data when COGL_PIXEL_FORMAT_ANY is given for the internal_format, or a premultiplied internal format such as COGL_PIXEL_FORMAT_RGBA_8888_PRE is requested but non-premultiplied source data is given. This approach is consistent with OpenVG image formats which have already influenced Cogl's pixel format semantics. |
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common | ||
doc/reference/cogl | ||
gl | ||
gles | ||
cogl-bitmap.h | ||
cogl-color.h | ||
cogl-debug.h | ||
cogl-deprecated.h | ||
cogl-fixed.h | ||
cogl-material.h | ||
cogl-matrix.h | ||
cogl-offscreen.h | ||
cogl-path.h | ||
cogl-shader.h | ||
cogl-texture.h | ||
cogl-types.h | ||
cogl-vertex-buffer.h | ||
cogl.h.in | ||
cogl.pc.in | ||
Makefile.am | ||
TODO |