mutter/clutter/wayland/clutter-device-manager-wayland.h
Robert Bragg 07c6f96cb4 wayland: Updates client side wayland support
This updates Wayland support in line with upstream changes to the Wayland
API and protocol.

This update means we no longer use the Cogl stub winsys so a lot of code
that had to manually interact with EGL and implement a swap_buffers
mechanism could be removed and instead we now depend on Cogl to handle
those things for us.

This update also adds an input device manager consistent with other
clutter backends.

Note: to use the client side "wayland" clutter backend you need to have
built Cogl with --enable-wayland-egl-platform. If Cogl has been built
with support for multiple winsys backends then you should run
applications with COGL_RENDERER=EGL in the environment.

Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
2011-12-08 16:13:37 +00:00

76 lines
2.7 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2011 Intel Corp.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Authors:
* Robert Bragg <robert@linux.intel.com>
*/
#ifndef __CLUTTER_DEVICE_MANAGER_WAYLAND_H__
#define __CLUTTER_DEVICE_MANAGER_WAYLAND_H__
#include <clutter/clutter-device-manager.h>
#include <wayland/clutter-backend-wayland.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_DEVICE_MANAGER_WAYLAND (_clutter_device_manager_wayland_get_type ())
#define CLUTTER_DEVICE_MANAGER_WAYLAND(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_DEVICE_MANAGER_WAYLAND, ClutterDeviceManagerWayland))
#define CLUTTER_IS_DEVICE_MANAGER_WAYLAND(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_DEVICE_MANAGER_WAYLAND))
#define CLUTTER_DEVICE_MANAGER_WAYLAND_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_DEVICE_MANAGER_WAYLAND, ClutterDeviceManagerWaylandClass))
#define CLUTTER_IS_DEVICE_MANAGER_WAYLAND_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_DEVICE_MANAGER_WAYLAND))
#define CLUTTER_DEVICE_MANAGER_WAYLAND_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_DEVICE_MANAGER_WAYLAND, ClutterDeviceManagerWaylandClass))
typedef struct _ClutterDeviceManagerWayland ClutterDeviceManagerWayland;
typedef struct _ClutterDeviceManagerWaylandClass ClutterDeviceManagerWaylandClass;
struct _ClutterDeviceManagerWayland
{
ClutterDeviceManager parent_instance;
GSList *devices;
ClutterInputDevice *core_pointer;
ClutterInputDevice *core_keyboard;
};
struct _ClutterDeviceManagerWaylandClass
{
ClutterDeviceManagerClass parent_class;
};
GType _clutter_device_manager_wayland_get_type (void) G_GNUC_CONST;
ClutterDeviceManager *
_clutter_device_manager_wayland_new (ClutterBackend *backend);
void
_clutter_device_manager_wayland_add_input_group (ClutterDeviceManager *manager,
uint32_t id);
void
_clutter_events_wayland_init (ClutterBackend *backend);
void
_clutter_events_wayland_uninit (ClutterBackend *backend);
G_END_DECLS
#endif /* __CLUTTER_DEVICE_MANAGER_WAYLAND_H__ */