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e60584ea6f
The changes in the master clock and the repaint cycle have been changed, and broke the way the test for the Text actor cache of PangoLayouts forces a redraw. We have to call clutter_actor_paint() on the Stage embedding the Text actor we want to test; this is kinda fugly because if the Layout has changed it will end up causing a reallocation cycle in the middle of the Text actor paint. Since it's a test case, and since forcing redraws is a bit of a hack as well, we can close both our eyes on that.