mutter/src/compositor/meta-shaped-texture.c
Bilal Elmoussaoui fb4161853f cleanup: Make GDK dependency specific to X11
This way, the dependencies on GTK/GDK could be completely dropped if
built with Wayland only.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2407>
2022-12-22 15:09:03 +01:00

1483 lines
44 KiB
C

/*
* Authored By Neil Roberts <neil@linux.intel.com>
* and Jasper St. Pierre <jstpierre@mecheye.net>
*
* Copyright (C) 2008 Intel Corporation
* Copyright (C) 2012 Red Hat, Inc.
* Copyright (C) 2021 Canonical Ltd.
* Copyright (C) 2022 Neil Moore
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <http://www.gnu.org/licenses/>.
*/
/**
* SECTION:meta-shaped-texture
* @title: MetaShapedTexture
* @short_description: A ClutterContent which draws a shaped texture
*
* A MetaShapedTexture draws a #CoglTexture (often provided from a client
* surface) in such a way that it matches any required transformations that
* give its final shape, such as a #MetaMonitorTransform, y-invertedness, or a
* crop-and-scale operation.
*/
#include "config.h"
#include "backends/meta-monitor-transform.h"
#include "compositor/meta-shaped-texture-private.h"
#include "core/boxes-private.h"
#include <math.h>
#include "cogl/cogl.h"
#include "compositor/clutter-utils.h"
#include "compositor/meta-texture-mipmap.h"
#include "compositor/region-utils.h"
#include "core/boxes-private.h"
#include "meta/meta-shaped-texture.h"
static void meta_shaped_texture_dispose (GObject *object);
static void clutter_content_iface_init (ClutterContentInterface *iface);
enum
{
SIZE_CHANGED,
LAST_SIGNAL,
};
static guint signals[LAST_SIGNAL];
static CoglPipelineKey opaque_overlay_pipeline_key =
"meta-shaped-texture-opaque-pipeline-key";
static CoglPipelineKey blended_overlay_pipeline_key =
"meta-shaped-texture-blended-pipeline-key";
struct _MetaShapedTexture
{
GObject parent;
CoglTexture *texture;
CoglTexture *mask_texture;
CoglSnippet *snippet;
CoglPipeline *base_pipeline;
CoglPipeline *unmasked_pipeline;
CoglPipeline *unmasked_tower_pipeline;
CoglPipeline *masked_pipeline;
CoglPipeline *masked_tower_pipeline;
CoglPipeline *unblended_pipeline;
CoglPipeline *unblended_tower_pipeline;
MetaTextureMipmap *texture_mipmap;
gboolean is_y_inverted;
/* The region containing only fully opaque pixels */
cairo_region_t *opaque_region;
/* MetaCullable regions, see that documentation for more details */
cairo_region_t *clip_region;
gboolean size_invalid;
MetaMonitorTransform transform;
gboolean has_viewport_src_rect;
graphene_rect_t viewport_src_rect;
gboolean has_viewport_dst_size;
int viewport_dst_width;
int viewport_dst_height;
int tex_width, tex_height;
int fallback_width, fallback_height;
int dst_width, dst_height;
int buffer_scale;
guint create_mipmaps : 1;
};
G_DEFINE_TYPE_WITH_CODE (MetaShapedTexture, meta_shaped_texture, G_TYPE_OBJECT,
G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_CONTENT,
clutter_content_iface_init));
static void
meta_shaped_texture_class_init (MetaShapedTextureClass *klass)
{
GObjectClass *gobject_class = (GObjectClass *) klass;
gobject_class->dispose = meta_shaped_texture_dispose;
signals[SIZE_CHANGED] = g_signal_new ("size-changed",
G_TYPE_FROM_CLASS (gobject_class),
G_SIGNAL_RUN_LAST,
0,
NULL, NULL, NULL,
G_TYPE_NONE, 0);
}
static void
invalidate_size (MetaShapedTexture *stex)
{
stex->size_invalid = TRUE;
}
static void
meta_shaped_texture_init (MetaShapedTexture *stex)
{
stex->texture_mipmap = meta_texture_mipmap_new ();
stex->buffer_scale = 1;
stex->texture = NULL;
stex->mask_texture = NULL;
stex->create_mipmaps = TRUE;
stex->is_y_inverted = TRUE;
stex->transform = META_MONITOR_TRANSFORM_NORMAL;
}
static void
update_size (MetaShapedTexture *stex)
{
int buffer_scale = stex->buffer_scale;
int dst_width;
int dst_height;
if (stex->has_viewport_dst_size)
{
dst_width = stex->viewport_dst_width;
dst_height = stex->viewport_dst_height;
}
else if (stex->has_viewport_src_rect)
{
dst_width = stex->viewport_src_rect.size.width;
dst_height = stex->viewport_src_rect.size.height;
}
else
{
if (meta_monitor_transform_is_rotated (stex->transform))
{
if (stex->texture)
{
dst_width = stex->tex_height / buffer_scale;
dst_height = stex->tex_width / buffer_scale;
}
else
{
dst_width = stex->fallback_height / buffer_scale;
dst_height = stex->fallback_width / buffer_scale;
}
}
else
{
if (stex->texture)
{
dst_width = stex->tex_width / buffer_scale;
dst_height = stex->tex_height / buffer_scale;
}
else
{
dst_width = stex->fallback_width / buffer_scale;
dst_height = stex->fallback_height / buffer_scale;
}
}
}
stex->size_invalid = FALSE;
if (stex->dst_width != dst_width ||
stex->dst_height != dst_height)
{
stex->dst_width = dst_width;
stex->dst_height = dst_height;
meta_shaped_texture_set_mask_texture (stex, NULL);
clutter_content_invalidate_size (CLUTTER_CONTENT (stex));
g_signal_emit (stex, signals[SIZE_CHANGED], 0);
}
}
void
meta_shaped_texture_ensure_size_valid (MetaShapedTexture *stex)
{
if (stex->size_invalid)
update_size (stex);
}
void
meta_shaped_texture_set_clip_region (MetaShapedTexture *stex,
cairo_region_t *clip_region)
{
g_clear_pointer (&stex->clip_region, cairo_region_destroy);
if (clip_region)
stex->clip_region = cairo_region_reference (clip_region);
}
static void
meta_shaped_texture_reset_pipelines (MetaShapedTexture *stex)
{
g_clear_pointer (&stex->base_pipeline, cogl_object_unref);
g_clear_pointer (&stex->unmasked_pipeline, cogl_object_unref);
g_clear_pointer (&stex->unmasked_tower_pipeline, cogl_object_unref);
g_clear_pointer (&stex->masked_pipeline, cogl_object_unref);
g_clear_pointer (&stex->masked_tower_pipeline, cogl_object_unref);
g_clear_pointer (&stex->unblended_pipeline, cogl_object_unref);
g_clear_pointer (&stex->unblended_tower_pipeline, cogl_object_unref);
}
static void
meta_shaped_texture_dispose (GObject *object)
{
MetaShapedTexture *stex = (MetaShapedTexture *) object;
g_clear_pointer (&stex->texture_mipmap, meta_texture_mipmap_free);
g_clear_pointer (&stex->texture, cogl_object_unref);
meta_shaped_texture_set_mask_texture (stex, NULL);
meta_shaped_texture_reset_pipelines (stex);
g_clear_pointer (&stex->opaque_region, cairo_region_destroy);
g_clear_pointer (&stex->clip_region, cairo_region_destroy);
g_clear_pointer (&stex->snippet, cogl_object_unref);
G_OBJECT_CLASS (meta_shaped_texture_parent_class)->dispose (object);
}
static CoglPipeline *
get_base_pipeline (MetaShapedTexture *stex,
CoglContext *ctx)
{
CoglPipeline *pipeline;
graphene_matrix_t matrix;
if (stex->base_pipeline)
return stex->base_pipeline;
pipeline = cogl_pipeline_new (ctx);
cogl_pipeline_set_layer_wrap_mode_s (pipeline, 0,
COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE);
cogl_pipeline_set_layer_wrap_mode_t (pipeline, 0,
COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE);
cogl_pipeline_set_layer_wrap_mode_s (pipeline, 1,
COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE);
cogl_pipeline_set_layer_wrap_mode_t (pipeline, 1,
COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE);
graphene_matrix_init_identity (&matrix);
if (stex->has_viewport_src_rect)
{
float scaled_tex_width = stex->tex_width / (float) stex->buffer_scale;
float scaled_tex_height = stex->tex_height / (float) stex->buffer_scale;
graphene_point3d_t p;
graphene_point3d_init (&p,
stex->viewport_src_rect.origin.x /
stex->viewport_src_rect.size.width,
stex->viewport_src_rect.origin.y /
stex->viewport_src_rect.size.height,
0);
graphene_matrix_translate (&matrix, &p);
if (meta_monitor_transform_is_rotated (stex->transform))
{
graphene_matrix_scale (&matrix,
stex->viewport_src_rect.size.width /
scaled_tex_height,
stex->viewport_src_rect.size.height /
scaled_tex_width,
1);
}
else
{
graphene_matrix_scale (&matrix,
stex->viewport_src_rect.size.width /
scaled_tex_width,
stex->viewport_src_rect.size.height /
scaled_tex_height,
1);
}
}
meta_monitor_transform_transform_matrix (stex->transform,
&matrix);
cogl_pipeline_set_layer_matrix (pipeline, 1, &matrix);
if (!stex->is_y_inverted)
{
graphene_matrix_translate (&matrix, &GRAPHENE_POINT3D_INIT (0, -1, 0));
graphene_matrix_scale (&matrix, 1, -1, 1);
}
cogl_pipeline_set_layer_matrix (pipeline, 0, &matrix);
stex->base_pipeline = pipeline;
return stex->base_pipeline;
}
static CoglPipeline *
get_unmasked_pipeline (MetaShapedTexture *stex,
CoglContext *ctx,
CoglTexture *tex)
{
if (stex->texture == tex)
{
CoglPipeline *pipeline;
if (stex->unmasked_pipeline)
return stex->unmasked_pipeline;
pipeline = cogl_pipeline_copy (get_base_pipeline (stex, ctx));
if (stex->snippet)
cogl_pipeline_add_layer_snippet (pipeline, 0, stex->snippet);
stex->unmasked_pipeline = pipeline;
return pipeline;
}
else
{
CoglPipeline *pipeline;
if (stex->unmasked_tower_pipeline)
return stex->unmasked_tower_pipeline;
pipeline = cogl_pipeline_copy (get_base_pipeline (stex, ctx));
stex->unmasked_tower_pipeline = pipeline;
return pipeline;
}
}
static CoglPipeline *
get_masked_pipeline (MetaShapedTexture *stex,
CoglContext *ctx,
CoglTexture *tex)
{
if (stex->texture == tex)
{
CoglPipeline *pipeline;
if (stex->masked_pipeline)
return stex->masked_pipeline;
pipeline = cogl_pipeline_copy (get_base_pipeline (stex, ctx));
cogl_pipeline_set_layer_combine (pipeline, 1,
"RGBA = MODULATE (PREVIOUS, TEXTURE[A])",
NULL);
if (stex->snippet)
cogl_pipeline_add_layer_snippet (pipeline, 0, stex->snippet);
stex->masked_pipeline = pipeline;
return pipeline;
}
else
{
CoglPipeline *pipeline;
if (stex->masked_tower_pipeline)
return stex->masked_tower_pipeline;
pipeline = cogl_pipeline_copy (get_base_pipeline (stex, ctx));
cogl_pipeline_set_layer_combine (pipeline, 1,
"RGBA = MODULATE (PREVIOUS, TEXTURE[A])",
NULL);
stex->masked_tower_pipeline = pipeline;
return pipeline;
}
}
static CoglPipeline *
get_unblended_pipeline (MetaShapedTexture *stex,
CoglContext *ctx,
CoglTexture *tex)
{
if (stex->texture == tex)
{
CoglPipeline *pipeline;
if (stex->unblended_pipeline)
return stex->unblended_pipeline;
pipeline = cogl_pipeline_copy (get_base_pipeline (stex, ctx));
cogl_pipeline_set_layer_combine (pipeline, 0,
"RGBA = REPLACE (TEXTURE)",
NULL);
if (stex->snippet)
cogl_pipeline_add_layer_snippet (pipeline, 0, stex->snippet);
stex->unblended_pipeline = pipeline;
return pipeline;
}
else
{
CoglPipeline *pipeline;
if (stex->unblended_tower_pipeline)
return stex->unblended_tower_pipeline;
pipeline = cogl_pipeline_copy (get_base_pipeline (stex, ctx));
cogl_pipeline_set_layer_combine (pipeline, 0,
"RGBA = REPLACE (TEXTURE)",
NULL);
stex->unblended_tower_pipeline = pipeline;
return pipeline;
}
}
static CoglPipeline *
get_opaque_overlay_pipeline (CoglContext *ctx)
{
CoglPipeline *pipeline;
pipeline = cogl_context_get_named_pipeline (ctx,
&opaque_overlay_pipeline_key);
if (!pipeline)
{
pipeline = cogl_pipeline_new (ctx);
cogl_pipeline_set_color4ub (pipeline, 0x00, 0x33, 0x00, 0x33);
cogl_context_set_named_pipeline (ctx,
&opaque_overlay_pipeline_key,
pipeline);
}
return pipeline;
}
static CoglPipeline *
get_blended_overlay_pipeline (CoglContext *ctx)
{
CoglPipeline *pipeline;
pipeline = cogl_context_get_named_pipeline (ctx,
&blended_overlay_pipeline_key);
if (!pipeline)
{
pipeline = cogl_pipeline_new (ctx);
cogl_pipeline_set_color4ub (pipeline, 0x33, 0x00, 0x33, 0x33);
cogl_context_set_named_pipeline (ctx,
&blended_overlay_pipeline_key,
pipeline);
}
return pipeline;
}
static void
paint_clipped_rectangle_node (MetaShapedTexture *stex,
ClutterPaintNode *root_node,
CoglPipeline *pipeline,
cairo_rectangle_int_t *rect,
ClutterActorBox *alloc)
{
g_autoptr (ClutterPaintNode) node = NULL;
float ratio_h, ratio_v;
float x1, y1, x2, y2;
float coords[8];
float alloc_width;
float alloc_height;
ratio_h = clutter_actor_box_get_width (alloc) / (float) stex->dst_width;
ratio_v = clutter_actor_box_get_height (alloc) / (float) stex->dst_height;
x1 = alloc->x1 + rect->x * ratio_h;
y1 = alloc->y1 + rect->y * ratio_v;
x2 = alloc->x1 + (rect->x + rect->width) * ratio_h;
y2 = alloc->y1 + (rect->y + rect->height) * ratio_v;
alloc_width = alloc->x2 - alloc->x1;
alloc_height = alloc->y2 - alloc->y1;
coords[0] = rect->x / alloc_width * ratio_h;
coords[1] = rect->y / alloc_height * ratio_v;
coords[2] = (rect->x + rect->width) / alloc_width * ratio_h;
coords[3] = (rect->y + rect->height) / alloc_height * ratio_v;
coords[4] = coords[0];
coords[5] = coords[1];
coords[6] = coords[2];
coords[7] = coords[3];
node = clutter_pipeline_node_new (pipeline);
clutter_paint_node_set_static_name (node, "MetaShapedTexture (clipped)");
clutter_paint_node_add_child (root_node, node);
clutter_paint_node_add_multitexture_rectangle (node,
&(ClutterActorBox) {
.x1 = x1,
.y1 = y1,
.x2 = x2,
.y2 = y2,
},
coords, 8);
}
static void
set_cogl_texture (MetaShapedTexture *stex,
CoglTexture *cogl_tex)
{
int width, height;
cogl_clear_object (&stex->texture);
if (cogl_tex != NULL)
{
stex->texture = cogl_object_ref (cogl_tex);
width = cogl_texture_get_width (COGL_TEXTURE (cogl_tex));
height = cogl_texture_get_height (COGL_TEXTURE (cogl_tex));
}
else
{
width = 0;
height = 0;
}
if (stex->tex_width != width ||
stex->tex_height != height)
{
stex->tex_width = width;
stex->tex_height = height;
meta_shaped_texture_reset_pipelines (stex);
update_size (stex);
}
meta_texture_mipmap_set_base_texture (stex->texture_mipmap, stex->texture);
meta_texture_mipmap_invalidate (stex->texture_mipmap);
}
static inline void
flip_ints (int *x,
int *y)
{
int tmp;
tmp = *x;
*x = *y;
*y = tmp;
}
static void
do_paint_content (MetaShapedTexture *stex,
ClutterPaintNode *root_node,
ClutterPaintContext *paint_context,
ClutterActorBox *alloc,
uint8_t opacity)
{
int dst_width, dst_height;
cairo_rectangle_int_t content_rect;
gboolean use_opaque_region;
cairo_region_t *blended_tex_region;
CoglContext *ctx;
CoglPipelineFilter min_filter, mag_filter;
MetaTransforms transforms;
CoglTexture *paint_tex = stex->texture;
CoglFramebuffer *framebuffer;
int sample_width, sample_height;
gboolean debug_paint_opaque_region;
meta_shaped_texture_ensure_size_valid (stex);
dst_width = stex->dst_width;
dst_height = stex->dst_height;
if (dst_width == 0 || dst_height == 0) /* no contents yet */
return;
content_rect = (cairo_rectangle_int_t) {
.x = 0,
.y = 0,
.width = dst_width,
.height = dst_height,
};
debug_paint_opaque_region =
meta_get_debug_paint_flags () & META_DEBUG_PAINT_OPAQUE_REGION;
/* Use nearest-pixel interpolation if the texture is unscaled. This
* improves performance, especially with software rendering.
*/
framebuffer = clutter_paint_node_get_framebuffer (root_node);
if (!framebuffer)
framebuffer = clutter_paint_context_get_framebuffer (paint_context);
if (stex->has_viewport_src_rect)
{
sample_width = stex->viewport_src_rect.size.width * stex->buffer_scale;
sample_height = stex->viewport_src_rect.size.height * stex->buffer_scale;
}
else
{
sample_width = cogl_texture_get_width (stex->texture);
sample_height = cogl_texture_get_height (stex->texture);
}
if (meta_monitor_transform_is_rotated (stex->transform))
flip_ints (&sample_width, &sample_height);
if (meta_actor_painting_untransformed (framebuffer,
dst_width, dst_height,
sample_width, sample_height,
&transforms))
{
min_filter = COGL_PIPELINE_FILTER_NEAREST;
mag_filter = COGL_PIPELINE_FILTER_NEAREST;
}
else
{
min_filter = COGL_PIPELINE_FILTER_LINEAR;
mag_filter = COGL_PIPELINE_FILTER_LINEAR;
/* If we're painting a texture below half its native resolution
* then mipmapping is required to avoid aliasing. If it's above
* half then sticking with COGL_PIPELINE_FILTER_LINEAR will look
* and perform better.
*/
if (stex->create_mipmaps &&
transforms.x_scale < 0.5 &&
transforms.y_scale < 0.5)
{
paint_tex = meta_texture_mipmap_get_paint_texture (stex->texture_mipmap);
min_filter = COGL_PIPELINE_FILTER_LINEAR_MIPMAP_NEAREST;
}
}
ctx = clutter_backend_get_cogl_context (clutter_get_default_backend ());
use_opaque_region = stex->opaque_region && opacity == 255;
if (use_opaque_region)
{
if (stex->clip_region)
blended_tex_region = cairo_region_copy (stex->clip_region);
else
blended_tex_region = cairo_region_create_rectangle (&content_rect);
cairo_region_subtract (blended_tex_region, stex->opaque_region);
}
else
{
if (stex->clip_region)
blended_tex_region = cairo_region_reference (stex->clip_region);
else
blended_tex_region = NULL;
}
/* Limit to how many separate rectangles we'll draw; beyond this just
* fall back and draw the whole thing */
#define MAX_RECTS 16
if (blended_tex_region)
{
int n_rects = cairo_region_num_rectangles (blended_tex_region);
if (n_rects > MAX_RECTS)
{
/* Fall back to taking the fully blended path. */
use_opaque_region = FALSE;
g_clear_pointer (&blended_tex_region, cairo_region_destroy);
}
}
/* First, paint the unblended parts, which are part of the opaque region. */
if (use_opaque_region)
{
cairo_region_t *region;
int n_rects;
int i;
if (stex->clip_region)
{
region = cairo_region_copy (stex->clip_region);
cairo_region_intersect (region, stex->opaque_region);
}
else
{
region = cairo_region_reference (stex->opaque_region);
}
if (!cairo_region_is_empty (region))
{
CoglPipeline *opaque_pipeline;
opaque_pipeline = get_unblended_pipeline (stex, ctx, paint_tex);
cogl_pipeline_set_layer_texture (opaque_pipeline, 0, paint_tex);
cogl_pipeline_set_layer_filters (opaque_pipeline, 0, min_filter, mag_filter);
n_rects = cairo_region_num_rectangles (region);
for (i = 0; i < n_rects; i++)
{
cairo_rectangle_int_t rect;
cairo_region_get_rectangle (region, i, &rect);
paint_clipped_rectangle_node (stex, root_node,
opaque_pipeline,
&rect, alloc);
if (G_UNLIKELY (debug_paint_opaque_region))
{
CoglPipeline *opaque_overlay_pipeline;
opaque_overlay_pipeline = get_opaque_overlay_pipeline (ctx);
paint_clipped_rectangle_node (stex, root_node,
opaque_overlay_pipeline,
&rect, alloc);
}
}
}
cairo_region_destroy (region);
}
/* Now, go ahead and paint the blended parts. */
/* We have three cases:
* 1) blended_tex_region has rectangles - paint the rectangles.
* 2) blended_tex_region is empty - don't paint anything
* 3) blended_tex_region is NULL - paint fully-blended.
*
* 1) and 3) are the times where we have to paint stuff. This tests
* for 1) and 3).
*/
if (!blended_tex_region || !cairo_region_is_empty (blended_tex_region))
{
CoglPipeline *blended_pipeline;
if (stex->mask_texture == NULL)
{
blended_pipeline = get_unmasked_pipeline (stex, ctx, paint_tex);
}
else
{
blended_pipeline = get_masked_pipeline (stex, ctx, paint_tex);
cogl_pipeline_set_layer_texture (blended_pipeline, 1, stex->mask_texture);
cogl_pipeline_set_layer_filters (blended_pipeline, 1, min_filter, mag_filter);
}
cogl_pipeline_set_layer_texture (blended_pipeline, 0, paint_tex);
cogl_pipeline_set_layer_filters (blended_pipeline, 0, min_filter, mag_filter);
CoglColor color;
cogl_color_init_from_4ub (&color, opacity, opacity, opacity, opacity);
cogl_pipeline_set_color (blended_pipeline, &color);
if (blended_tex_region)
{
/* 1) blended_tex_region is not empty. Paint the rectangles. */
int i;
int n_rects = cairo_region_num_rectangles (blended_tex_region);
for (i = 0; i < n_rects; i++)
{
cairo_rectangle_int_t rect;
cairo_region_get_rectangle (blended_tex_region, i, &rect);
if (!meta_rectangle_intersect (&content_rect, &rect, &rect))
continue;
paint_clipped_rectangle_node (stex, root_node,
blended_pipeline,
&rect, alloc);
if (G_UNLIKELY (debug_paint_opaque_region))
{
CoglPipeline *blended_overlay_pipeline;
blended_overlay_pipeline = get_blended_overlay_pipeline (ctx);
paint_clipped_rectangle_node (stex, root_node,
blended_overlay_pipeline,
&rect, alloc);
}
}
}
else
{
g_autoptr (ClutterPaintNode) node = NULL;
node = clutter_pipeline_node_new (blended_pipeline);
clutter_paint_node_set_static_name (node, "MetaShapedTexture (unclipped)");
clutter_paint_node_add_child (root_node, node);
/* 3) blended_tex_region is NULL. Do a full paint. */
clutter_paint_node_add_rectangle (node, alloc);
if (G_UNLIKELY (debug_paint_opaque_region))
{
CoglPipeline *blended_overlay_pipeline;
g_autoptr (ClutterPaintNode) node_overlay = NULL;
blended_overlay_pipeline = get_blended_overlay_pipeline (ctx);
node_overlay = clutter_pipeline_node_new (blended_overlay_pipeline);
clutter_paint_node_set_static_name (node_overlay,
"MetaShapedTexture (unclipped overlay)");
clutter_paint_node_add_child (root_node, node_overlay);
clutter_paint_node_add_rectangle (node_overlay, alloc);
}
}
}
g_clear_pointer (&blended_tex_region, cairo_region_destroy);
}
static void
meta_shaped_texture_paint_content (ClutterContent *content,
ClutterActor *actor,
ClutterPaintNode *root_node,
ClutterPaintContext *paint_context)
{
MetaShapedTexture *stex = META_SHAPED_TEXTURE (content);
ClutterActorBox alloc;
uint8_t opacity;
if (stex->clip_region && cairo_region_is_empty (stex->clip_region))
return;
/* The GL EXT_texture_from_pixmap extension does allow for it to be
* used together with SGIS_generate_mipmap, however this is very
* rarely supported. Also, even when it is supported there
* are distinct performance implications from:
*
* - Updating mipmaps that we don't need
* - Having to reallocate pixmaps on the server into larger buffers
*
* So, we just unconditionally use our mipmap emulation code. If we
* wanted to use SGIS_generate_mipmap, we'd have to query COGL to
* see if it was supported (no API currently), and then if and only
* if that was the case, set the clutter texture quality to HIGH.
* Setting the texture quality to high without SGIS_generate_mipmap
* support for TFP textures will result in fallbacks to XGetImage.
*/
if (stex->texture == NULL)
return;
opacity = clutter_actor_get_paint_opacity (actor);
clutter_actor_get_content_box (actor, &alloc);
do_paint_content (stex, root_node, paint_context, &alloc, opacity);
}
static gboolean
meta_shaped_texture_get_preferred_size (ClutterContent *content,
float *width,
float *height)
{
MetaShapedTexture *stex = META_SHAPED_TEXTURE (content);
meta_shaped_texture_ensure_size_valid (stex);
if (width)
*width = stex->dst_width;
if (height)
*height = stex->dst_height;
return TRUE;
}
static void
clutter_content_iface_init (ClutterContentInterface *iface)
{
iface->paint_content = meta_shaped_texture_paint_content;
iface->get_preferred_size = meta_shaped_texture_get_preferred_size;
}
void
meta_shaped_texture_set_create_mipmaps (MetaShapedTexture *stex,
gboolean create_mipmaps)
{
g_return_if_fail (META_IS_SHAPED_TEXTURE (stex));
create_mipmaps = create_mipmaps != FALSE;
if (create_mipmaps != stex->create_mipmaps)
{
stex->create_mipmaps = create_mipmaps;
if (!stex->create_mipmaps)
meta_texture_mipmap_clear (stex->texture_mipmap);
}
}
void
meta_shaped_texture_set_mask_texture (MetaShapedTexture *stex,
CoglTexture *mask_texture)
{
g_return_if_fail (META_IS_SHAPED_TEXTURE (stex));
g_clear_pointer (&stex->mask_texture, cogl_object_unref);
if (mask_texture != NULL)
{
stex->mask_texture = mask_texture;
cogl_object_ref (stex->mask_texture);
}
clutter_content_invalidate (CLUTTER_CONTENT (stex));
}
/**
* meta_shaped_texture_update_area:
* @stex: #MetaShapedTexture
* @x: the x coordinate of the damaged area
* @y: the y coordinate of the damaged area
* @width: the width of the damaged area
* @height: the height of the damaged area
* @clip: (out): the resulting clip region
*
* Repairs the damaged area indicated by @x, @y, @width and @height
* and potentially queues a redraw.
*
* Return value: Whether a redraw have been queued or not
*/
gboolean
meta_shaped_texture_update_area (MetaShapedTexture *stex,
int x,
int y,
int width,
int height,
cairo_rectangle_int_t *clip)
{
MetaMonitorTransform inverted_transform;
int scaled_and_transformed_width;
int scaled_and_transformed_height;
if (stex->texture == NULL)
return FALSE;
*clip = (cairo_rectangle_int_t) {
.x = x,
.y = y,
.width = width,
.height = height
};
meta_rectangle_scale_double (clip,
1.0 / stex->buffer_scale,
META_ROUNDING_STRATEGY_GROW,
clip);
if (meta_monitor_transform_is_rotated (stex->transform))
{
scaled_and_transformed_width = stex->tex_height / stex->buffer_scale;
scaled_and_transformed_height = stex->tex_width / stex->buffer_scale;
}
else
{
scaled_and_transformed_width = stex->tex_width / stex->buffer_scale;
scaled_and_transformed_height = stex->tex_height / stex->buffer_scale;
}
inverted_transform = meta_monitor_transform_invert (stex->transform);
meta_rectangle_transform (clip,
inverted_transform,
scaled_and_transformed_width,
scaled_and_transformed_height,
clip);
if (stex->has_viewport_src_rect || stex->has_viewport_dst_size)
{
graphene_rect_t viewport;
graphene_rect_t inverted_viewport;
float dst_width;
float dst_height;
int inverted_dst_width;
int inverted_dst_height;
if (stex->has_viewport_src_rect)
{
viewport = stex->viewport_src_rect;
}
else
{
viewport = (graphene_rect_t) {
.origin.x = 0,
.origin.y = 0,
.size.width = scaled_and_transformed_width,
.size.height = scaled_and_transformed_height,
};
}
if (stex->has_viewport_dst_size)
{
dst_width = (float) stex->viewport_dst_width;
dst_height = (float) stex->viewport_dst_height;
}
else
{
dst_width = (float) viewport.size.width;
dst_height = (float) viewport.size.height;
}
inverted_viewport = (graphene_rect_t) {
.origin.x = -(viewport.origin.x * (dst_width / viewport.size.width)),
.origin.y = -(viewport.origin.y * (dst_height / viewport.size.height)),
.size.width = dst_width,
.size.height = dst_height
};
inverted_dst_width = ceilf (viewport.size.width);
inverted_dst_height = ceilf (viewport.size.height);
meta_rectangle_crop_and_scale (clip,
&inverted_viewport,
inverted_dst_width,
inverted_dst_height,
clip);
}
meta_texture_mipmap_invalidate (stex->texture_mipmap);
return TRUE;
}
/**
* meta_shaped_texture_set_texture:
* @stex: The #MetaShapedTexture
* @pixmap: The #CoglTexture to display
*/
void
meta_shaped_texture_set_texture (MetaShapedTexture *stex,
CoglTexture *texture)
{
g_return_if_fail (META_IS_SHAPED_TEXTURE (stex));
if (stex->texture == texture)
return;
set_cogl_texture (stex, texture);
}
/**
* meta_shaped_texture_set_is_y_inverted: (skip)
*/
void
meta_shaped_texture_set_is_y_inverted (MetaShapedTexture *stex,
gboolean is_y_inverted)
{
if (stex->is_y_inverted == is_y_inverted)
return;
meta_shaped_texture_reset_pipelines (stex);
stex->is_y_inverted = is_y_inverted;
}
/**
* meta_shaped_texture_set_snippet: (skip)
*/
void
meta_shaped_texture_set_snippet (MetaShapedTexture *stex,
CoglSnippet *snippet)
{
if (stex->snippet == snippet)
return;
meta_shaped_texture_reset_pipelines (stex);
g_clear_pointer (&stex->snippet, cogl_object_unref);
if (snippet)
stex->snippet = cogl_object_ref (snippet);
}
/**
* meta_shaped_texture_get_texture:
* @stex: The #MetaShapedTexture
*
* Returns: (transfer none): the unshaped texture
*/
CoglTexture *
meta_shaped_texture_get_texture (MetaShapedTexture *stex)
{
g_return_val_if_fail (META_IS_SHAPED_TEXTURE (stex), NULL);
return COGL_TEXTURE (stex->texture);
}
/**
* meta_shaped_texture_set_opaque_region:
* @stex: a #MetaShapedTexture
* @opaque_region: (transfer full): the region of the texture that
* can have blending turned off.
*
* As most windows have a large portion that does not require blending,
* we can easily turn off blending if we know the areas that do not
* require blending. This sets the region where we will not blend for
* optimization purposes.
*/
void
meta_shaped_texture_set_opaque_region (MetaShapedTexture *stex,
cairo_region_t *opaque_region)
{
g_clear_pointer (&stex->opaque_region, cairo_region_destroy);
if (opaque_region)
stex->opaque_region = cairo_region_reference (opaque_region);
}
cairo_region_t *
meta_shaped_texture_get_opaque_region (MetaShapedTexture *stex)
{
return stex->opaque_region;
}
gboolean
meta_shaped_texture_has_alpha (MetaShapedTexture *stex)
{
CoglTexture *texture;
texture = stex->texture;
if (!texture)
return TRUE;
switch (cogl_texture_get_components (texture))
{
case COGL_TEXTURE_COMPONENTS_A:
case COGL_TEXTURE_COMPONENTS_RGBA:
return TRUE;
case COGL_TEXTURE_COMPONENTS_RG:
case COGL_TEXTURE_COMPONENTS_RGB:
case COGL_TEXTURE_COMPONENTS_DEPTH:
return FALSE;
}
g_warn_if_reached ();
return FALSE;
}
gboolean
meta_shaped_texture_is_opaque (MetaShapedTexture *stex)
{
CoglTexture *texture;
cairo_rectangle_int_t opaque_rect;
texture = stex->texture;
if (!texture)
return FALSE;
if (!meta_shaped_texture_has_alpha (stex))
return TRUE;
if (!stex->opaque_region)
return FALSE;
if (cairo_region_num_rectangles (stex->opaque_region) != 1)
return FALSE;
cairo_region_get_extents (stex->opaque_region, &opaque_rect);
meta_shaped_texture_ensure_size_valid (stex);
return meta_rectangle_equal (&opaque_rect,
&(MetaRectangle) {
.width = stex->dst_width,
.height = stex->dst_height
});
}
void
meta_shaped_texture_set_transform (MetaShapedTexture *stex,
MetaMonitorTransform transform)
{
if (stex->transform == transform)
return;
stex->transform = transform;
meta_shaped_texture_reset_pipelines (stex);
invalidate_size (stex);
}
/**
* meta_shaped_texture_set_viewport_src_rect:
* @stex: A #MetaShapedTexture
* @src_rect: The viewport source rectangle
*
* Sets the viewport area that can be used to crop the original texture. The
* cropped result can then be optionally scaled afterwards using
* meta_shaped_texture_set_viewport_dst_size() as part of a crop-and-scale
* operation.
*
* Note that the viewport's geometry should be provided in the coordinate space
* of the texture received by the client, which might've been scaled as noted by
* meta_shaped_texture_set_buffer_scale().
*
* %NULL is an invalid value for @src_rect. Use
* meta_shaped_texture_reset_viewport_src_rect() if you want to remove the
* cropping source rectangle.
*/
void
meta_shaped_texture_set_viewport_src_rect (MetaShapedTexture *stex,
graphene_rect_t *src_rect)
{
if (!stex->has_viewport_src_rect ||
!G_APPROX_VALUE (stex->viewport_src_rect.origin.x,
src_rect->origin.x, FLT_EPSILON) ||
!G_APPROX_VALUE (stex->viewport_src_rect.origin.y,
src_rect->origin.y, FLT_EPSILON) ||
!G_APPROX_VALUE (stex->viewport_src_rect.size.width,
src_rect->size.width, FLT_EPSILON) ||
!G_APPROX_VALUE (stex->viewport_src_rect.size.height,
src_rect->size.height, FLT_EPSILON))
{
stex->has_viewport_src_rect = TRUE;
stex->viewport_src_rect = *src_rect;
meta_shaped_texture_reset_pipelines (stex);
invalidate_size (stex);
}
}
void
meta_shaped_texture_reset_viewport_src_rect (MetaShapedTexture *stex)
{
if (!stex->has_viewport_src_rect)
return;
stex->has_viewport_src_rect = FALSE;
meta_shaped_texture_reset_pipelines (stex);
invalidate_size (stex);
}
/**
* meta_shaped_texture_set_viewport_dst_size:
* @stex: #MetaShapedTexture
* @dst_width: The final viewport width (> 0)
* @dst_height: The final viewport height (> 0)
*
* Sets a viewport size on @stex of the given @width and @height, which may
* lead to scaling the texture. If you need to have cropping, use
* meta_shaped_texture_set_viewport_src_rect() first, after which the scaling
* stemming from this method will be applied.
*
* If you no longer want to have any scaling, use
* meta_shaped_texture_reset_viewport_dst_size() to clear the current
* parameters.
*/
void
meta_shaped_texture_set_viewport_dst_size (MetaShapedTexture *stex,
int dst_width,
int dst_height)
{
if (!stex->has_viewport_dst_size ||
stex->viewport_dst_width != dst_width ||
stex->viewport_dst_height != dst_height)
{
stex->has_viewport_dst_size = TRUE;
stex->viewport_dst_width = dst_width;
stex->viewport_dst_height = dst_height;
invalidate_size (stex);
}
}
void
meta_shaped_texture_reset_viewport_dst_size (MetaShapedTexture *stex)
{
if (!stex->has_viewport_dst_size)
return;
stex->has_viewport_dst_size = FALSE;
invalidate_size (stex);
}
gboolean
meta_shaped_texture_should_get_via_offscreen (MetaShapedTexture *stex)
{
if (stex->mask_texture != NULL)
return TRUE;
if (!cogl_texture_is_get_data_supported (stex->texture))
return TRUE;
if (stex->has_viewport_src_rect || stex->has_viewport_dst_size)
return TRUE;
switch (stex->transform)
{
case META_MONITOR_TRANSFORM_90:
case META_MONITOR_TRANSFORM_180:
case META_MONITOR_TRANSFORM_270:
case META_MONITOR_TRANSFORM_FLIPPED:
case META_MONITOR_TRANSFORM_FLIPPED_90:
case META_MONITOR_TRANSFORM_FLIPPED_180:
case META_MONITOR_TRANSFORM_FLIPPED_270:
return TRUE;
case META_MONITOR_TRANSFORM_NORMAL:
break;
}
return FALSE;
}
/**
* meta_shaped_texture_get_image:
* @stex: A #MetaShapedTexture
* @clip: (nullable): A clipping rectangle, to help prevent extra processing.
* In the case that the clipping rectangle is partially or fully
* outside the bounds of the texture, the rectangle will be clipped.
*
* Flattens the two layers of the shaped texture into one ARGB32
* image by alpha blending the two images, and returns the flattened
* image.
*
* Returns: (nullable) (transfer full): a new cairo surface to be freed with
* cairo_surface_destroy().
*/
cairo_surface_t *
meta_shaped_texture_get_image (MetaShapedTexture *stex,
cairo_rectangle_int_t *clip)
{
cairo_rectangle_int_t *image_clip = NULL;
CoglTexture *texture;
CoglContext *cogl_context =
clutter_backend_get_cogl_context (clutter_get_default_backend ());
cairo_surface_t *surface;
g_return_val_if_fail (META_IS_SHAPED_TEXTURE (stex), NULL);
texture = COGL_TEXTURE (stex->texture);
if (texture == NULL)
return NULL;
if (meta_shaped_texture_should_get_via_offscreen (stex))
return NULL;
meta_shaped_texture_ensure_size_valid (stex);
if (stex->dst_width == 0 || stex->dst_height == 0)
return NULL;
if (clip != NULL)
{
cairo_rectangle_int_t dst_rect;
image_clip = alloca (sizeof (cairo_rectangle_int_t));
dst_rect = (cairo_rectangle_int_t) {
.width = stex->dst_width,
.height = stex->dst_height,
};
if (!meta_rectangle_intersect (&dst_rect, clip,
image_clip))
return NULL;
*image_clip = (MetaRectangle) {
.x = image_clip->x * stex->buffer_scale,
.y = image_clip->y * stex->buffer_scale,
.width = image_clip->width * stex->buffer_scale,
.height = image_clip->height * stex->buffer_scale,
};
}
if (image_clip)
texture = COGL_TEXTURE (cogl_sub_texture_new (cogl_context,
texture,
image_clip->x,
image_clip->y,
image_clip->width,
image_clip->height));
surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32,
cogl_texture_get_width (texture),
cogl_texture_get_height (texture));
cogl_texture_get_data (texture, CLUTTER_CAIRO_FORMAT_ARGB32,
cairo_image_surface_get_stride (surface),
cairo_image_surface_get_data (surface));
cairo_surface_mark_dirty (surface);
if (image_clip)
cogl_object_unref (texture);
return surface;
}
void
meta_shaped_texture_set_fallback_size (MetaShapedTexture *stex,
int fallback_width,
int fallback_height)
{
stex->fallback_width = fallback_width;
stex->fallback_height = fallback_height;
invalidate_size (stex);
}
MetaShapedTexture *
meta_shaped_texture_new (void)
{
return g_object_new (META_TYPE_SHAPED_TEXTURE, NULL);
}
/**
* meta_shaped_texture_set_buffer_scale:
* @stex: A #MetaShapedTexture
* @buffer_scale: The scale that should be applied to coorsinate space
*
* Instructs @stex to interpret the geometry of the input texture by scaling it
* with @buffer_scale. This means that the #CoglTexture that is provided by a
* client is already scaled by that factor.
*/
void
meta_shaped_texture_set_buffer_scale (MetaShapedTexture *stex,
int buffer_scale)
{
g_return_if_fail (META_IS_SHAPED_TEXTURE (stex));
if (buffer_scale == stex->buffer_scale)
return;
stex->buffer_scale = buffer_scale;
invalidate_size (stex);
}
int
meta_shaped_texture_get_buffer_scale (MetaShapedTexture *stex)
{
g_return_val_if_fail (META_IS_SHAPED_TEXTURE (stex), 1.0);
return stex->buffer_scale;
}
/**
* meta_shaped_texture_get_width:
* @stex: A #MetaShapedTexture
*
* Returns: The final width of @stex after its shaping operations are applied.
*/
int
meta_shaped_texture_get_width (MetaShapedTexture *stex)
{
g_return_val_if_fail (META_IS_SHAPED_TEXTURE (stex), 0);
meta_shaped_texture_ensure_size_valid (stex);
return stex->dst_width;
}
/**
* meta_shaped_texture_get_height:
* @stex: A #MetaShapedTexture
*
* Returns: The final height of @stex after its shaping operations are applied.
*/
int
meta_shaped_texture_get_height (MetaShapedTexture *stex)
{
g_return_val_if_fail (META_IS_SHAPED_TEXTURE (stex), 0);
meta_shaped_texture_ensure_size_valid (stex);
return stex->dst_height;
}