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e4548bcdc5
This flattens the three functions: cogl_material_flush_gl_material_state, .._flush_gl_alpha_func and .._flush_gl_blend_func into one: cogl_flush_material_gl_state which doesn't takes a material handle. (the handle is instead taken from the context.) This has allows us to avoid re-submitting some state to OpenGL when the material has not been replaced. Note: Avoiding redundant state changes for material layers isn't dealt with in this patch. |
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common | ||
doc/reference/cogl | ||
gl | ||
gles | ||
cogl-color.h | ||
cogl-deprecated.h | ||
cogl-fixed.h | ||
cogl-material.h | ||
cogl-matrix.h | ||
cogl-mesh.h | ||
cogl-offscreen.h | ||
cogl-path.h | ||
cogl-shader.h | ||
cogl-texture.h | ||
cogl-types.h | ||
cogl.h.in | ||
Makefile.am | ||
TODO |