mirror of
https://github.com/brl/mutter.git
synced 2024-11-23 00:20:42 -05:00
f7315c9a36
Move out updating of various shapes (input, opaque, shape) indirectly from X11 to the corresponding X11 sub types of MetaWindowActor and MetaSurfaceActor. Also move fullscreen window unredirection code with it. We want to effectively do something similar for MetaCompositorServer, but it will work differently enough not to share too much logic. While it would have been nice to move things piece by piece, things were too intertwined to make it feasible. This has the side effect fixing accidentally and arbitrarily adding server side shadow to Wayland surfaces. Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/727 https://gitlab.gnome.org/GNOME/mutter/merge_requests/734
384 lines
12 KiB
C
384 lines
12 KiB
C
/*
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* Copyright (C) 2019 Red Hat Inc.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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* 02111-1307, USA.
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*
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*/
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#include "config.h"
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#include "compositor/meta-compositor-x11.h"
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#include <X11/extensions/shape.h>
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#include <X11/extensions/Xcomposite.h>
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#include "backends/x11/meta-backend-x11.h"
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#include "backends/x11/meta-event-x11.h"
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#include "clutter/x11/clutter-x11.h"
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#include "compositor/meta-sync-ring.h"
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#include "compositor/meta-window-actor-x11.h"
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#include "core/display-private.h"
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#include "x11/meta-x11-display-private.h"
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struct _MetaCompositorX11
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{
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MetaCompositor parent;
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Window output;
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gboolean frame_has_updated_xsurfaces;
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gboolean have_x11_sync_object;
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MetaWindow *unredirected_window;
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};
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G_DEFINE_TYPE (MetaCompositorX11, meta_compositor_x11, META_TYPE_COMPOSITOR)
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static void
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process_damage (MetaCompositorX11 *compositor_x11,
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XDamageNotifyEvent *damage_xevent,
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MetaWindow *window)
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{
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MetaWindowActor *window_actor = meta_window_actor_from_window (window);
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MetaWindowActorX11 *window_actor_x11 = META_WINDOW_ACTOR_X11 (window_actor);
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meta_window_actor_x11_process_damage (window_actor_x11, damage_xevent);
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compositor_x11->frame_has_updated_xsurfaces = TRUE;
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}
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void
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meta_compositor_x11_process_xevent (MetaCompositorX11 *compositor_x11,
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XEvent *xevent,
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MetaWindow *window)
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{
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MetaCompositor *compositor = META_COMPOSITOR (compositor_x11);
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MetaDisplay *display = meta_compositor_get_display (compositor);
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MetaX11Display *x11_display = display->x11_display;
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int damage_event_base;
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damage_event_base = meta_x11_display_get_damage_event_base (x11_display);
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if (xevent->type == damage_event_base + XDamageNotify)
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{
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/*
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* Core code doesn't handle damage events, so we need to extract the
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* MetaWindow ourselves.
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*/
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if (!window)
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{
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Window xwindow;
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xwindow = ((XDamageNotifyEvent *) xevent)->drawable;
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window = meta_x11_display_lookup_x_window (x11_display, xwindow);
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}
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if (window)
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process_damage (compositor_x11, (XDamageNotifyEvent *) xevent, window);
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}
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if (compositor_x11->have_x11_sync_object)
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meta_sync_ring_handle_event (xevent);
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/*
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* Clutter needs to know about MapNotify events otherwise it will think the
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* stage is invisible
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*/
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if (xevent->type == MapNotify)
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meta_x11_handle_event (xevent);
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}
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static void
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meta_compositor_x11_manage (MetaCompositor *compositor)
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{
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MetaCompositorX11 *compositor_x11 = META_COMPOSITOR_X11 (compositor);
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MetaDisplay *display = meta_compositor_get_display (compositor);
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Display *xdisplay = meta_x11_display_get_xdisplay (display->x11_display);
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MetaBackend *backend = meta_get_backend ();
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Window xwindow;
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compositor_x11->output = display->x11_display->composite_overlay_window;
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xwindow = meta_backend_x11_get_xwindow (META_BACKEND_X11 (backend));
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XReparentWindow (xdisplay, xwindow, compositor_x11->output, 0, 0);
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meta_x11_display_clear_stage_input_region (display->x11_display);
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/*
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* Make sure there isn't any left-over output shape on the overlay window by
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* setting the whole screen to be an output region.
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*
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* Note: there doesn't seem to be any real chance of that because the X
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* server will destroy the overlay window when the last client using it
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* exits.
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*/
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XFixesSetWindowShapeRegion (xdisplay, compositor_x11->output,
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ShapeBounding, 0, 0, None);
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/*
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* Map overlay window before redirecting windows offscreen so we catch their
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* contents until we show the stage.
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*/
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XMapWindow (xdisplay, compositor_x11->output);
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compositor_x11->have_x11_sync_object = meta_sync_ring_init (xdisplay);
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}
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static void
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meta_compositor_x11_unmanage (MetaCompositor *compositor)
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{
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MetaDisplay *display = meta_compositor_get_display (compositor);
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MetaX11Display *x11_display = display->x11_display;
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Display *xdisplay = x11_display->xdisplay;
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Window xroot = x11_display->xroot;
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/*
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* This is the most important part of cleanup - we have to do this before
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* giving up the window manager selection or the next window manager won't be
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* able to redirect subwindows
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*/
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XCompositeUnredirectSubwindows (xdisplay, xroot, CompositeRedirectManual);
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}
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/*
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* Sets an bounding shape on the COW so that the given window
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* is exposed. If window is %NULL it clears the shape again.
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*
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* Used so we can unredirect windows, by shaping away the part
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* of the COW, letting the raw window be seen through below.
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*/
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static void
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shape_cow_for_window (MetaCompositorX11 *compositor_x11,
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MetaWindow *window)
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{
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MetaCompositor *compositor = META_COMPOSITOR (compositor_x11);
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MetaDisplay *display = meta_compositor_get_display (compositor);
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Display *xdisplay = meta_x11_display_get_xdisplay (display->x11_display);
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if (!window)
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{
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XFixesSetWindowShapeRegion (xdisplay, compositor_x11->output,
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ShapeBounding, 0, 0, None);
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}
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else
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{
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XserverRegion output_region;
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XRectangle screen_rect, window_bounds;
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int width, height;
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MetaRectangle rect;
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meta_window_get_frame_rect (window, &rect);
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window_bounds.x = rect.x;
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window_bounds.y = rect.y;
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window_bounds.width = rect.width;
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window_bounds.height = rect.height;
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meta_display_get_size (display, &width, &height);
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screen_rect.x = 0;
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screen_rect.y = 0;
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screen_rect.width = width;
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screen_rect.height = height;
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output_region = XFixesCreateRegion (xdisplay, &window_bounds, 1);
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XFixesInvertRegion (xdisplay, output_region, &screen_rect, output_region);
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XFixesSetWindowShapeRegion (xdisplay, compositor_x11->output,
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ShapeBounding, 0, 0, output_region);
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XFixesDestroyRegion (xdisplay, output_region);
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}
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}
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static void
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set_unredirected_window (MetaCompositorX11 *compositor_x11,
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MetaWindow *window)
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{
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MetaWindow *prev_unredirected_window = compositor_x11->unredirected_window;
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if (prev_unredirected_window == window)
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return;
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if (prev_unredirected_window)
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{
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MetaWindowActor *window_actor;
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MetaWindowActorX11 *window_actor_x11;
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window_actor = meta_window_actor_from_window (prev_unredirected_window);
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window_actor_x11 = META_WINDOW_ACTOR_X11 (window_actor);
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meta_window_actor_x11_set_unredirected (window_actor_x11, FALSE);
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}
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shape_cow_for_window (compositor_x11, window);
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compositor_x11->unredirected_window = window;
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if (window)
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{
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MetaWindowActor *window_actor;
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MetaWindowActorX11 *window_actor_x11;
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window_actor = meta_window_actor_from_window (window);
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window_actor_x11 = META_WINDOW_ACTOR_X11 (window_actor);
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meta_window_actor_x11_set_unredirected (window_actor_x11, TRUE);
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}
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}
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static void
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maybe_unredirect_top_window (MetaCompositorX11 *compositor_x11)
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{
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MetaCompositor *compositor = META_COMPOSITOR (compositor_x11);
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MetaWindow *window_to_unredirect = NULL;
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MetaWindowActor *window_actor;
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MetaWindowActorX11 *window_actor_x11;
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if (meta_compositor_is_unredirect_inhibited (compositor))
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goto out;
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window_actor = meta_compositor_get_top_window_actor (compositor);
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if (!window_actor)
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goto out;
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window_actor_x11 = META_WINDOW_ACTOR_X11 (window_actor);
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if (!meta_window_actor_x11_should_unredirect (window_actor_x11))
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goto out;
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window_to_unredirect = meta_window_actor_get_meta_window (window_actor);
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out:
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set_unredirected_window (compositor_x11, window_to_unredirect);
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}
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static void
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meta_compositor_x11_pre_paint (MetaCompositor *compositor)
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{
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MetaCompositorX11 *compositor_x11 = META_COMPOSITOR_X11 (compositor);
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MetaCompositorClass *parent_class;
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maybe_unredirect_top_window (compositor_x11);
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parent_class = META_COMPOSITOR_CLASS (meta_compositor_x11_parent_class);
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parent_class->pre_paint (compositor);
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if (compositor_x11->frame_has_updated_xsurfaces)
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{
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MetaDisplay *display = meta_compositor_get_display (compositor);
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/*
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* We need to make sure that any X drawing that happens before the
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* XDamageSubtract() for each window above is visible to subsequent GL
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* rendering; the standardized way to do this is GL_EXT_X11_sync_object.
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* Since this isn't implemented yet in mesa, we also have a path that
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* relies on the implementation of the open source drivers.
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*
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* Anything else, we just hope for the best.
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*
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* Xorg and open source driver specifics:
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*
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* The X server makes sure to flush drawing to the kernel before sending
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* out damage events, but since we use DamageReportBoundingBox there may
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* be drawing between the last damage event and the XDamageSubtract()
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* that needs to be flushed as well.
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*
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* Xorg always makes sure that drawing is flushed to the kernel before
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* writing events or responses to the client, so any round trip request
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* at this point is sufficient to flush the GLX buffers.
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*/
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if (compositor_x11->have_x11_sync_object)
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compositor_x11->have_x11_sync_object = meta_sync_ring_insert_wait ();
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else
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XSync (display->x11_display->xdisplay, False);
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}
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}
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static void
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meta_compositor_x11_post_paint (MetaCompositor *compositor)
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{
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MetaCompositorX11 *compositor_x11 = META_COMPOSITOR_X11 (compositor);
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MetaCompositorClass *parent_class;
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if (compositor_x11->frame_has_updated_xsurfaces)
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{
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if (compositor_x11->have_x11_sync_object)
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compositor_x11->have_x11_sync_object = meta_sync_ring_after_frame ();
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compositor_x11->frame_has_updated_xsurfaces = FALSE;
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}
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parent_class = META_COMPOSITOR_CLASS (meta_compositor_x11_parent_class);
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parent_class->post_paint (compositor);
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}
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static void
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meta_compositor_x11_remove_window (MetaCompositor *compositor,
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MetaWindow *window)
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{
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MetaCompositorX11 *compositor_x11 = META_COMPOSITOR_X11 (compositor);
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MetaCompositorClass *parent_class;
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if (compositor_x11->unredirected_window == window)
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set_unredirected_window (compositor_x11, NULL);
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parent_class = META_COMPOSITOR_CLASS (meta_compositor_x11_parent_class);
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parent_class->remove_window (compositor, window);
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}
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Window
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meta_compositor_x11_get_output_xwindow (MetaCompositorX11 *compositor_x11)
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{
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return compositor_x11->output;
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}
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MetaCompositorX11 *
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meta_compositor_x11_new (MetaDisplay *display)
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{
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return g_object_new (META_TYPE_COMPOSITOR_X11,
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"display", display,
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NULL);
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}
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static void
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meta_compositor_x11_dispose (GObject *object)
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{
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MetaCompositorX11 *compositor_x11 = META_COMPOSITOR_X11 (object);
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if (compositor_x11->have_x11_sync_object)
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{
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meta_sync_ring_destroy ();
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compositor_x11->have_x11_sync_object = FALSE;
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}
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G_OBJECT_CLASS (meta_compositor_x11_parent_class)->dispose (object);
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}
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static void
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meta_compositor_x11_init (MetaCompositorX11 *compositor_x11)
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{
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}
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static void
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meta_compositor_x11_class_init (MetaCompositorX11Class *klass)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (klass);
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MetaCompositorClass *compositor_class = META_COMPOSITOR_CLASS (klass);
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object_class->dispose = meta_compositor_x11_dispose;
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compositor_class->manage = meta_compositor_x11_manage;
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compositor_class->unmanage = meta_compositor_x11_unmanage;
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compositor_class->pre_paint = meta_compositor_x11_pre_paint;
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compositor_class->post_paint = meta_compositor_x11_post_paint;
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compositor_class->remove_window = meta_compositor_x11_remove_window;
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}
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