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Cross-fading between two images is straightforward, but cycling between more than two is more efficient if done by copying COGL textures between the two textures, rather than trying to reposition the textures. The example demonstrates how to reuse a pair of textures to cycle through multiple images. |
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.. | ||
animations-rotating.c | ||
events-mouse-scroll.c | ||
layouts-stacking-diff-sized-actors.c | ||
layouts-stacking.c | ||
Makefile.am | ||
smiley.png | ||
text-shadow.c | ||
textures-crossfade-cogl.c | ||
textures-crossfade-slideshow.c | ||
textures-crossfade.c | ||
textures-reflection.c | ||
textures-split-go.c | ||
textures-sub-texture.c |