mirror of
https://github.com/brl/mutter.git
synced 2024-11-30 12:00:44 -05:00
e2f9841818
-Combine entries in the property sheets and make it a bit more flexible, and drop some redundant items -Use Custom Build Rules for generating enumeration and marshalling sources, and the .def file so that they can be wiped off when a "clean" is requested, and regenerate automatically when the templates/.symbols files are updated. -Improve consistency by using ApiVersion rather than ClutterApiVersion with the Visual Studio project for other components of the Clutter/GTK+ stack -Get rid of unneeded configs in the "install" project
345 lines
22 KiB
XML
345 lines
22 KiB
XML
<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioPropertySheet
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ProjectType="Visual C++"
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Version="8.00"
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Name="clutterprops"
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OutputDirectory="$(SolutionDir)$(ConfigurationName)\$(PlatformName)\bin"
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IntermediateDirectory="$(SolutionDir)$(ConfigurationName)\$(PlatformName)\obj\$(ProjectName)"
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>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories="..\..\..;..\..\..\clutter;$(GlibEtcInstallRoot)\include;$(GlibEtcInstallRoot)\include\glib-2.0;$(GlibEtcInstallRoot)\include\cairo;$(GlibEtcInstallRoot)\include\atk-1.0;$(GlibEtcInstallRoot)\include\pango-1.0;$(GlibEtcInstallRoot)\include\cogl-1.0;$(GlibEtcInstallRoot)\include\json-glib-1.0;$(GlibEtcInstallRoot)\lib\glib-2.0\include"
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PreprocessorDefinitions="G_DISABLE_SINGLE_INCLUDES"
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ForcedIncludeFiles="msvc_recommended_pragmas.h"
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="cogl-pango-1.0.lib cogl-1.0.lib glib-2.0.lib gobject-2.0.lib"
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AdditionalLibraryDirectories="$(GlibEtcInstallRoot)\lib"
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/>
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<UserMacro
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Name="VSVer"
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Value="9"
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/>
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<UserMacro
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Name="GlibEtcInstallRoot"
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Value="$(SolutionDir)\..\..\..\..\vs$(VSVer)\$(PlatformName)"
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/>
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<UserMacro
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Name="CopyDir"
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Value="$(GlibEtcInstallRoot)"
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/>
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<UserMacro
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Name="DefDir"
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Value="$(SolutionDir)$(ConfigurationName)\$(PlatformName)\obj\$(ProjectName)"
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/>
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<UserMacro
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Name="ApiVersion"
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Value="1.0"
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/>
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<UserMacro
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Name="BaseWinBuildDef"
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Value="_WIN32_WINNT=0x0500"
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/>
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<UserMacro
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Name="BaseBuildDef"
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Value="$(BaseWinBuildDef)"
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/>
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<UserMacro
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Name="LibBuildDefines"
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Value="HAVE_CONFIG_H;CLUTTER_COMPILATION;COGL_ENABLE_EXPERIMENTAL_API;COGL_HAS_WIN32_SUPPORT;CLUTTER_ENABLE_EXPERIMENTAL_API"
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/>
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<UserMacro
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Name="DebugLibBuildDefines"
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Value="$(LibBuildDefines);_DEBUG;CLUTTER_ENABLE_DEBUG"
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/>
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<UserMacro
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Name="ReleaseLibBuildDefines"
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Value="$(LibBuildDefines);G_DISABLE_ASSERT;G_DISABLE_CHECKS;G_DISABLE_CAST_CHECKS"
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/>
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<UserMacro
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Name="ClutterBuildDefines"
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Value="$(BaseBuildDef);G_LOG_DOMAIN=\"Clutter\";CLUTTER_LOCALEDIR=\"../share/locale\";CLUTTER_SYSCONFDIR=\"../etc\""
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/>
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<UserMacro
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Name="ClutterDisableDeprecationWarnings"
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Value="CLUTTER_DISABLE_DEPRECATION_WARNINGS;GLIB_DISABLE_DEPRECATION_WARNINGS"
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/>
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<UserMacro
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Name="CallyTestDefs"
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Value="$(BaseWinBuildDef);PREFIXDIR=\"/some/dummy/dir\";$(ClutterDisableDeprecationWarnings)"
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/>
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<UserMacro
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Name="TestProgDef"
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Value="$(BaseBuildDef);TESTS_DATADIR=\"../share/clutter-$(ApiVersion)/data\""
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/>
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<UserMacro
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Name="TestPerfProgDef"
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Value="$(BaseBuildDef);TESTS_DATA_DIR=\"../share/clutter-$(ApiVersion)/data\";$(ClutterDisableDeprecationWarnings)"
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/>
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<UserMacro
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Name="DoConfigs"
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Value="
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if exist ..\..\..\clutter\config.h goto DONE_CONFIG_H

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copy ..\..\..\clutter\config.h.win32 ..\..\..\clutter\config.h

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:DONE_CONFIG_H

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if "$(ConfigurationName)" == "Release" goto DO_CLUTTER_CONFIG_WIN32

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if "$(ConfigurationName)" == "Debug" goto DO_CLUTTER_CONFIG_WIN32

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if exist ..\..\..\clutter\clutter.bld.GDK.win32 goto DONE_CLUTTER_CONFIG_H

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if exist clutter.bld.*.win32 del clutter.bld.*.win32

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copy ..\..\..\clutter\clutter-config.h.win32_GDK clutter.bld.GDK.win32

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copy ..\..\..\clutter\clutter-config.h.win32_GDK ..\..\..\clutter\clutter-config.h

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goto DONE_CLUTTER_CONFIG_H

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:DO_CLUTTER_CONFIG_WIN32

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if exist ..\..\..\clutter\clutter.bld.win32.win32 goto DONE_CLUTTER_CONFIG_H

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if exist clutter.bld.*.win32 del clutter.bld.*.win32

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copy ..\..\..\clutter\clutter-config.h.win32 clutter.bld.win32.win32

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copy ..\..\..\clutter\clutter-config.h.win32 ..\..\..\clutter\clutter-config.h

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:DONE_CLUTTER_CONFIG_H

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"
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/>
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<UserMacro
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Name="GenMarshalSrc"
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Value="
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if exist ..\..\..\clutter\clutter-marshal.h goto DONE_CLUTTER_MARSHAL_H

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cd ..\..\..\clutter

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$(GlibEtcInstallRoot)\bin\glib-genmarshal --prefix=_clutter_marshal --header clutter-marshal.list > clutter-marshal.h

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cd ..\build\win32\vs$(VSVer)

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:DONE_CLUTTER_MARSHAL_H

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if exist ..\..\..\clutter\clutter-marshal.c goto DONE_CLUTTER_MARSHAL_C

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cd ..\..\..\clutter

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echo #include "clutter-marshal.h" > clutter-marshal.c

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$(GlibEtcInstallRoot)\bin\glib-genmarshal --prefix=_clutter_marshal --body clutter-marshal.list >> clutter-marshal.c

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cd ..\build\win32\vs$(VSVer)

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:DONE_CLUTTER_MARSHAL_C

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"
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/>
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<UserMacro
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Name="GenEnumsSrc"
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Value="
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cd ..

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call gen-enums.bat $(GlibEtcInstallRoot)

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cd .\vs$(VSVer)

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"
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/>
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<UserMacro
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Name="ClutterDoInstall"
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Value="
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mkdir $(CopyDir)

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mkdir $(CopyDir)\bin

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mkdir $(CopyDir)\share\clutter-$(ApiVersion)\data

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copy $(SolutionDir)$(ConfigurationName)\$(PlatformName)\bin\*.dll $(CopyDir)\bin

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copy $(SolutionDir)$(ConfigurationName)\$(PlatformName)\bin\*.exe $(CopyDir)\bin

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copy ..\*.bat $(CopyDir)\bin

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copy ..\..\..\tests\data\*.png $(CopyDir)\share\clutter-$(ApiVersion)\data

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copy ..\..\..\tests\data\clutter-1.0.suppressions $(CopyDir)\share\clutter-$(ApiVersion)\data

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copy ..\..\..\tests\data\*.json $(CopyDir)\share\clutter-$(ApiVersion)\data

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mkdir $(CopyDir)\lib

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copy $(SolutionDir)$(ConfigurationName)\$(PlatformName)\bin\*-$(ApiVersion).lib $(CopyDir)\lib

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if exist clutter.bld.win32.win32 goto DO_INSTALL_COMMON_HEADERS

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mkdir $(CopyDir)\include\clutter-$(ApiVersion)\clutter\gdk

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copy ..\..\..\clutter\gdk\clutter-gdk.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\gdk

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:DO_INSTALL_COMMON_HEADERS

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mkdir $(CopyDir)\include\clutter-$(ApiVersion)\clutter\win32

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copy ..\..\..\clutter\clutter.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-actor-meta.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-actor.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-align-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-animatable.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-backend.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-bind-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-binding-pool.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-bin-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-blur-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-box-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-brightness-contrast-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-cairo.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-canvas.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-child-meta.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-click-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-clone.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-cogl-compat.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-color-static.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-color.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-colorize-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-config.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-content.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-container.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-deform-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-deprecated.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-desaturate-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-device-manager.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-drag-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-drop-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-enums.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-enum-types.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-event.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-feature.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-fixed-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-flow-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-gesture-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-grid-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-group.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-image.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-input-device.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-interval.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-layout-manager.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-layout-meta.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-list-model.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-keyframe-transition.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-keysyms.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-macros.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-main.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-marshal.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-model.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-offscreen-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-page-turn-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-paint-node.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-paint-nodes.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-pan-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-path-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-path.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-property-transition.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-rotate-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-script.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-scriptable.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-scroll-actor.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-settings.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-shader-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-shader-types.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-snap-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-stage.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-stage-manager.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-stage-window.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-swipe-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-table-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-tap-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-texture.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-text.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-text-buffer.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-timeline.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-transition.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-transition-group.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-types.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-units.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-version.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\clutter-zoom-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

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copy ..\..\..\clutter\win32\clutter-win32.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\win32

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mkdir $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

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copy ..\..\..\clutter\deprecated\clutter-actor.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

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copy ..\..\..\clutter\deprecated\clutter-alpha.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

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copy ..\..\..\clutter\deprecated\clutter-animatable.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

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copy ..\..\..\clutter\deprecated\clutter-animation.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

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copy ..\..\..\clutter\deprecated\clutter-animator.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

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copy ..\..\..\clutter\deprecated\clutter-backend.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

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copy ..\..\..\clutter\deprecated\clutter-behaviour.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

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copy ..\..\..\clutter\deprecated\clutter-behaviour-depth.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

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copy ..\..\..\clutter\deprecated\clutter-behaviour-ellipse.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

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copy ..\..\..\clutter\deprecated\clutter-behaviour-opacity.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

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copy ..\..\..\clutter\deprecated\clutter-behaviour-path.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

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copy ..\..\..\clutter\deprecated\clutter-behaviour-rotate.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

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copy ..\..\..\clutter\deprecated\clutter-behaviour-scale.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

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copy ..\..\..\clutter\deprecated\clutter-bin-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

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copy ..\..\..\clutter\deprecated\clutter-box.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

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copy ..\..\..\clutter\deprecated\clutter-cairo-texture.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

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copy ..\..\..\clutter\deprecated\clutter-container.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

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copy ..\..\..\clutter\deprecated\clutter-fixed.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

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copy ..\..\..\clutter\deprecated\clutter-frame-source.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

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copy ..\..\..\clutter\deprecated\clutter-group.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

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copy ..\..\..\clutter\deprecated\clutter-input-device.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

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copy ..\..\..\clutter\deprecated\clutter-keysyms.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

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copy ..\..\..\clutter\deprecated\clutter-main.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

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copy ..\..\..\clutter\deprecated\clutter-media.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

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copy ..\..\..\clutter\deprecated\clutter-rectangle.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

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copy ..\..\..\clutter\deprecated\clutter-score.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

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copy ..\..\..\clutter\deprecated\clutter-shader.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

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copy ..\..\..\clutter\deprecated\clutter-stage.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

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copy ..\..\..\clutter\deprecated\clutter-stage-manager.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

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copy ..\..\..\clutter\deprecated\clutter-state.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

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copy ..\..\..\clutter\deprecated\clutter-texture.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

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copy ..\..\..\clutter\deprecated\clutter-timeline.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

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copy ..\..\..\clutter\deprecated\clutter-timeout-pool.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

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copy ..\..\..\clutter\deprecated\clutter-util.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

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mkdir $(CopyDir)\include\clutter-$(ApiVersion)\cally

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copy ..\..\..\clutter\cally\cally-actor.h $(CopyDir)\include\clutter-$(ApiVersion)\cally

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copy ..\..\..\clutter\cally\cally-clone.h $(CopyDir)\include\clutter-$(ApiVersion)\cally

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copy ..\..\..\clutter\cally\cally-factory.h $(CopyDir)\include\clutter-$(ApiVersion)\cally

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copy ..\..\..\clutter\cally\cally-group.h $(CopyDir)\include\clutter-$(ApiVersion)\cally

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copy ..\..\..\clutter\cally\cally.h $(CopyDir)\include\clutter-$(ApiVersion)\cally

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copy ..\..\..\clutter\cally\cally-main.h $(CopyDir)\include\clutter-$(ApiVersion)\cally

|
|
copy ..\..\..\clutter\cally\cally-rectangle.h $(CopyDir)\include\clutter-$(ApiVersion)\cally

|
|
copy ..\..\..\clutter\cally\cally-root.h $(CopyDir)\include\clutter-$(ApiVersion)\cally

|
|
copy ..\..\..\clutter\cally\cally-stage.h $(CopyDir)\include\clutter-$(ApiVersion)\cally

|
|
copy ..\..\..\clutter\cally\cally-text.h $(CopyDir)\include\clutter-$(ApiVersion)\cally

|
|
copy ..\..\..\clutter\cally\cally-texture.h $(CopyDir)\include\clutter-$(ApiVersion)\cally

|
|
copy ..\..\..\clutter\cally\cally-util.h $(CopyDir)\include\clutter-$(ApiVersion)\cally

|
|
|
|
"
|
|
/>
|
|
<UserMacro
|
|
Name="ClutterDoInstallGDK"
|
|
Value="
|
|
mkdir $(CopyDir)\include\clutter-$(ApiVersion)\clutter\gdk

|
|
|
|
copy ..\..\..\clutter\gdk\clutter-gdk.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\gdk

|
|
"
|
|
/>
|
|
<UserMacro
|
|
Name="GenerateClutterDef"
|
|
Value="
|
|
echo EXPORTS > $(DefDir)\clutter.def

|
|
cl -EP -DHAVE_CAIRO -DCLUTTER_WINDOWING_WIN32 -DCLUTTER_ENABLE_EXPERIMENTAL_API ..\..\..\clutter\clutter.symbols >> $(DefDir)\clutter.def

|
|
"
|
|
/>
|
|
<UserMacro
|
|
Name="GenerateClutterGDKDef"
|
|
Value="
|
|
echo EXPORTS > $(DefDir)\clutter.def

|
|
cl -EP -DHAVE_CAIRO -DCLUTTER_WINDOWING_WIN32 -DCLUTTER_WINDOWING_GDK -DCLUTTER_ENABLE_EXPERIMENTAL_API ..\..\..\clutter\clutter.symbols >> $(DefDir)\clutter.def

|
|
"
|
|
/>
|
|
<UserMacro
|
|
Name="ClutterLibtoolCompatibleDllPrefix"
|
|
Value="lib"
|
|
/>
|
|
<UserMacro
|
|
Name="ClutterLibtoolCompatibleDllSuffix"
|
|
Value="-$(ApiVersion)-0"
|
|
/>
|
|
<UserMacro
|
|
Name="ClutterSeparateVSDllPrefix"
|
|
Value=""
|
|
/>
|
|
<UserMacro
|
|
Name="ClutterSeparateVSDllSuffix"
|
|
Value="-1-vs$(VSVer)"
|
|
/>
|
|
<!-- Change these two to GlibLibtoolCompatibleDllPrefix and
|
|
GlibLibtoolCompatibleDllSuffix if that is what you want -->
|
|
<UserMacro
|
|
Name="ClutterDllPrefix"
|
|
Value="$(ClutterSeparateVSDllPrefix)"
|
|
/>
|
|
<UserMacro
|
|
Name="ClutterDllSuffix"
|
|
Value="$(ClutterSeparateVSDllSuffix)"
|
|
/>
|
|
</VisualStudioPropertySheet>
|