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ef78104227
Don't use ugly "#undef CLUTTER_DISABLE_DEPRECATED" inside source code using deprecated symbols; we have the handy CLUTTER_COMPILATION define that we can use as part of the "disable deprecated" conditional.
52 lines
1.5 KiB
C
52 lines
1.5 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Matthew Allum <mallum@openedhand.com>
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*
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* Copyright (C) 2008 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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#ifndef __CLUTTER_FRAME_SOURCE_H__
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#define __CLUTTER_FRAME_SOURCE_H__
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#include <glib.h>
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G_BEGIN_DECLS
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#if !defined(CLUTTER_DISABLE_DEPRECATED) || defined(CLUTTER_COMPILATION)
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guint clutter_frame_source_add (guint fps,
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GSourceFunc func,
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gpointer data);
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guint clutter_frame_source_add_full (gint priority,
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guint fps,
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GSourceFunc func,
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gpointer data,
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GDestroyNotify notify);
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#endif /* CLUTTER_DISABLE_DEPRECATED */
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G_END_DECLS
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#endif /* __CLUTTER_FRAME_SOURCE_H__ */
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