mutter/gl/cogl-context.h

96 lines
3.5 KiB
C

/*
* Clutter COGL
*
* A basic GL/GLES Abstraction/Utility Layer
*
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2007 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifndef __COGL_CONTEXT_H
#define __COGL_CONTEXT_H
#include "cogl-primitives.h"
typedef struct
{
/* Features cache */
CoglFeatureFlags feature_flags;
gboolean features_cached;
/* Enable cache */
gulong enable_flags;
guint8 color_alpha;
/* Primitives */
CoglFixedVec2 path_start;
CoglFixedVec2 path_pen;
CoglFloatVec2 *path_nodes;
guint path_nodes_cap;
guint path_nodes_size;
CoglFixedVec2 path_nodes_min;
CoglFixedVec2 path_nodes_max;
/* Textures */
GArray *texture_handles;
/* Framebuffer objects */
GArray *fbo_handles;
CoglBufferTarget draw_buffer;
/* Relying on glext.h to define these */
PFNGLGENRENDERBUFFERSEXTPROC pf_glGenRenderbuffersEXT;
PFNGLBINDRENDERBUFFEREXTPROC pf_glBindRenderbufferEXT;
PFNGLRENDERBUFFERSTORAGEEXTPROC pf_glRenderbufferStorageEXT;
PFNGLGENFRAMEBUFFERSEXTPROC pf_glGenFramebuffersEXT;
PFNGLBINDFRAMEBUFFEREXTPROC pf_glBindFramebufferEXT;
PFNGLFRAMEBUFFERTEXTURE2DEXTPROC pf_glFramebufferTexture2DEXT;
PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC pf_glFramebufferRenderbufferEXT;
PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC pf_glCheckFramebufferStatusEXT;
PFNGLDELETEFRAMEBUFFERSEXTPROC pf_glDeleteFramebuffersEXT;
PFNGLBLITFRAMEBUFFEREXTPROC pf_glBlitFramebufferEXT;
PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC pf_glRenderbufferStorageMultisampleEXT;
PFNGLCREATEPROGRAMOBJECTARBPROC pf_glCreateProgramObjectARB;
PFNGLCREATESHADEROBJECTARBPROC pf_glCreateShaderObjectARB;
PFNGLSHADERSOURCEARBPROC pf_glShaderSourceARB;
PFNGLCOMPILESHADERARBPROC pf_glCompileShaderARB;
PFNGLATTACHOBJECTARBPROC pf_glAttachObjectARB;
PFNGLLINKPROGRAMARBPROC pf_glLinkProgramARB;
PFNGLUSEPROGRAMOBJECTARBPROC pf_glUseProgramObjectARB;
PFNGLGETUNIFORMLOCATIONARBPROC pf_glGetUniformLocationARB;
PFNGLDELETEOBJECTARBPROC pf_glDeleteObjectARB;
PFNGLGETINFOLOGARBPROC pf_glGetInfoLogARB;
PFNGLGETOBJECTPARAMETERIVARBPROC pf_glGetObjectParameterivARB;
PFNGLUNIFORM1FARBPROC pf_glUniform1fARB;
} CoglContext;
CoglContext *
_cogl_context_get_default ();
/* Obtains the context and returns retval if NULL */
#define _COGL_GET_CONTEXT(ctxvar, retval) \
CoglContext *ctxvar = _cogl_context_get_default (); \
if (ctxvar == NULL) return retval;
#define NO_RETVAL
#endif /* __COGL_CONTEXT_H */