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* clutter/clutter-actor.c: * clutter/clutter-actor.h: * clutter/clutter-group.c: * clutter/clutter-main.c: * clutter/clutter-stage.c: * tests/test-events.c: Parent Actors no longer need to be set reactive for reactive children to get events. Also makes groups now pickable. (#597, #423) * clutter/clutter-texture.c: Handle case when 1x1 tiled texture is created, falling 'back' to being non tiled. (#596) * clutter/eglx/clutter-backend-egl.c: Call EglTerminate on backend shutdown.