mirror of
https://github.com/brl/mutter.git
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9a1f1df83f
This re-works the SDL integration api to simplify the integration for application developers and also allow Cogl to know when the application is about to go idle waiting for events so it can perform idle book-keeping work. Reviewed-by: Neil Roberts <neil@linux.intel.com>
148 lines
3.8 KiB
C
148 lines
3.8 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2008,2009 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#ifndef __COGL_H__
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#define __COGL_H__
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#include <glib.h>
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#define __COGL_H_INSIDE__
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#ifdef COGL_ENABLE_EXPERIMENTAL_2_0_API
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#ifndef COGL_ENABLE_EXPERIMENTAL_API
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#define COGL_ENABLE_EXPERIMENTAL_API
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#endif
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#endif
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/* We currently keep gtype integration delimited in case we eventually
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* want to split it out into a separate utility library when Cogl
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* becomes a standalone project. (like cairo-gobject.so)
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*/
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#define _COGL_SUPPORTS_GTYPE_INTEGRATION
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/*
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* API common to the 1.x and 2.0 api...
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*/
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#include <cogl/cogl-defines.h>
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#include <cogl/cogl-object.h>
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#include <cogl/cogl1-context.h>
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#include <cogl/cogl-bitmap.h>
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#include <cogl/cogl-color.h>
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#include <cogl/cogl-matrix.h>
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#include <cogl/cogl-offscreen.h>
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#include <cogl/cogl-primitives.h>
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#include <cogl/cogl-texture.h>
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#include <cogl/cogl-types.h>
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/*
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* 1.x only api...
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*/
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#ifndef COGL_ENABLE_EXPERIMENTAL_2_0_API
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#include <cogl/cogl-path.h>
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#include <cogl/cogl-clip-state.h>
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#include <cogl/cogl-vertex-buffer.h>
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#include <cogl/cogl-enum-types.h>
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#include <cogl/cogl-fixed.h>
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#include <cogl/cogl-material-compat.h>
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#include <cogl/cogl-shader.h>
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#endif
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/*
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* 2.0 api that's compatible with the 1.x api...
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*/
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#if defined (COGL_ENABLE_EXPERIMENTAL_API)
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#include <cogl/cogl-swap-chain.h>
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#include <cogl/cogl-renderer.h>
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#include <cogl/cogl-display.h>
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#include <cogl/cogl-context.h>
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#include <cogl/cogl-buffer.h>
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#include <cogl/cogl-pixel-buffer.h>
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#include <cogl/cogl-vector.h>
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#include <cogl/cogl-euler.h>
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#include <cogl/cogl-quaternion.h>
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#include <cogl/cogl-texture-2d.h>
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#include <cogl/cogl-texture-rectangle.h>
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#include <cogl/cogl-texture-3d.h>
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#include <cogl/cogl-texture-2d-sliced.h>
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#include <cogl/cogl-sub-texture.h>
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#include <cogl/cogl-meta-texture.h>
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#include <cogl/cogl-primitive-texture.h>
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#include <cogl/cogl-index-buffer.h>
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#include <cogl/cogl-attribute-buffer.h>
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#include <cogl/cogl-indices.h>
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#include <cogl/cogl-attribute.h>
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#include <cogl/cogl-primitive.h>
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#include <cogl/cogl-depth-state.h>
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#include <cogl/cogl-pipeline.h>
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#include <cogl/cogl-pipeline-state.h>
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#include <cogl/cogl-pipeline-layer-state.h>
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#include <cogl/cogl-snippet.h>
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#include <cogl/cogl-framebuffer.h>
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#include <cogl/cogl-onscreen.h>
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#include <cogl/cogl-poll.h>
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#if defined (COGL_HAS_EGL_PLATFORM_KMS_SUPPORT)
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#include <cogl/cogl-kms-renderer.h>
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#include <cogl/cogl-kms-display.h>
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#endif
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#if COGL_HAS_WIN32_SUPPORT
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#include <cogl/cogl-win32-renderer.h>
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#endif
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#ifdef COGL_HAS_GLIB_SUPPORT
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#include <cogl/cogl-glib-source.h>
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#endif
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/* XXX: This will definitly go away once all the Clutter winsys
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* code has been migrated down into Cogl! */
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#include <cogl/cogl-clutter.h>
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#endif
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#ifdef COGL_HAS_SDL_SUPPORT
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#include <cogl/cogl-sdl.h>
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#endif
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/*
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* 2.0 only api...
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*/
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#ifdef COGL_ENABLE_EXPERIMENTAL_2_0_API
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#include <cogl/cogl2-path.h>
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/* This header will be removed in Cogl 1.12 */
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#include <cogl/cogl2-compatibility.h>
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#endif
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/*
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* API deprecations
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*/
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#include <cogl/cogl-deprecated.h>
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/**
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* SECTION:cogl
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* @short_description: General purpose API
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*
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* General utility functions for COGL.
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*/
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#undef __COGL_H_INSIDE__
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#endif /* __COGL_H__ */
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