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806d5939e3
Instead of having all structures in one huge headers, move them in the appropriate place, and create one header for surface state. https://bugzilla.gnome.org/show_bug.cgi?id=707128
69 lines
2.0 KiB
C
69 lines
2.0 KiB
C
/*
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* Wayland Support
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*
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* Copyright (C) 2012 Intel Corporation
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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* 02111-1307, USA.
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*/
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#include <config.h>
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#include <clutter/clutter.h>
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#include <gdk-pixbuf/gdk-pixbuf.h>
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#include <cogl/cogl-wayland-server.h>
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#include "meta-wayland-stage.h"
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#include "meta-wayland-private.h"
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#include "meta/meta-window-actor.h"
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#include "meta/meta-shaped-texture.h"
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#include "meta-cursor-tracker-private.h"
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G_DEFINE_TYPE (MetaWaylandStage, meta_wayland_stage, CLUTTER_TYPE_STAGE);
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static void
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meta_wayland_stage_paint (ClutterActor *actor)
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{
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MetaWaylandCompositor *compositor;
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CLUTTER_ACTOR_CLASS (meta_wayland_stage_parent_class)->paint (actor);
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compositor = meta_wayland_compositor_get_default ();
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if (compositor->seat->cursor_tracker)
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meta_cursor_tracker_paint (compositor->seat->cursor_tracker);
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}
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static void
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meta_wayland_stage_class_init (MetaWaylandStageClass *klass)
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{
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ClutterActorClass *actor_class = (ClutterActorClass *) klass;
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actor_class->paint = meta_wayland_stage_paint;
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}
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static void
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meta_wayland_stage_init (MetaWaylandStage *self)
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{
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clutter_stage_set_user_resizable (CLUTTER_STAGE (self), FALSE);
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}
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ClutterActor *
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meta_wayland_stage_new (void)
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{
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return g_object_new (META_WAYLAND_TYPE_STAGE,
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"cursor-visible", FALSE,
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NULL);
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}
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