mirror of
https://github.com/brl/mutter.git
synced 2024-11-30 03:50:47 -05:00
211 lines
11 KiB
C
211 lines
11 KiB
C
/*
|
|
* Clutter.
|
|
*
|
|
* An OpenGL based 'interactive canvas' library.
|
|
*
|
|
* Copyright (C) 2008 Intel Corporation.
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
* Author:
|
|
* Emmanuele Bassi <ebassi@linux.intel.com>
|
|
*/
|
|
|
|
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
|
#error "Only <clutter/clutter.h> can be included directly."
|
|
#endif
|
|
|
|
#ifndef __CLUTTER_ANIMATION_H__
|
|
#define __CLUTTER_ANIMATION_H__
|
|
|
|
#include <clutter/clutter-types.h>
|
|
|
|
G_BEGIN_DECLS
|
|
|
|
#define CLUTTER_TYPE_ANIMATION (clutter_animation_get_type ())
|
|
#define CLUTTER_ANIMATION(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ANIMATION, ClutterAnimation))
|
|
#define CLUTTER_IS_ANIMATION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ANIMATION))
|
|
#define CLUTTER_ANIMATION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_ANIMATION, ClutterAnimationClass))
|
|
#define CLUTTER_IS_ANIMATION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_ANIMATION))
|
|
#define CLUTTER_ANIMATION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_ANIMATION, ClutterAnimationClass))
|
|
|
|
typedef struct _ClutterAnimationPrivate ClutterAnimationPrivate;
|
|
typedef struct _ClutterAnimationClass ClutterAnimationClass;
|
|
|
|
/**
|
|
* ClutterAnimation:
|
|
*
|
|
* The #ClutterAnimation structure contains only private data and should
|
|
* be accessed using the provided functions.
|
|
*
|
|
* Since: 1.0
|
|
*
|
|
* Deprecated: 1.12: Use the implicit animation on #ClutterActor
|
|
*/
|
|
struct _ClutterAnimation
|
|
{
|
|
/*< private >*/
|
|
GObject parent_instance;
|
|
|
|
ClutterAnimationPrivate *priv;
|
|
};
|
|
|
|
/**
|
|
* ClutterAnimationClass:
|
|
* @started: class handler for the #ClutterAnimation::started signal
|
|
* @completed: class handler for the #ClutterAnimation::completed signal
|
|
*
|
|
* The #ClutterAnimationClass structure contains only private data and
|
|
* should be accessed using the provided functions.
|
|
*
|
|
* Since: 1.0
|
|
*
|
|
* Deprecated: 1.12: Use the implicit animation on #ClutterActor
|
|
*/
|
|
struct _ClutterAnimationClass
|
|
{
|
|
/*< private >*/
|
|
GObjectClass parent_class;
|
|
|
|
/*< public >*/
|
|
void (* started) (ClutterAnimation *animation);
|
|
void (* completed) (ClutterAnimation *animation);
|
|
|
|
/*< private >*/
|
|
/* padding for future expansion */
|
|
void (*_clutter_reserved1) (void);
|
|
void (*_clutter_reserved2) (void);
|
|
void (*_clutter_reserved3) (void);
|
|
void (*_clutter_reserved4) (void);
|
|
void (*_clutter_reserved5) (void);
|
|
void (*_clutter_reserved6) (void);
|
|
void (*_clutter_reserved7) (void);
|
|
void (*_clutter_reserved8) (void);
|
|
};
|
|
|
|
CLUTTER_DEPRECATED_IN_1_12
|
|
GType clutter_animation_get_type (void) G_GNUC_CONST;
|
|
|
|
CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_property_transition_new)
|
|
ClutterAnimation * clutter_animation_new (void);
|
|
|
|
CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_transition_set_animatable)
|
|
void clutter_animation_set_object (ClutterAnimation *animation,
|
|
GObject *object);
|
|
CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_transition_get_animatable)
|
|
GObject * clutter_animation_get_object (ClutterAnimation *animation);
|
|
CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_timeline_set_progress_mode)
|
|
void clutter_animation_set_mode (ClutterAnimation *animation,
|
|
gulong mode);
|
|
CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_timeline_get_progress_mode)
|
|
gulong clutter_animation_get_mode (ClutterAnimation *animation);
|
|
CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_timeline_set_duration)
|
|
void clutter_animation_set_duration (ClutterAnimation *animation,
|
|
guint msecs);
|
|
CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_timeline_get_duration)
|
|
guint clutter_animation_get_duration (ClutterAnimation *animation);
|
|
CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_timeline_set_repeat_count)
|
|
void clutter_animation_set_loop (ClutterAnimation *animation,
|
|
gboolean loop);
|
|
CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_timeline_get_repeat_count)
|
|
gboolean clutter_animation_get_loop (ClutterAnimation *animation);
|
|
CLUTTER_DEPRECATED_IN_1_12
|
|
void clutter_animation_set_timeline (ClutterAnimation *animation,
|
|
ClutterTimeline *timeline);
|
|
CLUTTER_DEPRECATED_IN_1_12
|
|
ClutterTimeline * clutter_animation_get_timeline (ClutterAnimation *animation);
|
|
CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_animation_set_timeline)
|
|
void clutter_animation_set_alpha (ClutterAnimation *animation,
|
|
ClutterAlpha *alpha);
|
|
CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_animation_get_timeline)
|
|
ClutterAlpha * clutter_animation_get_alpha (ClutterAnimation *animation);
|
|
CLUTTER_DEPRECATED_IN_1_12
|
|
ClutterAnimation * clutter_animation_bind (ClutterAnimation *animation,
|
|
const gchar *property_name,
|
|
const GValue *final);
|
|
CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_transition_set_interval)
|
|
ClutterAnimation * clutter_animation_bind_interval (ClutterAnimation *animation,
|
|
const gchar *property_name,
|
|
ClutterInterval *interval);
|
|
CLUTTER_DEPRECATED_IN_1_12
|
|
gboolean clutter_animation_has_property (ClutterAnimation *animation,
|
|
const gchar *property_name);
|
|
CLUTTER_DEPRECATED_IN_1_12
|
|
ClutterAnimation * clutter_animation_update (ClutterAnimation *animation,
|
|
const gchar *property_name,
|
|
const GValue *final);
|
|
CLUTTER_DEPRECATED_IN_1_12
|
|
void clutter_animation_update_interval (ClutterAnimation *animation,
|
|
const gchar *property_name,
|
|
ClutterInterval *interval);
|
|
CLUTTER_DEPRECATED_IN_1_12
|
|
void clutter_animation_unbind_property (ClutterAnimation *animation,
|
|
const gchar *property_name);
|
|
CLUTTER_DEPRECATED_IN_1_12
|
|
ClutterInterval * clutter_animation_get_interval (ClutterAnimation *animation,
|
|
const gchar *property_name);
|
|
CLUTTER_DEPRECATED_IN_1_12
|
|
void clutter_animation_completed (ClutterAnimation *animation);
|
|
|
|
/*
|
|
* ClutterActor API
|
|
*/
|
|
|
|
CLUTTER_DEPRECATED_IN_1_12
|
|
ClutterAnimation * clutter_actor_animate (ClutterActor *actor,
|
|
gulong mode,
|
|
guint duration,
|
|
const gchar *first_property_name,
|
|
...) G_GNUC_NULL_TERMINATED;
|
|
CLUTTER_DEPRECATED_IN_1_12
|
|
ClutterAnimation * clutter_actor_animate_with_timeline (ClutterActor *actor,
|
|
gulong mode,
|
|
ClutterTimeline *timeline,
|
|
const gchar *first_property_name,
|
|
...) G_GNUC_NULL_TERMINATED;
|
|
CLUTTER_DEPRECATED_IN_1_12
|
|
ClutterAnimation * clutter_actor_animatev (ClutterActor *actor,
|
|
gulong mode,
|
|
guint duration,
|
|
gint n_properties,
|
|
const gchar * const properties[],
|
|
const GValue *values);
|
|
CLUTTER_DEPRECATED_IN_1_12
|
|
ClutterAnimation * clutter_actor_animate_with_timelinev (ClutterActor *actor,
|
|
gulong mode,
|
|
ClutterTimeline *timeline,
|
|
gint n_properties,
|
|
const gchar * const properties[],
|
|
const GValue *values);
|
|
CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_animate_with_timeline)
|
|
ClutterAnimation * clutter_actor_animate_with_alpha (ClutterActor *actor,
|
|
ClutterAlpha *alpha,
|
|
const gchar *first_property_name,
|
|
...) G_GNUC_NULL_TERMINATED;
|
|
CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_animate_with_timelinev)
|
|
ClutterAnimation * clutter_actor_animate_with_alphav (ClutterActor *actor,
|
|
ClutterAlpha *alpha,
|
|
gint n_properties,
|
|
const gchar * const properties[],
|
|
const GValue *values);
|
|
|
|
CLUTTER_DEPRECATED_IN_1_12
|
|
ClutterAnimation * clutter_actor_get_animation (ClutterActor *actor);
|
|
CLUTTER_DEPRECATED_IN_1_12
|
|
void clutter_actor_detach_animation (ClutterActor *actor);
|
|
|
|
G_END_DECLS
|
|
|
|
#endif /* __CLUTTER_ANIMATION_DEPRECATED_H__ */
|