mutter/cogl/winsys
Robert Bragg dc7383b714 Add a vtable of indirection to the winsys code
So that we can dynamically select what winsys backend to use at runtime
we need to have some indirection to how code accesses the winsys instead
of simply calling _cogl_winsys* functions that would collide if we
wanted to compile more than one backend into Cogl.
2011-05-05 14:46:01 +01:00
..
cogl-texture-pixmap-x11-private.h texture-pixmap-x11: Move GLX code to cogl-winsys-glx.c 2011-05-05 14:46:01 +01:00
cogl-texture-pixmap-x11.c Add a vtable of indirection to the winsys code 2011-05-05 14:46:01 +01:00
cogl-texture-pixmap-x11.h
cogl-winsys-egl-feature-functions.h Moves all EGL code down from Clutter to Cogl 2011-05-05 14:46:01 +01:00
cogl-winsys-egl.c Add a vtable of indirection to the winsys code 2011-05-05 14:46:01 +01:00
cogl-winsys-glx-feature-functions.h Moves all GLX code down from Clutter to Cogl 2011-04-11 17:54:36 +01:00
cogl-winsys-glx.c Add a vtable of indirection to the winsys code 2011-05-05 14:46:01 +01:00
cogl-winsys-osx.c rename winsys files to be more consistent 2011-04-11 17:54:35 +01:00
cogl-winsys-private.h Add a vtable of indirection to the winsys code 2011-05-05 14:46:01 +01:00
cogl-winsys-sdl.c rename winsys files to be more consistent 2011-04-11 17:54:35 +01:00
cogl-winsys-stub.c cogl-winsys-stub: Remove _cogl_winsys_has_feature 2011-04-20 18:43:02 +01:00
cogl-winsys-win32.c rename winsys files to be more consistent 2011-04-11 17:54:35 +01:00
cogl-winsys.c cogl-winsys: Move _cogl_winsys_has_feature to cogl-winsys.c 2011-04-20 18:20:20 +01:00