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* clutter/cogl/gl/cogl-defines.h.in: * clutter/cogl/gl/cogl-context.h: * clutter/cogl/common/cogl-mesh.c: Rename the glBufferDataSub function to glBufferSubData. When calling glXGetProcAddress with the former Mesa returns a stub dispatch function which will segfault if you try to use it. With NVIDIA it returns NULL so _cogl_features_init decides the card doesn't have VBO support. |
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.. | ||
cogl-bitmap-fallback.c | ||
cogl-bitmap-pixbuf.c | ||
cogl-bitmap.c | ||
cogl-bitmap.h | ||
cogl-clip-stack.c | ||
cogl-clip-stack.h | ||
cogl-color.c | ||
cogl-fixed.c | ||
cogl-handle.h | ||
cogl-mesh-private.h | ||
cogl-mesh.c | ||
cogl-primitives.c | ||
cogl-primitives.h | ||
cogl-util.c | ||
cogl-util.h | ||
Makefile.am | ||
stb_image.c |