mutter/cogl/cogl/cogl-index-buffer.h

94 lines
2.6 KiB
C

/*
* Cogl
*
* A Low Level GPU Graphics and Utilities API
*
* Copyright (C) 2010 Intel Corporation.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*
*
* Authors:
* Robert Bragg <robert@linux.intel.com>
*/
#pragma once
#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
#error "Only <cogl/cogl.h> can be included directly."
#endif
#include "cogl/cogl-context.h"
#include <glib-object.h>
G_BEGIN_DECLS
/**
* SECTION:cogl-index-buffer
* @short_description: Functions for creating and manipulating vertex
* indices.
*
* FIXME
*/
#define COGL_INDEX_BUFFER(buffer) ((CoglIndexBuffer*) buffer)
typedef struct _CoglIndexBuffer CoglIndexBuffer;
/**
* cogl_index_buffer_get_gtype:
*
* Returns: a #GType that can be used with the GLib type system.
*/
COGL_EXPORT GType cogl_index_buffer_get_gtype (void);
/**
* cogl_index_buffer_new:
* @context: A #CoglContext
* @bytes: The number of bytes to allocate for vertex attribute data.
*
* Declares a new #CoglIndexBuffer of @size bytes to contain vertex
* indices. Once declared, data can be set using
* cogl_buffer_set_data() or by mapping it into the application's
* address space using cogl_buffer_map().
*
* Return value: (transfer full): A newly allocated #CoglIndexBuffer
*/
COGL_EXPORT CoglIndexBuffer *
cogl_index_buffer_new (CoglContext *context,
size_t bytes);
/**
* cogl_is_index_buffer:
* @object: A #CoglObject
*
* Gets whether the given object references a #CoglIndexBuffer.
*
* Returns: %TRUE if the @object references a #CoglIndexBuffer,
* %FALSE otherwise
*/
COGL_EXPORT gboolean
cogl_is_index_buffer (void *object);
G_END_DECLS