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Jasper St. Pierre
dc0437a5b5
surface-actor-wayland: Pass in a CoglTexture, as well
This makes it so that MetaSurfaceActorWayland is effectively just a wrapper actor around MetaShapedTexture with some extra scaling. I think the MetaSurfaceActor subclassing was a bad idea -- we really should have these abstractions in much higher levels in the stack than the compositor.
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