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010d16f647
This makes it possible to integrate existing GLES2 code with applications using Cogl as the rendering api. Currently all GLES2 usage is handled with separate GLES2 contexts to ensure that GLES2 api usage doesn't interfere with Cogl's own use of OpenGL[ES]. The api has been designed though so we can provide tighter integration later. The api would allow us to support GLES2 virtualized on top of an OpenGL/GLX driver as well as GLES2 virtualized on the core rendering api of Cogl itself. Virtualizing the GLES2 support on Cogl will allow us to take advantage of Cogl debugging facilities as well as let us optimize the cost of allocating multiple GLES2 contexts and switching between them which can both be very expensive with many drivers. As as a side effect of this patch Cogl can also now be used as a portable window system binding API for GLES2 as an alternative to EGL. Parts of this patch are based on work done by Tomeu Vizoso <tomeu.vizoso@collabora.com> who did the first iteration of adding GLES2 API support to Cogl so that WebGL support could be added to webkit-clutter. This patch adds a very minimal cogl-gles2-context example that shows how to create a gles2 context, clear the screen to a random color and also draw a triangle with the cogl api. Reviewed-by: Neil Roberts <neil@linux.intel.com> (cherry picked from commit 4bb6eff3dbd50d8fef7d6bdbed55c5aaa70036a8)
759 lines
23 KiB
C
759 lines
23 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2011 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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*
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* Authors:
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* Robert Bragg <robert@linux.intel.com>
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* Neil Roberts <neil@linux.intel.com>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <X11/Xlib.h>
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#include "cogl-winsys-egl-x11-private.h"
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#include "cogl-winsys-egl-private.h"
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#include "cogl-xlib-renderer-private.h"
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#include "cogl-xlib-renderer.h"
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#include "cogl-framebuffer-private.h"
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#include "cogl-onscreen-private.h"
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#include "cogl-display-private.h"
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#include "cogl-renderer-private.h"
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#include "cogl-texture-pixmap-x11-private.h"
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#include "cogl-texture-2d-private.h"
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#define COGL_ONSCREEN_X11_EVENT_MASK StructureNotifyMask
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static const CoglWinsysEGLVtable _cogl_winsys_egl_vtable;
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typedef struct _CoglDisplayXlib
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{
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Window dummy_xwin;
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} CoglDisplayXlib;
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typedef struct _CoglOnscreenXlib
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{
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Window xwin;
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CoglBool is_foreign_xwin;
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} CoglOnscreenXlib;
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#ifdef EGL_KHR_image_pixmap
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typedef struct _CoglTexturePixmapEGL
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{
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EGLImageKHR image;
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CoglTexture *texture;
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} CoglTexturePixmapEGL;
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#endif
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static CoglOnscreen *
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find_onscreen_for_xid (CoglContext *context, uint32_t xid)
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{
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GList *l;
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for (l = context->framebuffers; l; l = l->next)
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{
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CoglFramebuffer *framebuffer = l->data;
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CoglOnscreenEGL *egl_onscreen;
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CoglOnscreenXlib *xlib_onscreen;
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if (!framebuffer->type == COGL_FRAMEBUFFER_TYPE_ONSCREEN)
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continue;
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egl_onscreen = COGL_ONSCREEN (framebuffer)->winsys;
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xlib_onscreen = egl_onscreen->platform;
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if (xlib_onscreen->xwin == (Window)xid)
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return COGL_ONSCREEN (framebuffer);
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}
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return NULL;
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}
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static CoglFilterReturn
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event_filter_cb (XEvent *xevent, void *data)
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{
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CoglContext *context = data;
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if (xevent->type == ConfigureNotify)
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{
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CoglOnscreen *onscreen =
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find_onscreen_for_xid (context, xevent->xconfigure.window);
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if (onscreen)
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{
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CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
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_cogl_framebuffer_winsys_update_size (framebuffer,
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xevent->xconfigure.width,
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xevent->xconfigure.height);
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}
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}
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return COGL_FILTER_CONTINUE;
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}
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static XVisualInfo *
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get_visual_info (CoglDisplay *display, EGLConfig egl_config)
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{
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CoglXlibRenderer *xlib_renderer =
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_cogl_xlib_renderer_get_data (display->renderer);
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CoglRendererEGL *egl_renderer = display->renderer->winsys;
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XVisualInfo visinfo_template;
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int template_mask = 0;
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XVisualInfo *visinfo = NULL;
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int visinfos_count;
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EGLint visualid, red_size, green_size, blue_size, alpha_size;
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eglGetConfigAttrib (egl_renderer->edpy, egl_config,
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EGL_NATIVE_VISUAL_ID, &visualid);
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if (visualid != 0)
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{
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visinfo_template.visualid = visualid;
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template_mask |= VisualIDMask;
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}
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else
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{
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/* some EGL drivers don't implement the EGL_NATIVE_VISUAL_ID
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* attribute, so attempt to find the closest match. */
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eglGetConfigAttrib (egl_renderer->edpy, egl_config,
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EGL_RED_SIZE, &red_size);
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eglGetConfigAttrib (egl_renderer->edpy, egl_config,
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EGL_GREEN_SIZE, &green_size);
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eglGetConfigAttrib (egl_renderer->edpy, egl_config,
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EGL_BLUE_SIZE, &blue_size);
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eglGetConfigAttrib (egl_renderer->edpy, egl_config,
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EGL_ALPHA_SIZE, &alpha_size);
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visinfo_template.depth = red_size + green_size + blue_size + alpha_size;
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template_mask |= VisualDepthMask;
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visinfo_template.screen = DefaultScreen (xlib_renderer->xdpy);
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template_mask |= VisualScreenMask;
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}
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visinfo = XGetVisualInfo (xlib_renderer->xdpy,
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template_mask,
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&visinfo_template,
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&visinfos_count);
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return visinfo;
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}
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static void
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_cogl_winsys_renderer_disconnect (CoglRenderer *renderer)
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{
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CoglRendererEGL *egl_renderer = renderer->winsys;
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_cogl_xlib_renderer_disconnect (renderer);
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eglTerminate (egl_renderer->edpy);
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g_slice_free (CoglRendererEGL, egl_renderer);
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}
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static CoglBool
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_cogl_winsys_renderer_connect (CoglRenderer *renderer,
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GError **error)
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{
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CoglRendererEGL *egl_renderer;
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CoglXlibRenderer *xlib_renderer;
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renderer->winsys = g_slice_new0 (CoglRendererEGL);
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egl_renderer = renderer->winsys;
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xlib_renderer = _cogl_xlib_renderer_get_data (renderer);
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egl_renderer->platform_vtable = &_cogl_winsys_egl_vtable;
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if (!_cogl_xlib_renderer_connect (renderer, error))
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goto error;
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egl_renderer->edpy =
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eglGetDisplay ((NativeDisplayType) xlib_renderer->xdpy);
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if (!_cogl_winsys_egl_renderer_connect_common (renderer, error))
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goto error;
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return TRUE;
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error:
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_cogl_winsys_renderer_disconnect (renderer);
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return FALSE;
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}
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static CoglBool
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_cogl_winsys_egl_display_setup (CoglDisplay *display,
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GError **error)
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{
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CoglDisplayEGL *egl_display = display->winsys;
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CoglDisplayXlib *xlib_display;
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xlib_display = g_slice_new0 (CoglDisplayXlib);
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egl_display->platform = xlib_display;
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return TRUE;
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}
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static void
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_cogl_winsys_egl_display_destroy (CoglDisplay *display)
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{
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CoglDisplayEGL *egl_display = display->winsys;
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g_slice_free (CoglDisplayXlib, egl_display->platform);
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}
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static CoglBool
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_cogl_winsys_egl_context_init (CoglContext *context,
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GError **error)
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{
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cogl_xlib_renderer_add_filter (context->display->renderer,
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event_filter_cb,
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context);
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context->feature_flags |= COGL_FEATURE_ONSCREEN_MULTIPLE;
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COGL_FLAGS_SET (context->features,
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COGL_FEATURE_ID_ONSCREEN_MULTIPLE, TRUE);
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COGL_FLAGS_SET (context->winsys_features,
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COGL_WINSYS_FEATURE_MULTIPLE_ONSCREEN,
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TRUE);
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return TRUE;
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}
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static void
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_cogl_winsys_egl_context_deinit (CoglContext *context)
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{
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cogl_xlib_renderer_remove_filter (context->display->renderer,
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event_filter_cb,
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context);
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}
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static CoglBool
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_cogl_winsys_egl_onscreen_init (CoglOnscreen *onscreen,
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EGLConfig egl_config,
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GError **error)
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{
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CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
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CoglContext *context = framebuffer->context;
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CoglDisplay *display = context->display;
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CoglRenderer *renderer = display->renderer;
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CoglRendererEGL *egl_renderer = renderer->winsys;
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CoglXlibRenderer *xlib_renderer =
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_cogl_xlib_renderer_get_data (renderer);
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CoglOnscreenXlib *xlib_onscreen;
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CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
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Window xwin;
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/* FIXME: We need to explicitly Select for ConfigureNotify events.
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* For foreign windows we need to be careful not to mess up any
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* existing event mask.
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* We need to document that for windows we create then toolkits
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* must be careful not to clear event mask bits that we select.
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*/
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/* XXX: Note we ignore the user's original width/height when
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* given a foreign X window. */
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if (onscreen->foreign_xid)
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{
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Status status;
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CoglXlibTrapState state;
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XWindowAttributes attr;
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int xerror;
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xwin = onscreen->foreign_xid;
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_cogl_xlib_renderer_trap_errors (display->renderer, &state);
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status = XGetWindowAttributes (xlib_renderer->xdpy, xwin, &attr);
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xerror = _cogl_xlib_renderer_untrap_errors (display->renderer,
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&state);
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if (status == 0 || xerror)
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{
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char message[1000];
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XGetErrorText (xlib_renderer->xdpy, xerror,
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message, sizeof (message));
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g_set_error (error, COGL_WINSYS_ERROR,
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COGL_WINSYS_ERROR_CREATE_ONSCREEN,
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"Unable to query geometry of foreign "
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"xid 0x%08lX: %s",
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xwin, message);
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return FALSE;
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}
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_cogl_framebuffer_winsys_update_size (framebuffer,
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attr.width, attr.height);
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/* Make sure the app selects for the events we require... */
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onscreen->foreign_update_mask_callback (onscreen,
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COGL_ONSCREEN_X11_EVENT_MASK,
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onscreen->
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foreign_update_mask_data);
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}
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else
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{
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int width;
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int height;
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CoglXlibTrapState state;
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XVisualInfo *xvisinfo;
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XSetWindowAttributes xattr;
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unsigned long mask;
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int xerror;
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width = cogl_framebuffer_get_width (framebuffer);
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height = cogl_framebuffer_get_height (framebuffer);
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_cogl_xlib_renderer_trap_errors (display->renderer, &state);
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xvisinfo = get_visual_info (display, egl_config);
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if (xvisinfo == NULL)
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{
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g_set_error (error, COGL_WINSYS_ERROR,
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COGL_WINSYS_ERROR_CREATE_ONSCREEN,
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"Unable to retrieve the X11 visual of context's "
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"fbconfig");
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return FALSE;
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}
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/* window attributes */
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xattr.background_pixel =
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WhitePixel (xlib_renderer->xdpy,
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DefaultScreen (xlib_renderer->xdpy));
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xattr.border_pixel = 0;
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/* XXX: is this an X resource that we are leaking‽... */
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xattr.colormap =
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XCreateColormap (xlib_renderer->xdpy,
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DefaultRootWindow (xlib_renderer->xdpy),
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xvisinfo->visual,
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AllocNone);
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xattr.event_mask = COGL_ONSCREEN_X11_EVENT_MASK;
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mask = CWBorderPixel | CWColormap | CWEventMask;
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xwin = XCreateWindow (xlib_renderer->xdpy,
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DefaultRootWindow (xlib_renderer->xdpy),
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0, 0,
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width, height,
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0,
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xvisinfo->depth,
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InputOutput,
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xvisinfo->visual,
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mask, &xattr);
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XFree (xvisinfo);
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XSync (xlib_renderer->xdpy, False);
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xerror =
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_cogl_xlib_renderer_untrap_errors (display->renderer, &state);
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if (xerror)
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{
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char message[1000];
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XGetErrorText (xlib_renderer->xdpy, xerror,
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message, sizeof (message));
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g_set_error (error, COGL_WINSYS_ERROR,
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COGL_WINSYS_ERROR_CREATE_ONSCREEN,
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"X error while creating Window for CoglOnscreen: %s",
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message);
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return FALSE;
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}
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}
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xlib_onscreen = g_slice_new (CoglOnscreenXlib);
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egl_onscreen->platform = xlib_onscreen;
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xlib_onscreen->xwin = xwin;
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xlib_onscreen->is_foreign_xwin = onscreen->foreign_xid ? TRUE : FALSE;
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egl_onscreen->egl_surface =
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eglCreateWindowSurface (egl_renderer->edpy,
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egl_config,
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(NativeWindowType) xlib_onscreen->xwin,
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NULL);
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return TRUE;
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}
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static void
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_cogl_winsys_egl_onscreen_deinit (CoglOnscreen *onscreen)
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{
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CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
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CoglContext *context = framebuffer->context;
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CoglRenderer *renderer = context->display->renderer;
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CoglXlibRenderer *xlib_renderer =
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_cogl_xlib_renderer_get_data (renderer);
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CoglXlibTrapState old_state;
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CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
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CoglOnscreenXlib *xlib_onscreen = egl_onscreen->platform;
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_cogl_xlib_renderer_trap_errors (renderer, &old_state);
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if (!xlib_onscreen->is_foreign_xwin && xlib_onscreen->xwin != None)
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{
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XDestroyWindow (xlib_renderer->xdpy, xlib_onscreen->xwin);
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xlib_onscreen->xwin = None;
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}
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else
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xlib_onscreen->xwin = None;
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XSync (xlib_renderer->xdpy, False);
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if (_cogl_xlib_renderer_untrap_errors (renderer,
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&old_state) != Success)
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g_warning ("X Error while destroying X window");
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g_slice_free (CoglOnscreenXlib, xlib_onscreen);
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}
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static void
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_cogl_winsys_onscreen_set_visibility (CoglOnscreen *onscreen,
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CoglBool visibility)
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{
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CoglContext *context = COGL_FRAMEBUFFER (onscreen)->context;
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CoglRenderer *renderer = context->display->renderer;
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CoglXlibRenderer *xlib_renderer =
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_cogl_xlib_renderer_get_data (renderer);
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CoglOnscreenEGL *onscreen_egl = onscreen->winsys;
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CoglOnscreenXlib *xlib_onscreen = onscreen_egl->platform;
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if (visibility)
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XMapWindow (xlib_renderer->xdpy, xlib_onscreen->xwin);
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else
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XUnmapWindow (xlib_renderer->xdpy, xlib_onscreen->xwin);
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}
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static uint32_t
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_cogl_winsys_onscreen_x11_get_window_xid (CoglOnscreen *onscreen)
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{
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CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
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CoglOnscreenXlib *xlib_onscreen = egl_onscreen->platform;
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return xlib_onscreen->xwin;
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}
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static CoglBool
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_cogl_winsys_egl_context_created (CoglDisplay *display,
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GError **error)
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{
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CoglRenderer *renderer = display->renderer;
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CoglDisplayEGL *egl_display = display->winsys;
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CoglRendererEGL *egl_renderer = renderer->winsys;
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CoglXlibRenderer *xlib_renderer =
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_cogl_xlib_renderer_get_data (renderer);
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CoglDisplayXlib *xlib_display = egl_display->platform;
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XVisualInfo *xvisinfo;
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XSetWindowAttributes attrs;
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const char *error_message;
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xvisinfo = get_visual_info (display, egl_display->egl_config);
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if (xvisinfo == NULL)
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{
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error_message = "Unable to find suitable X visual";
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goto fail;
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}
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attrs.override_redirect = True;
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attrs.colormap = XCreateColormap (xlib_renderer->xdpy,
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DefaultRootWindow (xlib_renderer->xdpy),
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xvisinfo->visual,
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AllocNone);
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attrs.border_pixel = 0;
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xlib_display->dummy_xwin =
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XCreateWindow (xlib_renderer->xdpy,
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DefaultRootWindow (xlib_renderer->xdpy),
|
|
-100, -100, 1, 1,
|
|
0,
|
|
xvisinfo->depth,
|
|
CopyFromParent,
|
|
xvisinfo->visual,
|
|
CWOverrideRedirect |
|
|
CWColormap |
|
|
CWBorderPixel,
|
|
&attrs);
|
|
|
|
XFree (xvisinfo);
|
|
|
|
egl_display->dummy_surface =
|
|
eglCreateWindowSurface (egl_renderer->edpy,
|
|
egl_display->egl_config,
|
|
(NativeWindowType) xlib_display->dummy_xwin,
|
|
NULL);
|
|
|
|
if (egl_display->dummy_surface == EGL_NO_SURFACE)
|
|
{
|
|
error_message = "Unable to create an EGL surface";
|
|
goto fail;
|
|
}
|
|
|
|
if (!_cogl_winsys_egl_make_current (display,
|
|
egl_display->dummy_surface,
|
|
egl_display->dummy_surface,
|
|
egl_display->egl_context))
|
|
{
|
|
error_message = "Unable to eglMakeCurrent with dummy surface";
|
|
goto fail;
|
|
}
|
|
|
|
return TRUE;
|
|
|
|
fail:
|
|
g_set_error (error, COGL_WINSYS_ERROR,
|
|
COGL_WINSYS_ERROR_CREATE_CONTEXT,
|
|
"%s", error_message);
|
|
return FALSE;
|
|
}
|
|
|
|
static void
|
|
_cogl_winsys_egl_cleanup_context (CoglDisplay *display)
|
|
{
|
|
CoglDisplayEGL *egl_display = display->winsys;
|
|
CoglDisplayXlib *xlib_display = egl_display->platform;
|
|
CoglRenderer *renderer = display->renderer;
|
|
CoglXlibRenderer *xlib_renderer =
|
|
_cogl_xlib_renderer_get_data (renderer);
|
|
CoglRendererEGL *egl_renderer = renderer->winsys;
|
|
|
|
if (egl_display->dummy_surface != EGL_NO_SURFACE)
|
|
{
|
|
eglDestroySurface (egl_renderer->edpy, egl_display->dummy_surface);
|
|
egl_display->dummy_surface = EGL_NO_SURFACE;
|
|
}
|
|
|
|
if (xlib_display->dummy_xwin)
|
|
{
|
|
XDestroyWindow (xlib_renderer->xdpy, xlib_display->dummy_xwin);
|
|
xlib_display->dummy_xwin = None;
|
|
}
|
|
}
|
|
|
|
/* XXX: This is a particularly hacky _cogl_winsys interface... */
|
|
static XVisualInfo *
|
|
_cogl_winsys_xlib_get_visual_info (void)
|
|
{
|
|
CoglDisplayEGL *egl_display;
|
|
|
|
_COGL_GET_CONTEXT (ctx, NULL);
|
|
|
|
_COGL_RETURN_VAL_IF_FAIL (ctx->display->winsys, FALSE);
|
|
|
|
egl_display = ctx->display->winsys;
|
|
|
|
if (!egl_display->found_egl_config)
|
|
return NULL;
|
|
|
|
return get_visual_info (ctx->display, egl_display->egl_config);
|
|
}
|
|
|
|
static void
|
|
_cogl_winsys_poll_get_info (CoglContext *context,
|
|
CoglPollFD **poll_fds,
|
|
int *n_poll_fds,
|
|
int64_t *timeout)
|
|
{
|
|
_cogl_xlib_renderer_poll_get_info (context->display->renderer,
|
|
poll_fds,
|
|
n_poll_fds,
|
|
timeout);
|
|
}
|
|
|
|
static void
|
|
_cogl_winsys_poll_dispatch (CoglContext *context,
|
|
const CoglPollFD *poll_fds,
|
|
int n_poll_fds)
|
|
{
|
|
_cogl_xlib_renderer_poll_dispatch (context->display->renderer,
|
|
poll_fds,
|
|
n_poll_fds);
|
|
}
|
|
|
|
#ifdef EGL_KHR_image_pixmap
|
|
|
|
static CoglBool
|
|
_cogl_winsys_texture_pixmap_x11_create (CoglTexturePixmapX11 *tex_pixmap)
|
|
{
|
|
CoglTexturePixmapEGL *egl_tex_pixmap;
|
|
EGLint attribs[] = {EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE};
|
|
CoglPixelFormat texture_format;
|
|
CoglRendererEGL *egl_renderer;
|
|
|
|
/* FIXME: It should be possible to get to a CoglContext from any
|
|
* CoglTexture pointer. */
|
|
_COGL_GET_CONTEXT (ctx, FALSE);
|
|
|
|
egl_renderer = ctx->display->renderer->winsys;
|
|
|
|
if (!(egl_renderer->private_features &
|
|
COGL_EGL_WINSYS_FEATURE_EGL_IMAGE_FROM_X11_PIXMAP) ||
|
|
!(ctx->private_feature_flags &
|
|
COGL_PRIVATE_FEATURE_TEXTURE_2D_FROM_EGL_IMAGE))
|
|
{
|
|
tex_pixmap->winsys = NULL;
|
|
return FALSE;
|
|
}
|
|
|
|
egl_tex_pixmap = g_new0 (CoglTexturePixmapEGL, 1);
|
|
|
|
egl_tex_pixmap->image =
|
|
_cogl_egl_create_image (ctx,
|
|
EGL_NATIVE_PIXMAP_KHR,
|
|
(EGLClientBuffer)tex_pixmap->pixmap,
|
|
attribs);
|
|
if (egl_tex_pixmap->image == EGL_NO_IMAGE_KHR)
|
|
{
|
|
g_free (egl_tex_pixmap);
|
|
return FALSE;
|
|
}
|
|
|
|
texture_format = (tex_pixmap->depth >= 32 ?
|
|
COGL_PIXEL_FORMAT_RGBA_8888_PRE :
|
|
COGL_PIXEL_FORMAT_RGB_888);
|
|
|
|
egl_tex_pixmap->texture = COGL_TEXTURE (
|
|
_cogl_egl_texture_2d_new_from_image (ctx,
|
|
tex_pixmap->width,
|
|
tex_pixmap->height,
|
|
texture_format,
|
|
egl_tex_pixmap->image,
|
|
NULL));
|
|
|
|
tex_pixmap->winsys = egl_tex_pixmap;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
_cogl_winsys_texture_pixmap_x11_free (CoglTexturePixmapX11 *tex_pixmap)
|
|
{
|
|
CoglTexturePixmapEGL *egl_tex_pixmap;
|
|
|
|
/* FIXME: It should be possible to get to a CoglContext from any
|
|
* CoglTexture pointer. */
|
|
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
|
|
|
if (!tex_pixmap->winsys)
|
|
return;
|
|
|
|
egl_tex_pixmap = tex_pixmap->winsys;
|
|
|
|
if (egl_tex_pixmap->texture)
|
|
cogl_object_unref (egl_tex_pixmap->texture);
|
|
|
|
if (egl_tex_pixmap->image != EGL_NO_IMAGE_KHR)
|
|
_cogl_egl_destroy_image (ctx, egl_tex_pixmap->image);
|
|
|
|
tex_pixmap->winsys = NULL;
|
|
g_free (egl_tex_pixmap);
|
|
}
|
|
|
|
static CoglBool
|
|
_cogl_winsys_texture_pixmap_x11_update (CoglTexturePixmapX11 *tex_pixmap,
|
|
CoglBool needs_mipmap)
|
|
{
|
|
if (needs_mipmap)
|
|
return FALSE;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
_cogl_winsys_texture_pixmap_x11_damage_notify (CoglTexturePixmapX11 *tex_pixmap)
|
|
{
|
|
}
|
|
|
|
static CoglTexture *
|
|
_cogl_winsys_texture_pixmap_x11_get_texture (CoglTexturePixmapX11 *tex_pixmap)
|
|
{
|
|
CoglTexturePixmapEGL *egl_tex_pixmap = tex_pixmap->winsys;
|
|
|
|
return egl_tex_pixmap->texture;
|
|
}
|
|
|
|
#endif /* EGL_KHR_image_pixmap */
|
|
|
|
static const CoglWinsysEGLVtable
|
|
_cogl_winsys_egl_vtable =
|
|
{
|
|
.display_setup = _cogl_winsys_egl_display_setup,
|
|
.display_destroy = _cogl_winsys_egl_display_destroy,
|
|
.context_created = _cogl_winsys_egl_context_created,
|
|
.cleanup_context = _cogl_winsys_egl_cleanup_context,
|
|
.context_init = _cogl_winsys_egl_context_init,
|
|
.context_deinit = _cogl_winsys_egl_context_deinit,
|
|
.onscreen_init = _cogl_winsys_egl_onscreen_init,
|
|
.onscreen_deinit = _cogl_winsys_egl_onscreen_deinit
|
|
};
|
|
|
|
const CoglWinsysVtable *
|
|
_cogl_winsys_egl_xlib_get_vtable (void)
|
|
{
|
|
static CoglBool vtable_inited = FALSE;
|
|
static CoglWinsysVtable vtable;
|
|
|
|
if (!vtable_inited)
|
|
{
|
|
/* The EGL_X11 winsys is a subclass of the EGL winsys so we
|
|
start by copying its vtable */
|
|
|
|
vtable = *_cogl_winsys_egl_get_vtable ();
|
|
|
|
vtable.id = COGL_WINSYS_ID_EGL_XLIB;
|
|
vtable.name = "EGL_XLIB";
|
|
vtable.constraints |= (COGL_RENDERER_CONSTRAINT_USES_X11 |
|
|
COGL_RENDERER_CONSTRAINT_USES_XLIB);
|
|
|
|
vtable.renderer_connect = _cogl_winsys_renderer_connect;
|
|
vtable.renderer_disconnect = _cogl_winsys_renderer_disconnect;
|
|
|
|
vtable.onscreen_set_visibility =
|
|
_cogl_winsys_onscreen_set_visibility;
|
|
|
|
vtable.onscreen_x11_get_window_xid =
|
|
_cogl_winsys_onscreen_x11_get_window_xid;
|
|
|
|
vtable.xlib_get_visual_info = _cogl_winsys_xlib_get_visual_info;
|
|
|
|
vtable.poll_get_info = _cogl_winsys_poll_get_info;
|
|
vtable.poll_dispatch = _cogl_winsys_poll_dispatch;
|
|
|
|
#ifdef EGL_KHR_image_pixmap
|
|
/* X11 tfp support... */
|
|
/* XXX: instead of having a rather monolithic winsys vtable we could
|
|
* perhaps look for a way to separate these... */
|
|
vtable.texture_pixmap_x11_create =
|
|
_cogl_winsys_texture_pixmap_x11_create;
|
|
vtable.texture_pixmap_x11_free =
|
|
_cogl_winsys_texture_pixmap_x11_free;
|
|
vtable.texture_pixmap_x11_update =
|
|
_cogl_winsys_texture_pixmap_x11_update;
|
|
vtable.texture_pixmap_x11_damage_notify =
|
|
_cogl_winsys_texture_pixmap_x11_damage_notify;
|
|
vtable.texture_pixmap_x11_get_texture =
|
|
_cogl_winsys_texture_pixmap_x11_get_texture;
|
|
#endif /* EGL_KHR_image_pixmap) */
|
|
|
|
vtable_inited = TRUE;
|
|
}
|
|
|
|
return &vtable;
|
|
}
|