mirror of
https://github.com/brl/mutter.git
synced 2024-12-25 20:32:16 +00:00
498937083e
This adds a new renderer constraint enum: COGL_RENDERER_CONSTRAINT_SUPPORTS_GLES2_CONTEXT that can be used by applications to ensure the renderer they connect to has support for creating a GLES2 context via cogl_gles2_context_new(). The cogl-gles2-context and cogl-gles2-gears examples and the conformance tests have been updated to use this constraint. Reviewed-by: Neil Roberts <neil@linux.intel.com> (cherry picked from commit ed61463d7194354b26624e8014859f0fbfc06a12)
567 lines
15 KiB
C
567 lines
15 KiB
C
/*
|
|
* Cogl
|
|
*
|
|
* An object oriented GL/GLES Abstraction/Utility Layer
|
|
*
|
|
* Copyright (C) 2011 Intel Corporation.
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the
|
|
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
|
* Boston, MA 02111-1307, USA.
|
|
*
|
|
* Authors:
|
|
* Robert Bragg <robert@linux.intel.com>
|
|
*/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
|
|
#include "cogl-util.h"
|
|
#include "cogl-internal.h"
|
|
#include "cogl-private.h"
|
|
#include "cogl-object.h"
|
|
#include "cogl-context-private.h"
|
|
|
|
#include "cogl-renderer.h"
|
|
#include "cogl-renderer-private.h"
|
|
#include "cogl-display-private.h"
|
|
#include "cogl-winsys-private.h"
|
|
#include "cogl-winsys-stub-private.h"
|
|
#include "cogl-config-private.h"
|
|
|
|
#ifdef COGL_HAS_EGL_PLATFORM_XLIB_SUPPORT
|
|
#include "cogl-winsys-egl-x11-private.h"
|
|
#endif
|
|
#ifdef COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT
|
|
#include "cogl-winsys-egl-wayland-private.h"
|
|
#endif
|
|
#ifdef COGL_HAS_EGL_PLATFORM_KMS_SUPPORT
|
|
#include "cogl-winsys-egl-kms-private.h"
|
|
#endif
|
|
#ifdef COGL_HAS_EGL_PLATFORM_GDL_SUPPORT
|
|
#include "cogl-winsys-egl-gdl-private.h"
|
|
#endif
|
|
#ifdef COGL_HAS_EGL_PLATFORM_ANDROID_SUPPORT
|
|
#include "cogl-winsys-egl-android-private.h"
|
|
#endif
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_NULL_SUPPORT
|
|
#include "cogl-winsys-egl-null-private.h"
|
|
#endif
|
|
#ifdef COGL_HAS_GLX_SUPPORT
|
|
#include "cogl-winsys-glx-private.h"
|
|
#endif
|
|
#ifdef COGL_HAS_WGL_SUPPORT
|
|
#include "cogl-winsys-wgl-private.h"
|
|
#endif
|
|
#ifdef COGL_HAS_SDL_SUPPORT
|
|
#include "cogl-winsys-sdl-private.h"
|
|
#endif
|
|
|
|
#if COGL_HAS_XLIB_SUPPORT
|
|
#include "cogl-xlib-renderer.h"
|
|
#endif
|
|
|
|
typedef const CoglWinsysVtable *(*CoglWinsysVtableGetter) (void);
|
|
|
|
static CoglWinsysVtableGetter _cogl_winsys_vtable_getters[] =
|
|
{
|
|
#ifdef COGL_HAS_GLX_SUPPORT
|
|
_cogl_winsys_glx_get_vtable,
|
|
#endif
|
|
#ifdef COGL_HAS_EGL_PLATFORM_XLIB_SUPPORT
|
|
_cogl_winsys_egl_xlib_get_vtable,
|
|
#endif
|
|
#ifdef COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT
|
|
_cogl_winsys_egl_wayland_get_vtable,
|
|
#endif
|
|
#ifdef COGL_HAS_EGL_PLATFORM_KMS_SUPPORT
|
|
_cogl_winsys_egl_kms_get_vtable,
|
|
#endif
|
|
#ifdef COGL_HAS_EGL_PLATFORM_GDL_SUPPORT
|
|
_cogl_winsys_egl_gdl_get_vtable,
|
|
#endif
|
|
#ifdef COGL_HAS_EGL_PLATFORM_ANDROID_SUPPORT
|
|
_cogl_winsys_egl_android_get_vtable,
|
|
#endif
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_NULL_SUPPORT
|
|
_cogl_winsys_egl_null_get_vtable,
|
|
#endif
|
|
#ifdef COGL_HAS_WGL_SUPPORT
|
|
_cogl_winsys_wgl_get_vtable,
|
|
#endif
|
|
#ifdef COGL_HAS_SDL_SUPPORT
|
|
_cogl_winsys_sdl_get_vtable,
|
|
#endif
|
|
_cogl_winsys_stub_get_vtable,
|
|
};
|
|
|
|
static void _cogl_renderer_free (CoglRenderer *renderer);
|
|
|
|
COGL_OBJECT_DEFINE (Renderer, renderer);
|
|
|
|
typedef struct _CoglNativeFilterClosure
|
|
{
|
|
CoglNativeFilterFunc func;
|
|
void *data;
|
|
} CoglNativeFilterClosure;
|
|
|
|
GQuark
|
|
cogl_renderer_error_quark (void)
|
|
{
|
|
return g_quark_from_static_string ("cogl-renderer-error-quark");
|
|
}
|
|
|
|
static const CoglWinsysVtable *
|
|
_cogl_renderer_get_winsys (CoglRenderer *renderer)
|
|
{
|
|
return renderer->winsys_vtable;
|
|
}
|
|
|
|
static void
|
|
native_filter_closure_free (CoglNativeFilterClosure *closure)
|
|
{
|
|
g_slice_free (CoglNativeFilterClosure, closure);
|
|
}
|
|
|
|
static void
|
|
_cogl_renderer_free (CoglRenderer *renderer)
|
|
{
|
|
const CoglWinsysVtable *winsys = _cogl_renderer_get_winsys (renderer);
|
|
|
|
if (winsys)
|
|
winsys->renderer_disconnect (renderer);
|
|
|
|
#ifndef HAVE_DIRECTLY_LINKED_GL_LIBRARY
|
|
if (renderer->libgl_module)
|
|
g_module_close (renderer->libgl_module);
|
|
#endif
|
|
|
|
g_slist_foreach (renderer->event_filters,
|
|
(GFunc) native_filter_closure_free,
|
|
NULL);
|
|
g_slist_free (renderer->event_filters);
|
|
|
|
g_free (renderer);
|
|
}
|
|
|
|
CoglRenderer *
|
|
cogl_renderer_new (void)
|
|
{
|
|
CoglRenderer *renderer = g_new0 (CoglRenderer, 1);
|
|
|
|
_cogl_init ();
|
|
|
|
renderer->connected = FALSE;
|
|
renderer->event_filters = NULL;
|
|
|
|
#ifdef COGL_HAS_XLIB_SUPPORT
|
|
renderer->xlib_enable_event_retrieval = TRUE;
|
|
#endif
|
|
|
|
return _cogl_renderer_object_new (renderer);
|
|
}
|
|
|
|
#if COGL_HAS_XLIB_SUPPORT
|
|
void
|
|
cogl_xlib_renderer_set_foreign_display (CoglRenderer *renderer,
|
|
Display *xdisplay)
|
|
{
|
|
_COGL_RETURN_IF_FAIL (cogl_is_renderer (renderer));
|
|
|
|
/* NB: Renderers are considered immutable once connected */
|
|
_COGL_RETURN_IF_FAIL (!renderer->connected);
|
|
|
|
renderer->foreign_xdpy = xdisplay;
|
|
|
|
/* If the application is using a foreign display then we can assume
|
|
it will also do its own event retrieval */
|
|
cogl_xlib_renderer_set_event_retrieval_enabled (renderer, FALSE);
|
|
}
|
|
|
|
Display *
|
|
cogl_xlib_renderer_get_foreign_display (CoglRenderer *renderer)
|
|
{
|
|
_COGL_RETURN_VAL_IF_FAIL (cogl_is_renderer (renderer), NULL);
|
|
|
|
return renderer->foreign_xdpy;
|
|
}
|
|
|
|
void
|
|
cogl_xlib_renderer_set_event_retrieval_enabled (CoglRenderer *renderer,
|
|
CoglBool enable)
|
|
{
|
|
_COGL_RETURN_IF_FAIL (cogl_is_renderer (renderer));
|
|
/* NB: Renderers are considered immutable once connected */
|
|
_COGL_RETURN_IF_FAIL (!renderer->connected);
|
|
|
|
renderer->xlib_enable_event_retrieval = enable;
|
|
}
|
|
#endif /* COGL_HAS_XLIB_SUPPORT */
|
|
|
|
CoglBool
|
|
cogl_renderer_check_onscreen_template (CoglRenderer *renderer,
|
|
CoglOnscreenTemplate *onscreen_template,
|
|
GError **error)
|
|
{
|
|
CoglDisplay *display;
|
|
|
|
if (!cogl_renderer_connect (renderer, error))
|
|
return FALSE;
|
|
|
|
display = cogl_display_new (renderer, onscreen_template);
|
|
if (!cogl_display_setup (display, error))
|
|
{
|
|
cogl_object_unref (display);
|
|
return FALSE;
|
|
}
|
|
|
|
cogl_object_unref (display);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static CoglBool
|
|
_cogl_renderer_choose_driver (CoglRenderer *renderer,
|
|
GError **error)
|
|
{
|
|
const char *driver_name = g_getenv ("COGL_DRIVER");
|
|
const char *libgl_name;
|
|
CoglBool support_gles2_constraint = FALSE;
|
|
GList *l;
|
|
|
|
if (!driver_name)
|
|
driver_name = _cogl_config_driver;
|
|
|
|
for (l = renderer->constraints; l; l = l->next)
|
|
{
|
|
CoglRendererConstraint constraint = GPOINTER_TO_UINT (l->data);
|
|
if (constraint == COGL_RENDERER_CONSTRAINT_SUPPORTS_COGL_GLES2)
|
|
{
|
|
support_gles2_constraint = TRUE;
|
|
|
|
if (!driver_name && renderer->driver_override == COGL_DRIVER_ANY)
|
|
renderer->driver_override = COGL_DRIVER_GLES2;
|
|
break;
|
|
}
|
|
}
|
|
|
|
#ifdef HAVE_COGL_GL
|
|
if (renderer->driver_override == COGL_DRIVER_GL ||
|
|
(renderer->driver_override == COGL_DRIVER_ANY &&
|
|
(driver_name == NULL || !g_ascii_strcasecmp (driver_name, "gl"))))
|
|
{
|
|
renderer->driver = COGL_DRIVER_GL;
|
|
libgl_name = COGL_GL_LIBNAME;
|
|
goto found;
|
|
}
|
|
#endif
|
|
|
|
#ifdef HAVE_COGL_GLES2
|
|
if (renderer->driver_override == COGL_DRIVER_GLES2 ||
|
|
(renderer->driver_override == COGL_DRIVER_ANY &&
|
|
(driver_name == NULL || !g_ascii_strcasecmp (driver_name, "gles2"))))
|
|
{
|
|
renderer->driver = COGL_DRIVER_GLES2;
|
|
libgl_name = COGL_GLES2_LIBNAME;
|
|
goto found;
|
|
}
|
|
#endif
|
|
|
|
#ifdef HAVE_COGL_GLES
|
|
if (renderer->driver_override == COGL_DRIVER_GLES1 ||
|
|
(renderer->driver_override == COGL_DRIVER_ANY &&
|
|
(driver_name == NULL || !g_ascii_strcasecmp (driver_name, "gles1"))))
|
|
{
|
|
renderer->driver = COGL_DRIVER_GLES1;
|
|
libgl_name = COGL_GLES1_LIBNAME;
|
|
goto found;
|
|
}
|
|
#endif
|
|
|
|
g_set_error (error,
|
|
COGL_DRIVER_ERROR,
|
|
COGL_DRIVER_ERROR_NO_SUITABLE_DRIVER_FOUND,
|
|
"No suitable driver found");
|
|
return FALSE;
|
|
|
|
found:
|
|
|
|
if (support_gles2_constraint &&
|
|
renderer->driver != COGL_DRIVER_GLES2)
|
|
{
|
|
g_set_error (error,
|
|
COGL_RENDERER_ERROR,
|
|
COGL_RENDERER_ERROR_BAD_CONSTRAINT,
|
|
"No suitable driver found");
|
|
return FALSE;
|
|
}
|
|
|
|
#ifndef HAVE_DIRECTLY_LINKED_GL_LIBRARY
|
|
|
|
renderer->libgl_module = g_module_open (libgl_name,
|
|
G_MODULE_BIND_LAZY);
|
|
|
|
if (renderer->libgl_module == NULL)
|
|
{
|
|
g_set_error (error, COGL_DRIVER_ERROR,
|
|
COGL_DRIVER_ERROR_FAILED_TO_LOAD_LIBRARY,
|
|
"Failed to dynamically open the GL library \"%s\"",
|
|
libgl_name);
|
|
return FALSE;
|
|
}
|
|
|
|
#endif /* HAVE_DIRECTLY_LINKED_GL_LIBRARY */
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/* Final connection API */
|
|
|
|
CoglBool
|
|
cogl_renderer_connect (CoglRenderer *renderer, GError **error)
|
|
{
|
|
int i;
|
|
GString *error_message;
|
|
CoglBool constraints_failed = FALSE;
|
|
|
|
if (renderer->connected)
|
|
return TRUE;
|
|
|
|
/* The driver needs to be chosen before connecting the renderer
|
|
because eglInitialize requires the library containing the GL API
|
|
to be loaded before its called */
|
|
if (!_cogl_renderer_choose_driver (renderer, error))
|
|
return FALSE;
|
|
|
|
error_message = g_string_new ("");
|
|
for (i = 0; i < G_N_ELEMENTS (_cogl_winsys_vtable_getters); i++)
|
|
{
|
|
const CoglWinsysVtable *winsys = _cogl_winsys_vtable_getters[i]();
|
|
GError *tmp_error = NULL;
|
|
GList *l;
|
|
CoglBool skip_due_to_constraints = FALSE;
|
|
|
|
if (renderer->winsys_id_override != COGL_WINSYS_ID_ANY)
|
|
{
|
|
if (renderer->winsys_id_override != winsys->id)
|
|
continue;
|
|
}
|
|
else
|
|
{
|
|
char *user_choice = getenv ("COGL_RENDERER");
|
|
if (!user_choice)
|
|
user_choice = _cogl_config_renderer;
|
|
if (user_choice &&
|
|
g_ascii_strcasecmp (winsys->name, user_choice) != 0)
|
|
continue;
|
|
}
|
|
|
|
for (l = renderer->constraints; l; l = l->next)
|
|
{
|
|
CoglRendererConstraint constraint = GPOINTER_TO_UINT (l->data);
|
|
if (!(winsys->constraints & constraint))
|
|
{
|
|
skip_due_to_constraints = TRUE;
|
|
break;
|
|
}
|
|
}
|
|
if (skip_due_to_constraints)
|
|
{
|
|
constraints_failed |= TRUE;
|
|
continue;
|
|
}
|
|
|
|
/* At least temporarily we will associate this winsys with
|
|
* the renderer in-case ->renderer_connect calls API that
|
|
* wants to query the current winsys... */
|
|
renderer->winsys_vtable = winsys;
|
|
|
|
if (!winsys->renderer_connect (renderer, &tmp_error))
|
|
{
|
|
g_string_append_c (error_message, '\n');
|
|
g_string_append (error_message, tmp_error->message);
|
|
g_error_free (tmp_error);
|
|
}
|
|
else
|
|
{
|
|
renderer->connected = TRUE;
|
|
g_string_free (error_message, TRUE);
|
|
return TRUE;
|
|
}
|
|
}
|
|
|
|
if (!renderer->connected)
|
|
{
|
|
if (constraints_failed)
|
|
{
|
|
g_set_error (error, COGL_RENDERER_ERROR,
|
|
COGL_RENDERER_ERROR_BAD_CONSTRAINT,
|
|
"Failed to connected to any renderer due to constraints");
|
|
return FALSE;
|
|
}
|
|
|
|
renderer->winsys_vtable = NULL;
|
|
g_set_error (error, COGL_WINSYS_ERROR,
|
|
COGL_WINSYS_ERROR_INIT,
|
|
"Failed to connected to any renderer: %s",
|
|
error_message->str);
|
|
g_string_free (error_message, TRUE);
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
CoglFilterReturn
|
|
_cogl_renderer_handle_native_event (CoglRenderer *renderer,
|
|
void *event)
|
|
{
|
|
GSList *l, *next;
|
|
|
|
/* Pass the event on to all of the registered filters in turn */
|
|
for (l = renderer->event_filters; l; l = next)
|
|
{
|
|
CoglNativeFilterClosure *closure = l->data;
|
|
|
|
/* The next pointer is taken now so that we can handle the
|
|
closure being removed during emission */
|
|
next = l->next;
|
|
|
|
if (closure->func (event, closure->data) == COGL_FILTER_REMOVE)
|
|
return COGL_FILTER_REMOVE;
|
|
}
|
|
|
|
/* If the backend for the renderer also wants to see the events, it
|
|
should just register its own filter */
|
|
|
|
return COGL_FILTER_CONTINUE;
|
|
}
|
|
|
|
void
|
|
_cogl_renderer_add_native_filter (CoglRenderer *renderer,
|
|
CoglNativeFilterFunc func,
|
|
void *data)
|
|
{
|
|
CoglNativeFilterClosure *closure;
|
|
|
|
closure = g_slice_new (CoglNativeFilterClosure);
|
|
closure->func = func;
|
|
closure->data = data;
|
|
|
|
renderer->event_filters = g_slist_prepend (renderer->event_filters, closure);
|
|
}
|
|
|
|
void
|
|
_cogl_renderer_remove_native_filter (CoglRenderer *renderer,
|
|
CoglNativeFilterFunc func,
|
|
void *data)
|
|
{
|
|
GSList *l, *prev = NULL;
|
|
|
|
for (l = renderer->event_filters; l; prev = l, l = l->next)
|
|
{
|
|
CoglNativeFilterClosure *closure = l->data;
|
|
|
|
if (closure->func == func && closure->data == data)
|
|
{
|
|
native_filter_closure_free (closure);
|
|
if (prev)
|
|
prev->next = g_slist_delete_link (prev->next, l);
|
|
else
|
|
renderer->event_filters =
|
|
g_slist_delete_link (renderer->event_filters, l);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
cogl_renderer_set_winsys_id (CoglRenderer *renderer,
|
|
CoglWinsysID winsys_id)
|
|
{
|
|
_COGL_RETURN_IF_FAIL (!renderer->connected);
|
|
|
|
renderer->winsys_id_override = winsys_id;
|
|
}
|
|
|
|
CoglWinsysID
|
|
cogl_renderer_get_winsys_id (CoglRenderer *renderer)
|
|
{
|
|
_COGL_RETURN_VAL_IF_FAIL (renderer->connected, 0);
|
|
|
|
return renderer->winsys_vtable->id;
|
|
}
|
|
|
|
void *
|
|
_cogl_renderer_get_proc_address (CoglRenderer *renderer,
|
|
const char *name)
|
|
{
|
|
const CoglWinsysVtable *winsys = _cogl_renderer_get_winsys (renderer);
|
|
|
|
return winsys->renderer_get_proc_address (renderer, name);
|
|
}
|
|
|
|
int
|
|
cogl_renderer_get_n_fragment_texture_units (CoglRenderer *renderer)
|
|
{
|
|
int n = 0;
|
|
|
|
_COGL_GET_CONTEXT (ctx, 0);
|
|
|
|
#if defined (HAVE_COGL_GL) || defined (HAVE_COGL_GLES2)
|
|
if (ctx->driver == COGL_DRIVER_GL || ctx->driver == COGL_DRIVER_GLES2)
|
|
GE (ctx, glGetIntegerv (GL_MAX_TEXTURE_IMAGE_UNITS, &n));
|
|
#endif
|
|
|
|
return n;
|
|
}
|
|
|
|
void
|
|
cogl_renderer_add_constraint (CoglRenderer *renderer,
|
|
CoglRendererConstraint constraint)
|
|
{
|
|
g_return_if_fail (!renderer->connected);
|
|
renderer->constraints = g_list_prepend (renderer->constraints,
|
|
GUINT_TO_POINTER (constraint));
|
|
}
|
|
|
|
void
|
|
cogl_renderer_remove_constraint (CoglRenderer *renderer,
|
|
CoglRendererConstraint constraint)
|
|
{
|
|
g_return_if_fail (!renderer->connected);
|
|
renderer->constraints = g_list_remove (renderer->constraints,
|
|
GUINT_TO_POINTER (constraint));
|
|
}
|
|
|
|
void
|
|
cogl_renderer_set_driver (CoglRenderer *renderer,
|
|
CoglDriver driver)
|
|
{
|
|
_COGL_RETURN_IF_FAIL (!renderer->connected);
|
|
renderer->driver_override = driver;
|
|
}
|
|
|
|
CoglDriver
|
|
cogl_renderer_get_driver (CoglRenderer *renderer)
|
|
{
|
|
_COGL_RETURN_VAL_IF_FAIL (renderer->connected, 0);
|
|
|
|
return renderer->driver;
|
|
}
|