mirror of
https://github.com/brl/mutter.git
synced 2024-11-29 03:20:46 -05:00
36c85da3b8
This remove cogl-internal.h in favour of using cogl-private.h. Some things in cogl-internal.h were moved to driver/gl/cogl-util-gl-private.h and the _cogl_gl_error_to_string function whose prototype was moved from cogl-internal.h to cogl-util-gl-private.h has had its implementation moved from cogl.c to cogl-util-gl.c Reviewed-by: Neil Roberts <neil@linux.intel.com> (cherry picked from commit 01cc82ece091aa3bec4c07fdd6bc9e5135fca573)
371 lines
9.5 KiB
C
371 lines
9.5 KiB
C
/*
|
|
* Cogl
|
|
*
|
|
* An object oriented GL/GLES Abstraction/Utility Layer
|
|
*
|
|
* Copyright (C) 2011 Intel Corporation.
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*
|
|
*/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
#include <string.h>
|
|
|
|
#include "cogl-boxed-value.h"
|
|
#include "cogl-context-private.h"
|
|
#include "cogl-util-gl-private.h"
|
|
|
|
CoglBool
|
|
_cogl_boxed_value_equal (const CoglBoxedValue *bva,
|
|
const CoglBoxedValue *bvb)
|
|
{
|
|
const void *pa, *pb;
|
|
|
|
if (bva->type != bvb->type)
|
|
return FALSE;
|
|
|
|
switch (bva->type)
|
|
{
|
|
case COGL_BOXED_NONE:
|
|
return TRUE;
|
|
|
|
case COGL_BOXED_INT:
|
|
if (bva->size != bvb->size || bva->count != bvb->count)
|
|
return FALSE;
|
|
|
|
if (bva->count == 1)
|
|
{
|
|
pa = bva->v.int_value;
|
|
pb = bvb->v.int_value;
|
|
}
|
|
else
|
|
{
|
|
pa = bva->v.int_array;
|
|
pb = bvb->v.int_array;
|
|
}
|
|
|
|
return !memcmp (pa, pb, sizeof (int) * bva->size * bva->count);
|
|
|
|
case COGL_BOXED_FLOAT:
|
|
if (bva->size != bvb->size || bva->count != bvb->count)
|
|
return FALSE;
|
|
|
|
if (bva->count == 1)
|
|
{
|
|
pa = bva->v.float_value;
|
|
pb = bvb->v.float_value;
|
|
}
|
|
else
|
|
{
|
|
pa = bva->v.float_array;
|
|
pb = bvb->v.float_array;
|
|
}
|
|
|
|
return !memcmp (pa, pb, sizeof (float) * bva->size * bva->count);
|
|
|
|
case COGL_BOXED_MATRIX:
|
|
if (bva->size != bvb->size ||
|
|
bva->count != bvb->count)
|
|
return FALSE;
|
|
|
|
if (bva->count == 1)
|
|
{
|
|
pa = bva->v.matrix;
|
|
pb = bvb->v.matrix;
|
|
}
|
|
else
|
|
{
|
|
pa = bva->v.array;
|
|
pb = bvb->v.array;
|
|
}
|
|
|
|
return !memcmp (pa, pb,
|
|
sizeof (float) * bva->size * bva->size * bva->count);
|
|
}
|
|
|
|
g_warn_if_reached ();
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static void
|
|
_cogl_boxed_value_tranpose (float *dst,
|
|
int size,
|
|
const float *src)
|
|
{
|
|
int y, x;
|
|
|
|
/* If the value is transposed we'll just transpose it now as it
|
|
* is copied into the boxed value instead of passing TRUE to
|
|
* glUniformMatrix because that is not supported on GLES and it
|
|
* doesn't seem like the GL driver would be able to do anything
|
|
* much smarter than this anyway */
|
|
|
|
for (y = 0; y < size; y++)
|
|
for (x = 0; x < size; x++)
|
|
*(dst++) = src[y + x * size];
|
|
}
|
|
|
|
static void
|
|
_cogl_boxed_value_set_x (CoglBoxedValue *bv,
|
|
int size,
|
|
int count,
|
|
CoglBoxedType type,
|
|
size_t value_size,
|
|
const void *value,
|
|
CoglBool transpose)
|
|
{
|
|
if (count == 1)
|
|
{
|
|
if (bv->count > 1)
|
|
g_free (bv->v.array);
|
|
|
|
if (transpose)
|
|
_cogl_boxed_value_tranpose (bv->v.float_value,
|
|
size,
|
|
value);
|
|
else
|
|
memcpy (bv->v.float_value, value, value_size);
|
|
}
|
|
else
|
|
{
|
|
if (bv->count > 1)
|
|
{
|
|
if (bv->count != count ||
|
|
bv->size != size ||
|
|
bv->type != type)
|
|
{
|
|
g_free (bv->v.array);
|
|
bv->v.array = g_malloc (count * value_size);
|
|
}
|
|
}
|
|
else
|
|
bv->v.array = g_malloc (count * value_size);
|
|
|
|
if (transpose)
|
|
{
|
|
int value_num;
|
|
|
|
for (value_num = 0; value_num < count; value_num++)
|
|
_cogl_boxed_value_tranpose (bv->v.float_array +
|
|
value_num * size * size,
|
|
size,
|
|
(const float *) value +
|
|
value_num * size * size);
|
|
}
|
|
else
|
|
memcpy (bv->v.array, value, count * value_size);
|
|
}
|
|
|
|
bv->type = type;
|
|
bv->size = size;
|
|
bv->count = count;
|
|
}
|
|
|
|
void
|
|
_cogl_boxed_value_set_1f (CoglBoxedValue *bv,
|
|
float value)
|
|
{
|
|
_cogl_boxed_value_set_x (bv,
|
|
1, 1, COGL_BOXED_FLOAT,
|
|
sizeof (float), &value, FALSE);
|
|
}
|
|
|
|
void
|
|
_cogl_boxed_value_set_1i (CoglBoxedValue *bv,
|
|
int value)
|
|
{
|
|
_cogl_boxed_value_set_x (bv,
|
|
1, 1, COGL_BOXED_INT,
|
|
sizeof (int), &value, FALSE);
|
|
}
|
|
|
|
void
|
|
_cogl_boxed_value_set_float (CoglBoxedValue *bv,
|
|
int n_components,
|
|
int count,
|
|
const float *value)
|
|
{
|
|
_cogl_boxed_value_set_x (bv,
|
|
n_components, count,
|
|
COGL_BOXED_FLOAT,
|
|
sizeof (float) * n_components, value, FALSE);
|
|
}
|
|
|
|
void
|
|
_cogl_boxed_value_set_int (CoglBoxedValue *bv,
|
|
int n_components,
|
|
int count,
|
|
const int *value)
|
|
{
|
|
_cogl_boxed_value_set_x (bv,
|
|
n_components, count,
|
|
COGL_BOXED_INT,
|
|
sizeof (int) * n_components, value, FALSE);
|
|
}
|
|
|
|
void
|
|
_cogl_boxed_value_set_matrix (CoglBoxedValue *bv,
|
|
int dimensions,
|
|
int count,
|
|
CoglBool transpose,
|
|
const float *value)
|
|
{
|
|
_cogl_boxed_value_set_x (bv,
|
|
dimensions, count,
|
|
COGL_BOXED_MATRIX,
|
|
sizeof (float) * dimensions * dimensions,
|
|
value,
|
|
transpose);
|
|
}
|
|
|
|
void
|
|
_cogl_boxed_value_copy (CoglBoxedValue *dst,
|
|
const CoglBoxedValue *src)
|
|
{
|
|
*dst = *src;
|
|
|
|
if (src->count > 1)
|
|
{
|
|
switch (src->type)
|
|
{
|
|
case COGL_BOXED_NONE:
|
|
break;
|
|
|
|
case COGL_BOXED_INT:
|
|
dst->v.int_array = g_memdup (src->v.int_array,
|
|
src->size * src->count * sizeof (int));
|
|
break;
|
|
|
|
case COGL_BOXED_FLOAT:
|
|
dst->v.float_array = g_memdup (src->v.float_array,
|
|
src->size *
|
|
src->count *
|
|
sizeof (float));
|
|
break;
|
|
|
|
case COGL_BOXED_MATRIX:
|
|
dst->v.float_array = g_memdup (src->v.float_array,
|
|
src->size * src->size *
|
|
src->count * sizeof (float));
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
_cogl_boxed_value_destroy (CoglBoxedValue *bv)
|
|
{
|
|
if (bv->count > 1)
|
|
g_free (bv->v.array);
|
|
}
|
|
|
|
void
|
|
_cogl_boxed_value_set_uniform (CoglContext *ctx,
|
|
GLint location,
|
|
const CoglBoxedValue *value)
|
|
{
|
|
switch (value->type)
|
|
{
|
|
case COGL_BOXED_NONE:
|
|
break;
|
|
|
|
case COGL_BOXED_INT:
|
|
{
|
|
const int *ptr;
|
|
|
|
if (value->count == 1)
|
|
ptr = value->v.int_value;
|
|
else
|
|
ptr = value->v.int_array;
|
|
|
|
switch (value->size)
|
|
{
|
|
case 1:
|
|
GE( ctx, glUniform1iv (location, value->count, ptr) );
|
|
break;
|
|
case 2:
|
|
GE( ctx, glUniform2iv (location, value->count, ptr) );
|
|
break;
|
|
case 3:
|
|
GE( ctx, glUniform3iv (location, value->count, ptr) );
|
|
break;
|
|
case 4:
|
|
GE( ctx, glUniform4iv (location, value->count, ptr) );
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case COGL_BOXED_FLOAT:
|
|
{
|
|
const float *ptr;
|
|
|
|
if (value->count == 1)
|
|
ptr = value->v.float_value;
|
|
else
|
|
ptr = value->v.float_array;
|
|
|
|
switch (value->size)
|
|
{
|
|
case 1:
|
|
GE( ctx, glUniform1fv (location, value->count, ptr) );
|
|
break;
|
|
case 2:
|
|
GE( ctx, glUniform2fv (location, value->count, ptr) );
|
|
break;
|
|
case 3:
|
|
GE( ctx, glUniform3fv (location, value->count, ptr) );
|
|
break;
|
|
case 4:
|
|
GE( ctx, glUniform4fv (location, value->count, ptr) );
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case COGL_BOXED_MATRIX:
|
|
{
|
|
const float *ptr;
|
|
|
|
if (value->count == 1)
|
|
ptr = value->v.matrix;
|
|
else
|
|
ptr = value->v.float_array;
|
|
|
|
switch (value->size)
|
|
{
|
|
case 2:
|
|
GE( ctx, glUniformMatrix2fv (location, value->count,
|
|
FALSE, ptr) );
|
|
break;
|
|
case 3:
|
|
GE( ctx, glUniformMatrix3fv (location, value->count,
|
|
FALSE, ptr) );
|
|
break;
|
|
case 4:
|
|
GE( ctx, glUniformMatrix4fv (location, value->count,
|
|
FALSE, ptr) );
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|