mutter/src/compositor/meta-surface-actor-wayland.h
Jasper St. Pierre 83aca0b53d window-actor: Split into two subclasses of MetaSurfaceActor
The rendering logic before was somewhat complex. We had three independent
cases to take into account when doing rendering:

  * X11 compositor. In this case, we're a traditional X11 compositor,
    not a Wayland compositor. We use XCompositeNameWindowPixmap to get
    the backing pixmap for the window, and deal with the COMPOSITE
    extension messiness.

    In this case, meta_is_wayland_compositor() is FALSE.

  * Wayland clients. In this case, we're a Wayland compositor managing
    Wayland surfaces. The rendering for this is fairly straightforward,
    as Cogl handles most of the complexity with EGL and SHM buffers...
    Wayland clients give us the input and opaque regions through
    wl_surface.

    In this case, meta_is_wayland_compositor() is TRUE and
    priv->window->client_type == META_WINDOW_CLIENT_TYPE_WAYLAND.

  * XWayland clients. In this case, we're a Wayland compositor, like
    above, and XWayland hands us Wayland surfaces. XWayland handles
    the COMPOSITE extension messiness for us, and hands us a buffer
    like any other Wayland client. We have to fetch the input and
    opaque regions from the X11 window ourselves.

    In this case, meta_is_wayland_compositor() is TRUE and
    priv->window->client_type == META_WINDOW_CLIENT_TYPE_X11.

We now split the rendering logic into two subclasses, which are:

  * MetaSurfaceActorX11, which handles the X11 compositor case, in that
    it uses XCompositeNameWindowPixmap to get the backing pixmap, and
    deal with all the COMPOSITE extension messiness.

  * MetaSurfaceActorWayland, which handles the Wayland compositor case
    for both native Wayland clients and XWayland clients. XWayland handles
    COMPOSITE for us, and handles pushing a surface over through the
    xf86-video-wayland DDX.

Frame sync is still in MetaWindowActor, as it needs to work for both the
X11 compositor and XWayland client cases. When Wayland's video display
protocol lands, this will need to be significantly overhauled, as it would
have to work for any wl_surface, including subsurfaces, so we would need
surface-level discretion.

https://bugzilla.gnome.org/show_bug.cgi?id=720631
2014-02-20 14:44:31 -05:00

67 lines
2.5 KiB
C

/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* Copyright (C) 2013 Red Hat
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* Written by:
* Jasper St. Pierre <jstpierre@mecheye.net>
*/
#ifndef __META_SURFACE_ACTOR_WAYLAND_H__
#define __META_SURFACE_ACTOR_WAYLAND_H__
#include <glib-object.h>
#include "meta-surface-actor.h"
#include "meta-wayland-private.h"
G_BEGIN_DECLS
#define META_TYPE_SURFACE_ACTOR_WAYLAND (meta_surface_actor_wayland_get_type ())
#define META_SURFACE_ACTOR_WAYLAND(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), META_TYPE_SURFACE_ACTOR_WAYLAND, MetaSurfaceActorWayland))
#define META_SURFACE_ACTOR_WAYLAND_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), META_TYPE_SURFACE_ACTOR_WAYLAND, MetaSurfaceActorWaylandClass))
#define META_IS_SURFACE_ACTOR_WAYLAND(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), META_TYPE_SURFACE_ACTOR_WAYLAND))
#define META_IS_SURFACE_ACTOR_WAYLAND_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), META_TYPE_SURFACE_ACTOR_WAYLAND))
#define META_SURFACE_ACTOR_WAYLAND_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), META_TYPE_SURFACE_ACTOR_WAYLAND, MetaSurfaceActorWaylandClass))
typedef struct _MetaSurfaceActorWayland MetaSurfaceActorWayland;
typedef struct _MetaSurfaceActorWaylandClass MetaSurfaceActorWaylandClass;
struct _MetaSurfaceActorWayland
{
MetaSurfaceActor parent;
};
struct _MetaSurfaceActorWaylandClass
{
MetaSurfaceActorClass parent_class;
};
GType meta_surface_actor_wayland_get_type (void);
MetaSurfaceActor * meta_surface_actor_wayland_new (MetaWaylandSurface *surface);
MetaWaylandSurface * meta_surface_actor_wayland_get_surface (MetaSurfaceActorWayland *self);
void meta_surface_actor_wayland_set_buffer (MetaSurfaceActorWayland *self,
MetaWaylandBuffer *buffer);
G_END_DECLS
#endif /* __META_SURFACE_ACTOR_WAYLAND_H__ */