Daniel van Vugt d81dcd13e4 shaped-texture: Disable mipmapping during animation
This avoids overwhelming the GPU with trying to update mipmaps at a high
rate. Because doing so could easily cause a reduction in the compositor
frame rate and thus actually reduce visual quality.

In the case of a window that is constantly animating in the overview,
this reduces mutter's render time by around 20%-30%.

(cherry picked from commit c9c32835409046556148d850796210c605ad9998)
2018-09-02 10:56:00 -05:00
2015-07-06 00:52:18 -07:00
2018-04-10 17:58:12 +02:00
2014-03-18 20:37:35 -04:00
2017-05-11 13:45:44 +02:00
2018-07-18 23:12:51 +02:00
2016-04-27 20:37:47 +02:00
2014-07-31 17:50:28 +02:00
2018-07-18 23:12:51 +02:00
Description
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