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d81dcd13e4e14a8c80b7c9d475feb58c258babc0

This avoids overwhelming the GPU with trying to update mipmaps at a high
rate. Because doing so could easily cause a reduction in the compositor
frame rate and thus actually reduce visual quality.
In the case of a window that is constantly animating in the overview,
this reduces mutter's render time by around 20%-30%.
(cherry picked from commit c9c3283540
)
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