mirror of
https://github.com/brl/mutter.git
synced 2024-11-23 08:30:42 -05:00
de4d70af69
The ::stopped signal is emitted when the timeline has been completely exhausted or when the timeline has been programmatically stopped by using clutter_timeline_stop(); the notification at the end of the timeline run allows to write handlers without having to check whether the current repeat is the last one, like we are forced to do when using the ::completed signal. Based on the patch by: Jasper St. Pierre <jstpierre@mecheye.net> https://bugzilla.gnome.org/show_bug.cgi?id=676854
155 lines
4.8 KiB
C
155 lines
4.8 KiB
C
#include <stdlib.h>
|
|
#include <clutter/clutter.h>
|
|
|
|
#define SIZE 128
|
|
|
|
static gboolean
|
|
animate_color (ClutterActor *actor,
|
|
ClutterEvent *event)
|
|
{
|
|
static gboolean toggled = TRUE;
|
|
const ClutterColor *end_color;
|
|
|
|
if (toggled)
|
|
end_color = CLUTTER_COLOR_Blue;
|
|
else
|
|
end_color = CLUTTER_COLOR_Red;
|
|
|
|
clutter_actor_save_easing_state (actor);
|
|
clutter_actor_set_easing_duration (actor, 500);
|
|
clutter_actor_set_easing_mode (actor, CLUTTER_LINEAR);
|
|
clutter_actor_set_background_color (actor, end_color);
|
|
clutter_actor_restore_easing_state (actor);
|
|
|
|
toggled = !toggled;
|
|
|
|
return CLUTTER_EVENT_STOP;
|
|
}
|
|
|
|
static gboolean
|
|
on_crossing (ClutterActor *actor,
|
|
ClutterEvent *event,
|
|
gpointer data)
|
|
{
|
|
gboolean is_enter = GPOINTER_TO_UINT (data);
|
|
float depth;
|
|
|
|
if (is_enter)
|
|
depth = -250.0;
|
|
else
|
|
depth = 0.0;
|
|
|
|
clutter_actor_save_easing_state (actor);
|
|
clutter_actor_set_easing_duration (actor, 500);
|
|
clutter_actor_set_easing_mode (actor, CLUTTER_EASE_OUT_BOUNCE);
|
|
clutter_actor_set_depth (actor, depth);
|
|
clutter_actor_restore_easing_state (actor);
|
|
|
|
return CLUTTER_EVENT_STOP;
|
|
}
|
|
|
|
static void
|
|
on_transition_stopped (ClutterTransition *transition,
|
|
gboolean is_finished,
|
|
ClutterActor *actor)
|
|
{
|
|
clutter_actor_save_easing_state (actor);
|
|
clutter_actor_set_easing_duration (actor, 250);
|
|
|
|
clutter_actor_set_rotation (actor, CLUTTER_Y_AXIS, 0.0f,
|
|
SIZE / 2.0f, 0.f, 0.f);
|
|
|
|
clutter_actor_restore_easing_state (actor);
|
|
}
|
|
|
|
static gboolean
|
|
animate_rotation (ClutterActor *actor,
|
|
ClutterEvent *event)
|
|
{
|
|
ClutterTransition *transition;
|
|
|
|
clutter_actor_save_easing_state (actor);
|
|
clutter_actor_set_easing_duration (actor, 1000);
|
|
|
|
clutter_actor_set_rotation (actor, CLUTTER_Y_AXIS, 360.0,
|
|
SIZE / 2.0f, 0.f, 0.f);
|
|
|
|
transition = clutter_actor_get_transition (actor, "rotation-angle-y");
|
|
g_signal_connect (transition, "stopped",
|
|
G_CALLBACK (on_transition_stopped),
|
|
actor);
|
|
|
|
clutter_actor_restore_easing_state (actor);
|
|
|
|
return CLUTTER_EVENT_STOP;
|
|
}
|
|
|
|
int
|
|
main (int argc, char *argv[])
|
|
{
|
|
ClutterActor *stage, *vase;
|
|
ClutterActor *flowers[3];
|
|
|
|
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
|
|
return EXIT_FAILURE;
|
|
|
|
stage = clutter_stage_new ();
|
|
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
|
|
clutter_stage_set_title (CLUTTER_STAGE (stage), "Three Flowers in a Vase");
|
|
clutter_stage_set_user_resizable (CLUTTER_STAGE (stage), TRUE);
|
|
|
|
/* there are three flowers in a vase */
|
|
vase = clutter_actor_new ();
|
|
clutter_actor_set_name (vase, "vase");
|
|
clutter_actor_set_layout_manager (vase, clutter_box_layout_new ());
|
|
clutter_actor_set_background_color (vase, CLUTTER_COLOR_LightSkyBlue);
|
|
clutter_actor_add_constraint (vase, clutter_align_constraint_new (stage, CLUTTER_ALIGN_BOTH, 0.5));
|
|
clutter_actor_add_child (stage, vase);
|
|
|
|
flowers[0] = clutter_actor_new ();
|
|
clutter_actor_set_name (flowers[0], "flower.1");
|
|
clutter_actor_set_size (flowers[0], SIZE, SIZE);
|
|
clutter_actor_set_margin_left (flowers[0], 12);
|
|
clutter_actor_set_background_color (flowers[0], CLUTTER_COLOR_Red);
|
|
clutter_actor_set_reactive (flowers[0], TRUE);
|
|
clutter_actor_add_child (vase, flowers[0]);
|
|
g_signal_connect (flowers[0], "button-press-event",
|
|
G_CALLBACK (animate_color),
|
|
NULL);
|
|
|
|
flowers[1] = clutter_actor_new ();
|
|
clutter_actor_set_name (flowers[1], "flower.2");
|
|
clutter_actor_set_size (flowers[1], SIZE, SIZE);
|
|
clutter_actor_set_margin_top (flowers[1], 12);
|
|
clutter_actor_set_margin_left (flowers[1], 6);
|
|
clutter_actor_set_margin_right (flowers[1], 6);
|
|
clutter_actor_set_margin_bottom (flowers[1], 12);
|
|
clutter_actor_set_background_color (flowers[1], CLUTTER_COLOR_Yellow);
|
|
clutter_actor_set_reactive (flowers[1], TRUE);
|
|
clutter_actor_add_child (vase, flowers[1]);
|
|
g_signal_connect (flowers[1], "enter-event",
|
|
G_CALLBACK (on_crossing),
|
|
GUINT_TO_POINTER (TRUE));
|
|
g_signal_connect (flowers[1], "leave-event",
|
|
G_CALLBACK (on_crossing),
|
|
GUINT_TO_POINTER (FALSE));
|
|
|
|
/* the third one is green */
|
|
flowers[2] = clutter_actor_new ();
|
|
clutter_actor_set_name (flowers[2], "flower.3");
|
|
clutter_actor_set_size (flowers[2], SIZE, SIZE);
|
|
clutter_actor_set_margin_right (flowers[2], 12);
|
|
clutter_actor_set_background_color (flowers[2], CLUTTER_COLOR_Green);
|
|
clutter_actor_set_reactive (flowers[2], TRUE);
|
|
clutter_actor_add_child (vase, flowers[2]);
|
|
g_signal_connect (flowers[2], "button-press-event",
|
|
G_CALLBACK (animate_rotation),
|
|
NULL);
|
|
|
|
clutter_actor_show (stage);
|
|
|
|
clutter_main ();
|
|
|
|
return EXIT_SUCCESS;
|
|
}
|