mutter/clutter/fruity/clutter-backend-fruity.h
Emmanuele Bassi 43edfc9400 Clean up clutter-private.h/4
Move the private Backend API to a separate header.

This also allows us to finally move the class vtable and instance
structure to a separate file and plug the visibility hole that left
the Backend class bare for everyone to poke into.
2010-10-21 12:22:17 +01:00

94 lines
2.8 KiB
C

/* Clutter.
* An OpenGL based 'interactive canvas' library.
* Authored By Matthew Allum <mallum@openedhand.com>
* Copyright (C) 2006-2007 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
#ifndef __CLUTTER_BACKEND_EGL_H__
#define __CLUTTER_BACKEND_EGL_H__
/*#ifdef HAVE_CLUTTER_FRUITY */
/* extra include needed for the GLES header for arm-apple-darwin */
#include <CoreSurface/CoreSurface.h>
/*#endif*/
#include <GLES/gl.h>
#include <GLES/egl.h>
#include <glib-object.h>
#include "clutter-backend-private.h"
G_BEGIN_DECLS
#define CLUTTER_TYPE_BACKEND_FRUITY (clutter_backend_egl_get_type ())
#define CLUTTER_BACKEND_EGL(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BACKEND_FRUITY, ClutterBackendEGL))
#define CLUTTER_IS_BACKEND_EGL(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BACKEND_FRUITY))
#define CLUTTER_BACKEND_EGL_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BACKEND_FRUITY, ClutterBackendEGLClass))
#define CLUTTER_IS_BACKEND_EGL_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BACKEND_FRUITY))
#define CLUTTER_BACKEND_EGL_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BACKEND_FRUITY, ClutterBackendEGLClass))
typedef struct _ClutterBackendEGL ClutterBackendEGL;
typedef struct _ClutterBackendEGLClass ClutterBackendEGLClass;
typedef struct _ClutterFruityFingerDevice ClutterFruityFingerDevice;
struct _ClutterFruityFingerDevice
{
ClutterInputDevice device;
int x, y;
gboolean is_down;
};
struct _ClutterBackendEGL
{
ClutterBackend parent_instance;
/* EGL Specific */
EGLDisplay edpy;
EGLSurface egl_surface;
EGLContext egl_context;
gint egl_version_major;
gint egl_version_minor;
/* main stage singleton */
ClutterActor *stage;
/* event source */
GSource *event_source;
int num_fingers;
/*< private >*/
};
struct _ClutterBackendEGLClass
{
ClutterBackendClass parent_class;
};
GType clutter_backend_egl_get_type (void) G_GNUC_CONST;
void _clutter_events_init (ClutterBackend *backend);
void _clutter_events_uninit (ClutterBackend *backend);
G_END_DECLS
#endif /* __CLUTTER_BACKEND_EGL_H__ */