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* cogl/cogl-docs.sgml: Add an intro.
61 lines
2.0 KiB
XML
61 lines
2.0 KiB
XML
<?xml version="1.0"?>
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<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook XML V4.1.2//EN"
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"http://www.oasis-open.org/docbook/xml/4.1.2/docbookx.dtd">
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<book id="index" xmlns:xi="http://www.w3.org/2003/XInclude">
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<bookinfo>
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<title>COGL Reference Manual</title>
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<releaseinfo>
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</releaseinfo>
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<copyright>
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<year>2008</year>
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<holder>OpenedHand LTD</holder>
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</copyright>
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<legalnotice>
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<para>
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Permission is granted to copy, distribute and/or modify this
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document under the terms of the <citetitle>GNU Free
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Documentation License</citetitle>, Version 1.1 or any later
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version published by the Free Software Foundation with no
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Invariant Sections, no Front-Cover Texts, and no Back-Cover
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Texts. You may obtain a copy of the <citetitle>GNU Free
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Documentation License</citetitle> from the Free Software
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Foundation by visiting <ulink type="http"
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url="http://www.fsf.org">their Web site</ulink> or by writing
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to:
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<address>
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The Free Software Foundation, Inc.,
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<street>59 Temple Place</street> - Suite 330,
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<city>Boston</city>, <state>MA</state> <postcode>02111-1307</postcode>
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,
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<country>USA</country>
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</address>
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</para>
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</legalnotice>
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</bookinfo>
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<chapter>
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<title>COGL - GL Abstraction API</title>
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<section id="cogl-intro">
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<title>About COGL</title>
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<para>
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COGL is a low level OpenGL abstraction library developed for (and part of) Clutter. It is used primarily by #ClutterActor's to provide a common rendering API that works transparently across OpenGL >=1.4, OpenGL ES 1.1 and OpenGL ES 2.0.
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</para>
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</section>
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<xi:include href="xml/cogl.xml"/>
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<xi:include href="xml/cogl-primitives.xml"/>
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<xi:include href="xml/cogl-util.xml"/>
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<xi:include href="xml/cogl-texture.xml"/>
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<xi:include href="xml/cogl-shaders.xml"/>
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<xi:include href="xml/cogl-offscreen.xml"/>
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</chapter>
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</book>
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