Daniel van Vugt d21478b0f0 cogl-auto-texture: Avoid a double-free crash
If texture allocation fails (e.g. on an old GPU with size limit 2048)
then `cogl_texture_new_with_size` was trying to use the same CoglError
twice. The second time was after it had already been freed.

Bug reported and fix provided by Gert van de Kraats.

https://launchpad.net/bugs/1790525
2018-11-08 10:18:25 +00:00
..
2018-11-06 18:51:44 +01:00
2018-11-06 18:51:44 +01:00
2018-11-06 18:51:44 +01:00