Daniel van Vugt f31cf0c3ef clutter-offscreen-effect: Disable if no texture
If texture allocation fails (e.g. on an old GPU with size limit 2048)
then `update_fbo` would return `FALSE` but leaves `priv->offscreen`
as non-NULL. So the next paint will try to use the offscreen with a
`NULL` texture and crashes. The solution is simply to ensure that
`priv->offscreen` is NULL if there is no `priv->texture`, so the default
(non-offscreen) paint path gets used instead.

Bug reported and fix provided by Gert van de Kraats.

https://launchpad.net/bugs/1795774
2018-11-08 10:18:25 +00:00
..
2018-11-06 18:51:44 +01:00
2018-11-06 17:17:36 +01:00
2018-11-06 18:51:44 +01:00