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https://github.com/brl/mutter.git
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4b8bb4608c
Undeprecate the non-actor carrying transition constructor, and instead rely on set_animatable() to give us a source for an actor to derive a view and frame clock from. https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1285
685 lines
20 KiB
C
685 lines
20 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2012 Intel Corporation
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Author: Emmanuele Bassi <ebassi@linux.intel.com>
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*/
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/**
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* SECTION:clutter-transition
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* @Title: ClutterTransition
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* @Short_Description: Transition between two values
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*
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* #ClutterTransition is an abstract subclass of #ClutterTimeline that
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* computes the interpolation between two values, stored by a #ClutterInterval.
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*/
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#include "clutter-build-config.h"
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#include "clutter-transition.h"
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#include "clutter-animatable.h"
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#include "clutter-debug.h"
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#include "clutter-interval.h"
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#include "clutter-private.h"
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#include "clutter-timeline.h"
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#include <gobject/gvaluecollector.h>
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struct _ClutterTransitionPrivate
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{
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ClutterInterval *interval;
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ClutterAnimatable *animatable;
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guint remove_on_complete : 1;
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};
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enum
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{
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PROP_0,
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PROP_INTERVAL,
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PROP_ANIMATABLE,
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PROP_REMOVE_ON_COMPLETE,
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PROP_LAST
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};
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static GParamSpec *obj_props[PROP_LAST] = { NULL, };
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static GQuark quark_animatable_set = 0;
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G_DEFINE_ABSTRACT_TYPE_WITH_PRIVATE (ClutterTransition, clutter_transition, CLUTTER_TYPE_TIMELINE)
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static void
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clutter_transition_attach (ClutterTransition *transition,
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ClutterAnimatable *animatable)
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{
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CLUTTER_TRANSITION_GET_CLASS (transition)->attached (transition, animatable);
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}
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static void
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clutter_transition_detach (ClutterTransition *transition,
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ClutterAnimatable *animatable)
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{
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CLUTTER_TRANSITION_GET_CLASS (transition)->detached (transition, animatable);
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}
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static void
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clutter_transition_real_compute_value (ClutterTransition *transition,
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ClutterAnimatable *animatable,
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ClutterInterval *interval,
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gdouble progress)
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{
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}
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static void
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clutter_transition_real_attached (ClutterTransition *transition,
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ClutterAnimatable *animatable)
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{
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}
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static void
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clutter_transition_real_detached (ClutterTransition *transition,
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ClutterAnimatable *animatable)
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{
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}
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static void
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clutter_transition_new_frame (ClutterTimeline *timeline,
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gint elapsed G_GNUC_UNUSED)
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{
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ClutterTransition *transition = CLUTTER_TRANSITION (timeline);
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ClutterTransitionPrivate *priv = transition->priv;
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gdouble progress;
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if (priv->interval == NULL ||
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priv->animatable == NULL)
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return;
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progress = clutter_timeline_get_progress (timeline);
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CLUTTER_TRANSITION_GET_CLASS (timeline)->compute_value (transition,
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priv->animatable,
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priv->interval,
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progress);
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}
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static void
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clutter_transition_stopped (ClutterTimeline *timeline,
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gboolean is_finished)
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{
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ClutterTransitionPrivate *priv = CLUTTER_TRANSITION (timeline)->priv;
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if (is_finished &&
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priv->animatable != NULL &&
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priv->remove_on_complete)
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{
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clutter_transition_detach (CLUTTER_TRANSITION (timeline),
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priv->animatable);
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g_clear_object (&priv->animatable);
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}
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}
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static void
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clutter_transition_set_property (GObject *gobject,
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guint prop_id,
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const GValue *value,
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GParamSpec *pspec)
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{
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ClutterTransition *transition = CLUTTER_TRANSITION (gobject);
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switch (prop_id)
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{
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case PROP_INTERVAL:
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clutter_transition_set_interval (transition, g_value_get_object (value));
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break;
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case PROP_ANIMATABLE:
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clutter_transition_set_animatable (transition, g_value_get_object (value));
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break;
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case PROP_REMOVE_ON_COMPLETE:
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clutter_transition_set_remove_on_complete (transition, g_value_get_boolean (value));
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
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break;
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}
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}
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static void
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clutter_transition_get_property (GObject *gobject,
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guint prop_id,
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GValue *value,
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GParamSpec *pspec)
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{
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ClutterTransitionPrivate *priv = CLUTTER_TRANSITION (gobject)->priv;
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switch (prop_id)
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{
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case PROP_INTERVAL:
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g_value_set_object (value, priv->interval);
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break;
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case PROP_ANIMATABLE:
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g_value_set_object (value, priv->animatable);
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break;
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case PROP_REMOVE_ON_COMPLETE:
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g_value_set_boolean (value, priv->remove_on_complete);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
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break;
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}
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}
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static void
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clutter_transition_dispose (GObject *gobject)
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{
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ClutterTransitionPrivate *priv = CLUTTER_TRANSITION (gobject)->priv;
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if (priv->animatable != NULL)
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clutter_transition_detach (CLUTTER_TRANSITION (gobject),
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priv->animatable);
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g_clear_object (&priv->interval);
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g_clear_object (&priv->animatable);
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G_OBJECT_CLASS (clutter_transition_parent_class)->dispose (gobject);
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}
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static void
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clutter_transition_class_init (ClutterTransitionClass *klass)
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{
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ClutterTimelineClass *timeline_class = CLUTTER_TIMELINE_CLASS (klass);
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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quark_animatable_set =
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g_quark_from_static_string ("-clutter-transition-animatable-set");
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klass->compute_value = clutter_transition_real_compute_value;
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klass->attached = clutter_transition_real_attached;
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klass->detached = clutter_transition_real_detached;
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timeline_class->new_frame = clutter_transition_new_frame;
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timeline_class->stopped = clutter_transition_stopped;
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gobject_class->set_property = clutter_transition_set_property;
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gobject_class->get_property = clutter_transition_get_property;
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gobject_class->dispose = clutter_transition_dispose;
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/**
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* ClutterTransition:interval:
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*
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* The #ClutterInterval used to describe the initial and final states
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* of the transition.
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*
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* Since: 1.10
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*/
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obj_props[PROP_INTERVAL] =
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g_param_spec_object ("interval",
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P_("Interval"),
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P_("The interval of values to transition"),
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CLUTTER_TYPE_INTERVAL,
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G_PARAM_READWRITE |
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G_PARAM_STATIC_STRINGS);
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/**
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* ClutterTransition:animatable:
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*
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* The #ClutterAnimatable instance currently being animated.
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*
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* Since: 1.10
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*/
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obj_props[PROP_ANIMATABLE] =
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g_param_spec_object ("animatable",
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P_("Animatable"),
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P_("The animatable object"),
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CLUTTER_TYPE_ANIMATABLE,
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G_PARAM_READWRITE |
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G_PARAM_STATIC_STRINGS);
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/**
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* ClutterTransition:remove-on-complete:
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*
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* Whether the #ClutterTransition should be automatically detached
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* from the #ClutterTransition:animatable instance whenever the
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* #ClutterTimeline::stopped signal is emitted.
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*
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* The #ClutterTransition:remove-on-complete property takes into
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* account the value of the #ClutterTimeline:repeat-count property,
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* and it only detaches the transition if the transition is not
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* repeating.
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*
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* Since: 1.10
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*/
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obj_props[PROP_REMOVE_ON_COMPLETE] =
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g_param_spec_boolean ("remove-on-complete",
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P_("Remove on Complete"),
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P_("Detach the transition when completed"),
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FALSE,
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G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS);
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g_object_class_install_properties (gobject_class, PROP_LAST, obj_props);
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}
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static void
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clutter_transition_init (ClutterTransition *self)
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{
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self->priv = clutter_transition_get_instance_private (self);
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}
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/**
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* clutter_transition_set_interval:
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* @transition: a #ClutterTransition
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* @interval: (allow-none): a #ClutterInterval, or %NULL
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*
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* Sets the #ClutterTransition:interval property using @interval.
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*
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* The @transition will acquire a reference on the @interval, sinking
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* the floating flag on it if necessary.
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*
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* Since: 1.10
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*/
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void
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clutter_transition_set_interval (ClutterTransition *transition,
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ClutterInterval *interval)
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{
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ClutterTransitionPrivate *priv;
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g_return_if_fail (CLUTTER_IS_TRANSITION (transition));
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g_return_if_fail (interval == NULL || CLUTTER_IS_INTERVAL (interval));
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priv = transition->priv;
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if (priv->interval == interval)
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return;
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g_clear_object (&priv->interval);
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if (interval != NULL)
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priv->interval = g_object_ref_sink (interval);
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g_object_notify_by_pspec (G_OBJECT (transition), obj_props[PROP_INTERVAL]);
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}
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/**
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* clutter_transition_get_interval:
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* @transition: a #ClutterTransition
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*
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* Retrieves the interval set using clutter_transition_set_interval()
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*
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* Return value: (transfer none): a #ClutterInterval, or %NULL; the returned
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* interval is owned by the #ClutterTransition and it should not be freed
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* directly
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*
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* Since: 1.10
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*/
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ClutterInterval *
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clutter_transition_get_interval (ClutterTransition *transition)
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{
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g_return_val_if_fail (CLUTTER_IS_TRANSITION (transition), NULL);
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return transition->priv->interval;
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}
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/**
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* clutter_transition_set_animatable:
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* @transition: a #ClutterTransition
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* @animatable: (allow-none): a #ClutterAnimatable, or %NULL
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*
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* Sets the #ClutterTransition:animatable property.
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*
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* The @transition will acquire a reference to the @animatable instance,
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* and will call the #ClutterTransitionClass.attached() virtual function.
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*
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* If an existing #ClutterAnimatable is attached to @transition, the
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* reference will be released, and the #ClutterTransitionClass.detached()
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* virtual function will be called.
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*
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* Since: 1.10
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*/
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void
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clutter_transition_set_animatable (ClutterTransition *transition,
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ClutterAnimatable *animatable)
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{
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ClutterTransitionPrivate *priv;
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ClutterActor *actor;
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g_return_if_fail (CLUTTER_IS_TRANSITION (transition));
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g_return_if_fail (animatable == NULL || CLUTTER_IS_ANIMATABLE (animatable));
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priv = transition->priv;
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if (priv->animatable == animatable)
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return;
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if (priv->animatable != NULL)
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clutter_transition_detach (transition, priv->animatable);
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g_clear_object (&priv->animatable);
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if (animatable != NULL)
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{
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priv->animatable = g_object_ref (animatable);
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clutter_transition_attach (transition, priv->animatable);
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}
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actor = clutter_animatable_get_actor (animatable);
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clutter_timeline_set_actor (CLUTTER_TIMELINE (transition), actor);
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}
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/**
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* clutter_transition_get_animatable:
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* @transition: a #ClutterTransition
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*
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* Retrieves the #ClutterAnimatable set using clutter_transition_set_animatable().
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*
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* Return value: (transfer none): a #ClutterAnimatable, or %NULL; the returned
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* animatable is owned by the #ClutterTransition, and it should not be freed
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* directly.
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*
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* Since: 1.10
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*/
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ClutterAnimatable *
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clutter_transition_get_animatable (ClutterTransition *transition)
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{
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g_return_val_if_fail (CLUTTER_IS_TRANSITION (transition), NULL);
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return transition->priv->animatable;
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}
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/**
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* clutter_transition_set_remove_on_complete:
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* @transition: a #ClutterTransition
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* @remove_complete: whether to detach @transition when complete
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*
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* Sets whether @transition should be detached from the #ClutterAnimatable
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* set using clutter_transition_set_animatable() when the
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* #ClutterTimeline::completed signal is emitted.
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*
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* Since: 1.10
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*/
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void
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clutter_transition_set_remove_on_complete (ClutterTransition *transition,
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gboolean remove_complete)
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{
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g_return_if_fail (CLUTTER_IS_TRANSITION (transition));
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remove_complete = !!remove_complete;
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if (transition->priv->remove_on_complete == remove_complete)
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return;
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transition->priv->remove_on_complete = remove_complete;
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g_object_notify_by_pspec (G_OBJECT (transition),
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obj_props[PROP_REMOVE_ON_COMPLETE]);
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}
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/**
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* clutter_transition_get_remove_on_complete:
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* @transition: a #ClutterTransition
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*
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* Retrieves the value of the #ClutterTransition:remove-on-complete property.
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*
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* Return value: %TRUE if the @transition should be detached when complete,
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* and %FALSE otherwise
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*
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* Since: 1.10
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*/
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gboolean
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clutter_transition_get_remove_on_complete (ClutterTransition *transition)
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{
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g_return_val_if_fail (CLUTTER_IS_TRANSITION (transition), FALSE);
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return transition->priv->remove_on_complete;
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}
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typedef void (* IntervalSetFunc) (ClutterInterval *interval,
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const GValue *value);
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static inline void
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clutter_transition_set_value (ClutterTransition *transition,
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IntervalSetFunc interval_set_func,
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const GValue *value)
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{
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ClutterTransitionPrivate *priv = transition->priv;
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GType interval_type;
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if (priv->interval == NULL)
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{
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priv->interval = clutter_interval_new_with_values (G_VALUE_TYPE (value),
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NULL,
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NULL);
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g_object_ref_sink (priv->interval);
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}
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interval_type = clutter_interval_get_value_type (priv->interval);
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if (!g_type_is_a (G_VALUE_TYPE (value), interval_type))
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{
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if (g_value_type_compatible (G_VALUE_TYPE (value), interval_type))
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{
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interval_set_func (priv->interval, value);
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return;
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}
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if (g_value_type_transformable (G_VALUE_TYPE (value), interval_type))
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{
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GValue transform = G_VALUE_INIT;
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g_value_init (&transform, interval_type);
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if (g_value_transform (value, &transform))
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interval_set_func (priv->interval, &transform);
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else
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{
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g_warning ("%s: Unable to convert a value of type '%s' into "
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"the value type '%s' of the interval used by the "
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"transition.",
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G_STRLOC,
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g_type_name (G_VALUE_TYPE (value)),
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g_type_name (interval_type));
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}
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g_value_unset (&transform);
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}
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}
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else
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interval_set_func (priv->interval, value);
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}
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/**
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* clutter_transition_set_from_value: (rename-to clutter_transition_set_from)
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* @transition: a #ClutterTransition
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* @value: a #GValue with the initial value of the transition
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*
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* Sets the initial value of the transition.
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*
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* This is a convenience function that will either create the
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* #ClutterInterval used by @transition, or will update it if
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* the #ClutterTransition:interval is already set.
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*
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* This function will copy the contents of @value, so it is
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* safe to call g_value_unset() after it returns.
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*
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* If @transition already has a #ClutterTransition:interval set,
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* then @value must hold the same type, or a transformable type,
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* as the interval's #ClutterInterval:value-type property.
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*
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* This function is meant to be used by language bindings.
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*
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* Since: 1.12
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*/
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void
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clutter_transition_set_from_value (ClutterTransition *transition,
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const GValue *value)
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{
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g_return_if_fail (CLUTTER_IS_TRANSITION (transition));
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g_return_if_fail (G_IS_VALUE (value));
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clutter_transition_set_value (transition,
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clutter_interval_set_initial_value,
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value);
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}
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/**
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* clutter_transition_set_to_value: (rename-to clutter_transition_set_to)
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* @transition: a #ClutterTransition
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* @value: a #GValue with the final value of the transition
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*
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* Sets the final value of the transition.
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*
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* This is a convenience function that will either create the
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* #ClutterInterval used by @transition, or will update it if
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* the #ClutterTransition:interval is already set.
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*
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* This function will copy the contents of @value, so it is
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* safe to call g_value_unset() after it returns.
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*
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* If @transition already has a #ClutterTransition:interval set,
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* then @value must hold the same type, or a transformable type,
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* as the interval's #ClutterInterval:value-type property.
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*
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* This function is meant to be used by language bindings.
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*
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* Since: 1.12
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*/
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void
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clutter_transition_set_to_value (ClutterTransition *transition,
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const GValue *value)
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{
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g_return_if_fail (CLUTTER_IS_TRANSITION (transition));
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g_return_if_fail (G_IS_VALUE (value));
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clutter_transition_set_value (transition,
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clutter_interval_set_final_value,
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value);
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}
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/**
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* clutter_transition_set_from: (skip)
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* @transition: a #ClutterTransition
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* @value_type: the type of the value to set
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* @...: the initial value
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*
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* Sets the initial value of the transition.
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*
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* This is a convenience function that will either create the
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* #ClutterInterval used by @transition, or will update it if
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* the #ClutterTransition:interval is already set.
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*
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* If @transition already has a #ClutterTransition:interval set,
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* then @value must hold the same type, or a transformable type,
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* as the interval's #ClutterInterval:value-type property.
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*
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* This is a convenience function for the C API; language bindings
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* should use clutter_transition_set_from_value() instead.
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*
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* Since: 1.12
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*/
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void
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clutter_transition_set_from (ClutterTransition *transition,
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GType value_type,
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...)
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{
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GValue value = G_VALUE_INIT;
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gchar *error = NULL;
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va_list args;
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g_return_if_fail (CLUTTER_IS_TRANSITION (transition));
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g_return_if_fail (value_type != G_TYPE_INVALID);
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va_start (args, value_type);
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G_VALUE_COLLECT_INIT (&value, value_type, args, 0, &error);
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va_end (args);
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if (error != NULL)
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{
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g_warning ("%s: %s", G_STRLOC, error);
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g_free (error);
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return;
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}
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clutter_transition_set_value (transition,
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clutter_interval_set_initial_value,
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&value);
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g_value_unset (&value);
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}
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/**
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* clutter_transition_set_to: (skip)
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* @transition: a #ClutterTransition
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* @value_type: the type of the value to set
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* @...: the final value
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*
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* Sets the final value of the transition.
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*
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* This is a convenience function that will either create the
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* #ClutterInterval used by @transition, or will update it if
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* the #ClutterTransition:interval is already set.
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*
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* If @transition already has a #ClutterTransition:interval set,
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* then @value must hold the same type, or a transformable type,
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* as the interval's #ClutterInterval:value-type property.
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*
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* This is a convenience function for the C API; language bindings
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* should use clutter_transition_set_to_value() instead.
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*
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* Since: 1.12
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*/
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void
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clutter_transition_set_to (ClutterTransition *transition,
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GType value_type,
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...)
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{
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GValue value = G_VALUE_INIT;
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gchar *error = NULL;
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va_list args;
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g_return_if_fail (CLUTTER_IS_TRANSITION (transition));
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g_return_if_fail (value_type != G_TYPE_INVALID);
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va_start (args, value_type);
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G_VALUE_COLLECT_INIT (&value, value_type, args, 0, &error);
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va_end (args);
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if (error != NULL)
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{
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g_warning ("%s: %s", G_STRLOC, error);
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g_free (error);
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return;
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}
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clutter_transition_set_value (transition,
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clutter_interval_set_final_value,
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&value);
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g_value_unset (&value);
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}
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