mutter/clutter/clutter-entry.h
Neil J. Patel ac530eed12 Added a function to deal with ClutterKeyEvents. Handles the majority
of entry-related keyboard keys. However modifiers still need to be
        implemented.
2007-06-01 11:34:40 +00:00

128 lines
5.1 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
* Neil Jagdish Patel <njp@o-hand.com
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifndef _HAVE_CLUTTER_ENTRY_H
#define _HAVE_CLUTTER_ENTRY_H
#include <clutter/clutter-actor.h>
#include <clutter/clutter-color.h>
#include <clutter/clutter-event.h>
#include <pango/pango.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_ENTRY (clutter_entry_get_type ())
#define CLUTTER_ENTRY(obj) \
(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
CLUTTER_TYPE_ENTRY, ClutterEntry))
#define CLUTTER_ENTRY_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST ((klass), \
CLUTTER_TYPE_ENTRY, ClutterEntryClass))
#define CLUTTER_IS_ENTRY(obj) \
(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
CLUTTER_TYPE_ENTRY))
#define CLUTTER_IS_ENTRY_CLASS(klass) \
(G_TYPE_CHECK_CLASS_TYPE ((klass), \
CLUTTER_TYPE_ENTRY))
#define CLUTTER_ENTRY_GET_CLASS(obj) \
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
CLUTTER_TYPE_ENTRY, ClutterEntryClass))
typedef struct _ClutterEntry ClutterEntry;
typedef struct _ClutterEntryClass ClutterEntryClass;
typedef struct _ClutterEntryPrivate ClutterEntryPrivate;
struct _ClutterEntry
{
ClutterActor parent;
/*< private >*/
ClutterEntryPrivate *priv;
};
struct _ClutterEntryClass
{
/*< private >*/
ClutterActorClass parent_class;
void (*_clutter_entry_1) (void);
void (*_clutter_entry_2) (void);
void (*_clutter_entry_3) (void);
void (*_clutter_entry_4) (void);
};
GType clutter_entry_get_type (void) G_GNUC_CONST;
ClutterActor * clutter_entry_new (void);
ClutterActor* clutter_entry_new_full (const gchar *font_name,
const gchar *text,
ClutterColor *color);
ClutterActor * clutter_entry_new_with_text (const gchar *font_name,
const gchar *text);
void clutter_entry_set_text (ClutterEntry *entry,
const gchar *text);
G_CONST_RETURN gchar *clutter_entry_get_text (ClutterEntry *entry);
void clutter_entry_set_font_name (ClutterEntry *entry,
const gchar *font_name);
G_CONST_RETURN gchar *clutter_entry_get_font_name (ClutterEntry *entry);
void clutter_entry_set_color (ClutterEntry *entry,
const ClutterColor *color);
void clutter_entry_get_color (ClutterEntry *entry,
ClutterColor *color);
PangoLayout * clutter_entry_get_layout (ClutterEntry *entry);
void clutter_entry_set_alignment (ClutterEntry *entry,
PangoAlignment alignment);
PangoAlignment clutter_entry_get_alignment (ClutterEntry *entry);
void clutter_entry_set_position (ClutterEntry *entry,
gint position);
gint clutter_entry_get_position (ClutterEntry *entry);
void clutter_entry_handle_key_event (ClutterEntry *entry,
ClutterKeyEvent *kev);
void clutter_entry_add (ClutterEntry *entry,
gunichar wc);
void clutter_entry_remove (ClutterEntry *entry,
guint len);
void clutter_entry_insert_text (ClutterEntry *entry,
const gchar *text,
gssize position);
void clutter_entry_delete_text (ClutterEntry *entry,
gssize start_pos,
gssize end_pos);
void clutter_entry_set_visible_cursor (ClutterEntry *entry,
gboolean visible);
gboolean clutter_entry_get_visible_cursor (ClutterEntry *entry);
G_END_DECLS
#endif /* _HAVE_CLUTTER_ENTRY_H */