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4c3dadd35e
As part of the on going, incremental effort to purge the non type safe CoglHandle type from the Cogl API this patch tackles most of the CoglHandle uses relating to textures. We'd postponed making this change for quite a while because we wanted to have a clearer understanding of how we wanted to evolve the texture APIs towards Cogl 2.0 before exposing type safety here which would be difficult to change later since it would imply breaking APIs. The basic idea that we are steering towards now is that CoglTexture can be considered to be the most primitive interface we have for any object representing a texture. The texture interface would provide roughly these methods: cogl_texture_get_width cogl_texture_get_height cogl_texture_can_repeat cogl_texture_can_mipmap cogl_texture_generate_mipmap; cogl_texture_get_format cogl_texture_set_region cogl_texture_get_region Besides the texture interface we will then start to expose types corresponding to specific texture types: CoglTexture2D, CoglTexture3D, CoglTexture2DSliced, CoglSubTexture, CoglAtlasTexture and CoglTexturePixmapX11. We will then also expose an interface for the high-level texture types we have (such as CoglTexture2DSlice, CoglSubTexture and CoglAtlasTexture) called CoglMetaTexture. CoglMetaTexture is an additional interface that lets you iterate a virtual region of a meta texture and get mappings of primitive textures to sub-regions of that virtual region. Internally we already have this kind of abstraction for dealing with sliced texture, sub-textures and atlas textures in a consistent way, so this will just make that abstraction public. The aim here is to clarify that there is a difference between primitive textures (CoglTexture2D/3D) and some of the other high-level textures, and also enable developers to implement primitives that can support meta textures since they can only be used with the cogl_rectangle API currently. The thing that's not so clean-cut with this are the texture constructors we have currently; such as cogl_texture_new_from_file which no longer make sense when CoglTexture is considered to be an interface. These will basically just become convenient factory functions and it's just a bit unusual that they are within the cogl_texture namespace. It's worth noting here that all the texture type APIs will also have their own type specific constructors so these functions will only be used for the convenience of being able to create a texture without really wanting to know the details of what type of texture you need. Longer term for 2.0 we may come up with replacement names for these factory functions or the other thing we are considering is designing some asynchronous factory functions instead since it's so often detrimental to application performance to be blocked waiting for a texture to be uploaded to the GPU. Reviewed-by: Neil Roberts <neil@linux.intel.com>
847 lines
27 KiB
C
847 lines
27 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Matthew Allum <mallum@openedhand.com>
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*
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* Copyright (C) 2008 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#ifndef PANGO_ENABLE_BACKEND
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#define PANGO_ENABLE_BACKEND 1
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#endif
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#include <pango/pango-fontmap.h>
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#include <pango/pangocairo.h>
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#include <pango/pango-renderer.h>
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#include <cairo.h>
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#include "cogl/cogl-debug.h"
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#include "cogl/cogl-texture-private.h"
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#include "cogl-pango-private.h"
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#include "cogl-pango-glyph-cache.h"
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#include "cogl-pango-display-list.h"
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typedef struct
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{
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CoglPangoGlyphCache *glyph_cache;
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CoglPangoPipelineCache *pipeline_cache;
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} CoglPangoRendererCaches;
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struct _CoglPangoRenderer
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{
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PangoRenderer parent_instance;
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/* Two caches of glyphs as textures and their corresponding pipeline
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caches, one with mipmapped textures and one without */
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CoglPangoRendererCaches no_mipmap_caches;
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CoglPangoRendererCaches mipmap_caches;
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gboolean use_mipmapping;
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/* The current display list that is being built */
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CoglPangoDisplayList *display_list;
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};
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struct _CoglPangoRendererClass
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{
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PangoRendererClass class_instance;
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};
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typedef struct _CoglPangoRendererQdata CoglPangoRendererQdata;
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/* An instance of this struct gets attached to each PangoLayout to
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cache the VBO and to detect changes to the layout */
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struct _CoglPangoRendererQdata
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{
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CoglPangoRenderer *renderer;
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/* The cache of the geometry for the layout */
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CoglPangoDisplayList *display_list;
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/* A reference to the first line of the layout. This is just used to
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detect changes */
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PangoLayoutLine *first_line;
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/* Whether mipmapping was previously used to render this layout. We
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need to regenerate the display list if the mipmapping value is
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changed because it will be using a different set of textures */
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gboolean mipmapping_used;
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};
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static void
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_cogl_pango_ensure_glyph_cache_for_layout_line (PangoLayoutLine *line);
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typedef struct
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{
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CoglPangoDisplayList *display_list;
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float x1, y1, x2, y2;
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} CoglPangoRendererSliceCbData;
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void
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cogl_pango_renderer_slice_cb (CoglTexture *texture,
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const float *slice_coords,
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const float *virtual_coords,
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void *user_data)
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{
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CoglPangoRendererSliceCbData *data = user_data;
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/* Note: this assumes that there is only one slice containing the
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whole texture and it doesn't attempt to split up the vertex
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coordinates based on the virtual_coords */
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_cogl_pango_display_list_add_texture (data->display_list,
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texture,
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data->x1,
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data->y1,
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data->x2,
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data->y2,
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slice_coords[0],
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slice_coords[1],
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slice_coords[2],
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slice_coords[3]);
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}
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static void
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cogl_pango_renderer_draw_glyph (CoglPangoRenderer *priv,
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CoglPangoGlyphCacheValue *cache_value,
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float x1,
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float y1)
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{
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CoglPangoRendererSliceCbData data;
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g_return_if_fail (priv->display_list != NULL);
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data.display_list = priv->display_list;
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data.x1 = x1;
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data.y1 = y1;
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data.x2 = x1 + (float) cache_value->draw_width;
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data.y2 = y1 + (float) cache_value->draw_height;
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/* We iterate the internal sub textures of the texture so that we
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can get a pointer to the base texture even if the texture is in
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the global atlas. That way the display list can recognise that
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the neighbouring glyphs are coming from the same atlas and bundle
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them together into a single VBO */
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_cogl_texture_foreach_sub_texture_in_region (cache_value->texture,
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cache_value->tx1,
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cache_value->ty1,
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cache_value->tx2,
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cache_value->ty2,
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cogl_pango_renderer_slice_cb,
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&data);
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}
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static void cogl_pango_renderer_finalize (GObject *object);
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static void cogl_pango_renderer_draw_glyphs (PangoRenderer *renderer,
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PangoFont *font,
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PangoGlyphString *glyphs,
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int x,
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int y);
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static void cogl_pango_renderer_draw_rectangle (PangoRenderer *renderer,
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PangoRenderPart part,
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int x,
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int y,
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int width,
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int height);
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static void cogl_pango_renderer_draw_trapezoid (PangoRenderer *renderer,
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PangoRenderPart part,
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double y1,
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double x11,
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double x21,
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double y2,
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double x12,
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double x22);
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G_DEFINE_TYPE (CoglPangoRenderer, cogl_pango_renderer, PANGO_TYPE_RENDERER);
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static void
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cogl_pango_renderer_init (CoglPangoRenderer *priv)
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{
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priv->no_mipmap_caches.pipeline_cache =
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_cogl_pango_pipeline_cache_new (FALSE);
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priv->mipmap_caches.pipeline_cache =
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_cogl_pango_pipeline_cache_new (TRUE);
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priv->no_mipmap_caches.glyph_cache = cogl_pango_glyph_cache_new (FALSE);
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priv->mipmap_caches.glyph_cache = cogl_pango_glyph_cache_new (TRUE);
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_cogl_pango_renderer_set_use_mipmapping (priv, FALSE);
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}
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static void
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cogl_pango_renderer_class_init (CoglPangoRendererClass *klass)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (klass);
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PangoRendererClass *renderer_class = PANGO_RENDERER_CLASS (klass);
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object_class->finalize = cogl_pango_renderer_finalize;
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renderer_class->draw_glyphs = cogl_pango_renderer_draw_glyphs;
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renderer_class->draw_rectangle = cogl_pango_renderer_draw_rectangle;
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renderer_class->draw_trapezoid = cogl_pango_renderer_draw_trapezoid;
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}
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static void
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cogl_pango_renderer_finalize (GObject *object)
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{
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CoglPangoRenderer *priv = COGL_PANGO_RENDERER (object);
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cogl_pango_glyph_cache_free (priv->no_mipmap_caches.glyph_cache);
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cogl_pango_glyph_cache_free (priv->mipmap_caches.glyph_cache);
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_cogl_pango_pipeline_cache_free (priv->no_mipmap_caches.pipeline_cache);
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_cogl_pango_pipeline_cache_free (priv->mipmap_caches.pipeline_cache);
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G_OBJECT_CLASS (cogl_pango_renderer_parent_class)->finalize (object);
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}
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static CoglPangoRenderer *
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cogl_pango_get_renderer_from_context (PangoContext *context)
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{
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PangoFontMap *font_map;
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PangoRenderer *renderer;
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CoglPangoFontMap *font_map_priv;
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font_map = pango_context_get_font_map (context);
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g_return_val_if_fail (COGL_PANGO_IS_FONT_MAP (font_map), NULL);
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font_map_priv = COGL_PANGO_FONT_MAP (font_map);
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renderer = cogl_pango_font_map_get_renderer (font_map_priv);
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g_return_val_if_fail (COGL_PANGO_IS_RENDERER (renderer), NULL);
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return COGL_PANGO_RENDERER (renderer);
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}
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static GQuark
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cogl_pango_render_get_qdata_key (void)
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{
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static GQuark key = 0;
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if (G_UNLIKELY (key == 0))
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key = g_quark_from_static_string ("CoglPangoDisplayList");
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return key;
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}
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static void
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cogl_pango_render_qdata_forget_display_list (CoglPangoRendererQdata *qdata)
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{
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if (qdata->display_list)
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{
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CoglPangoRendererCaches *caches = qdata->mipmapping_used ?
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&qdata->renderer->mipmap_caches :
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&qdata->renderer->no_mipmap_caches;
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_cogl_pango_glyph_cache_remove_reorganize_callback
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(caches->glyph_cache,
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(GHookFunc) cogl_pango_render_qdata_forget_display_list,
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qdata);
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_cogl_pango_display_list_free (qdata->display_list);
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qdata->display_list = NULL;
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}
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}
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static void
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cogl_pango_render_qdata_destroy (CoglPangoRendererQdata *qdata)
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{
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cogl_pango_render_qdata_forget_display_list (qdata);
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if (qdata->first_line)
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pango_layout_line_unref (qdata->first_line);
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g_slice_free (CoglPangoRendererQdata, qdata);
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}
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/**
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* cogl_pango_render_layout_subpixel:
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* @layout: a #PangoLayout
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* @x: FIXME
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* @y: FIXME
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* @color: color to use when rendering the layout
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* @flags: flags to pass to the renderer
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*
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* FIXME
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*
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* Since: 1.0
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*/
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void
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cogl_pango_render_layout_subpixel (PangoLayout *layout,
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int x,
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int y,
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const CoglColor *color,
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int flags)
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{
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PangoContext *context;
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CoglPangoRenderer *priv;
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CoglPangoRendererQdata *qdata;
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context = pango_layout_get_context (layout);
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priv = cogl_pango_get_renderer_from_context (context);
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if (G_UNLIKELY (!priv))
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return;
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qdata = g_object_get_qdata (G_OBJECT (layout),
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cogl_pango_render_get_qdata_key ());
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if (qdata == NULL)
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{
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qdata = g_slice_new0 (CoglPangoRendererQdata);
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qdata->renderer = priv;
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g_object_set_qdata_full (G_OBJECT (layout),
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cogl_pango_render_get_qdata_key (),
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qdata,
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(GDestroyNotify)
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cogl_pango_render_qdata_destroy);
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}
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/* Check if the layout has changed since the last build of the
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display list. This trick was suggested by Behdad Esfahbod here:
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http://mail.gnome.org/archives/gtk-i18n-list/2009-May/msg00019.html */
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if (qdata->display_list &&
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((qdata->first_line &&
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qdata->first_line->layout != layout) ||
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qdata->mipmapping_used != priv->use_mipmapping))
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cogl_pango_render_qdata_forget_display_list (qdata);
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if (qdata->display_list == NULL)
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{
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CoglPangoRendererCaches *caches = priv->use_mipmapping ?
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&priv->mipmap_caches :
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&priv->no_mipmap_caches;
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cogl_pango_ensure_glyph_cache_for_layout (layout);
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qdata->display_list =
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_cogl_pango_display_list_new (caches->pipeline_cache);
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/* Register for notification of when the glyph cache changes so
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we can rebuild the display list */
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_cogl_pango_glyph_cache_add_reorganize_callback
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(caches->glyph_cache,
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(GHookFunc) cogl_pango_render_qdata_forget_display_list,
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qdata);
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priv->display_list = qdata->display_list;
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pango_renderer_draw_layout (PANGO_RENDERER (priv), layout, 0, 0);
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priv->display_list = NULL;
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qdata->mipmapping_used = priv->use_mipmapping;
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}
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cogl_push_matrix ();
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cogl_translate (x / (gfloat) PANGO_SCALE, y / (gfloat) PANGO_SCALE, 0);
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_cogl_pango_display_list_render (qdata->display_list,
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color);
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cogl_pop_matrix ();
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/* Keep a reference to the first line of the layout so we can detect
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changes */
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if (qdata->first_line)
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{
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pango_layout_line_unref (qdata->first_line);
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qdata->first_line = NULL;
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}
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if (pango_layout_get_line_count (layout) > 0)
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{
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qdata->first_line = pango_layout_get_line (layout, 0);
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pango_layout_line_ref (qdata->first_line);
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}
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}
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/**
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* cogl_pango_render_layout:
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* @layout: a #PangoLayout
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* @x: X coordinate to render the layout at
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* @y: Y coordinate to render the layout at
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* @color: color to use when rendering the layout
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* @flags: flags to pass to the renderer
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*
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* Renders @layout.
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*
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* Since: 1.0
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*/
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void
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cogl_pango_render_layout (PangoLayout *layout,
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int x,
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int y,
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const CoglColor *color,
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int flags)
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{
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cogl_pango_render_layout_subpixel (layout,
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x * PANGO_SCALE,
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y * PANGO_SCALE,
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color,
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flags);
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}
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/**
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* cogl_pango_render_layout_line:
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* @line: a #PangoLayoutLine
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* @x: X coordinate to render the line at
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* @y: Y coordinate to render the line at
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* @color: color to use when rendering the line
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*
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* Renders @line at the given coordinates using the given color.
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*
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* Since: 1.0
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*/
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void
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cogl_pango_render_layout_line (PangoLayoutLine *line,
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int x,
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int y,
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const CoglColor *color)
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{
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PangoContext *context;
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CoglPangoRenderer *priv;
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CoglPangoRendererCaches *caches;
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context = pango_layout_get_context (line->layout);
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priv = cogl_pango_get_renderer_from_context (context);
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if (G_UNLIKELY (!priv))
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return;
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caches = (priv->use_mipmapping ?
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&priv->mipmap_caches :
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&priv->no_mipmap_caches);
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priv->display_list = _cogl_pango_display_list_new (caches->pipeline_cache);
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_cogl_pango_ensure_glyph_cache_for_layout_line (line);
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pango_renderer_draw_layout_line (PANGO_RENDERER (priv), line, x, y);
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_cogl_pango_display_list_render (priv->display_list,
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color);
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_cogl_pango_display_list_free (priv->display_list);
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priv->display_list = NULL;
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}
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void
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_cogl_pango_renderer_clear_glyph_cache (CoglPangoRenderer *renderer)
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{
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cogl_pango_glyph_cache_clear (renderer->mipmap_caches.glyph_cache);
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cogl_pango_glyph_cache_clear (renderer->no_mipmap_caches.glyph_cache);
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}
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void
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_cogl_pango_renderer_set_use_mipmapping (CoglPangoRenderer *renderer,
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gboolean value)
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{
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renderer->use_mipmapping = value;
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}
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gboolean
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_cogl_pango_renderer_get_use_mipmapping (CoglPangoRenderer *renderer)
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{
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return renderer->use_mipmapping;
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}
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static CoglPangoGlyphCacheValue *
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cogl_pango_renderer_get_cached_glyph (PangoRenderer *renderer,
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gboolean create,
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PangoFont *font,
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PangoGlyph glyph)
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{
|
|
CoglPangoRenderer *priv = COGL_PANGO_RENDERER (renderer);
|
|
CoglPangoRendererCaches *caches = (priv->use_mipmapping ?
|
|
&priv->mipmap_caches :
|
|
&priv->no_mipmap_caches);
|
|
|
|
return cogl_pango_glyph_cache_lookup (caches->glyph_cache,
|
|
create, font, glyph);
|
|
}
|
|
|
|
static void
|
|
cogl_pango_renderer_set_dirty_glyph (PangoFont *font,
|
|
PangoGlyph glyph,
|
|
CoglPangoGlyphCacheValue *value)
|
|
{
|
|
cairo_surface_t *surface;
|
|
cairo_t *cr;
|
|
cairo_scaled_font_t *scaled_font;
|
|
cairo_glyph_t cairo_glyph;
|
|
cairo_format_t format_cairo;
|
|
CoglPixelFormat format_cogl;
|
|
|
|
COGL_NOTE (PANGO, "redrawing glyph %i", glyph);
|
|
|
|
/* Glyphs that don't take up any space will end up without a
|
|
texture. These should never become dirty so they shouldn't end up
|
|
here */
|
|
g_return_if_fail (value->texture != NULL);
|
|
|
|
if (cogl_texture_get_format (value->texture) == COGL_PIXEL_FORMAT_A_8)
|
|
{
|
|
format_cairo = CAIRO_FORMAT_A8;
|
|
format_cogl = COGL_PIXEL_FORMAT_A_8;
|
|
}
|
|
else
|
|
{
|
|
format_cairo = CAIRO_FORMAT_ARGB32;
|
|
|
|
/* Cairo stores the data in native byte order as ARGB but Cogl's
|
|
pixel formats specify the actual byte order. Therefore we
|
|
need to use a different format depending on the
|
|
architecture */
|
|
#if G_BYTE_ORDER == G_LITTLE_ENDIAN
|
|
format_cogl = COGL_PIXEL_FORMAT_BGRA_8888_PRE;
|
|
#else
|
|
format_cogl = COGL_PIXEL_FORMAT_ARGB_8888_PRE;
|
|
#endif
|
|
}
|
|
|
|
surface = cairo_image_surface_create (format_cairo,
|
|
value->draw_width,
|
|
value->draw_height);
|
|
cr = cairo_create (surface);
|
|
|
|
scaled_font = pango_cairo_font_get_scaled_font (PANGO_CAIRO_FONT (font));
|
|
cairo_set_scaled_font (cr, scaled_font);
|
|
|
|
cairo_set_source_rgba (cr, 1.0, 1.0, 1.0, 1.0);
|
|
|
|
cairo_glyph.x = -value->draw_x;
|
|
cairo_glyph.y = -value->draw_y;
|
|
/* The PangoCairo glyph numbers directly map to Cairo glyph
|
|
numbers */
|
|
cairo_glyph.index = glyph;
|
|
cairo_show_glyphs (cr, &cairo_glyph, 1);
|
|
|
|
cairo_destroy (cr);
|
|
cairo_surface_flush (surface);
|
|
|
|
/* Copy the glyph to the texture */
|
|
cogl_texture_set_region (value->texture,
|
|
0, /* src_x */
|
|
0, /* src_y */
|
|
value->tx_pixel, /* dst_x */
|
|
value->ty_pixel, /* dst_y */
|
|
value->draw_width, /* dst_width */
|
|
value->draw_height, /* dst_height */
|
|
value->draw_width, /* width */
|
|
value->draw_height, /* height */
|
|
format_cogl,
|
|
cairo_image_surface_get_stride (surface),
|
|
cairo_image_surface_get_data (surface));
|
|
|
|
cairo_surface_destroy (surface);
|
|
}
|
|
|
|
static void
|
|
_cogl_pango_ensure_glyph_cache_for_layout_line_internal (PangoLayoutLine *line)
|
|
{
|
|
PangoContext *context;
|
|
PangoRenderer *renderer;
|
|
GSList *l;
|
|
|
|
context = pango_layout_get_context (line->layout);
|
|
renderer =
|
|
PANGO_RENDERER (cogl_pango_get_renderer_from_context (context));
|
|
|
|
for (l = line->runs; l; l = l->next)
|
|
{
|
|
PangoLayoutRun *run = l->data;
|
|
PangoGlyphString *glyphs = run->glyphs;
|
|
int i;
|
|
|
|
for (i = 0; i < glyphs->num_glyphs; i++)
|
|
{
|
|
PangoGlyphInfo *gi = &glyphs->glyphs[i];
|
|
|
|
/* If the glyph isn't cached then this will reserve
|
|
space for it now. We won't actually draw the glyph
|
|
yet because reserving space could cause all of the
|
|
other glyphs to be moved so we might as well redraw
|
|
them all later once we know that the position is
|
|
settled */
|
|
cogl_pango_renderer_get_cached_glyph (renderer, TRUE,
|
|
run->item->analysis.font,
|
|
gi->glyph);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void
|
|
_cogl_pango_set_dirty_glyphs (CoglPangoRenderer *priv)
|
|
{
|
|
_cogl_pango_glyph_cache_set_dirty_glyphs
|
|
(priv->mipmap_caches.glyph_cache, cogl_pango_renderer_set_dirty_glyph);
|
|
_cogl_pango_glyph_cache_set_dirty_glyphs
|
|
(priv->no_mipmap_caches.glyph_cache, cogl_pango_renderer_set_dirty_glyph);
|
|
}
|
|
|
|
static void
|
|
_cogl_pango_ensure_glyph_cache_for_layout_line (PangoLayoutLine *line)
|
|
{
|
|
PangoContext *context;
|
|
CoglPangoRenderer *priv;
|
|
|
|
context = pango_layout_get_context (line->layout);
|
|
priv = cogl_pango_get_renderer_from_context (context);
|
|
|
|
_cogl_pango_ensure_glyph_cache_for_layout_line_internal (line);
|
|
|
|
/* Now that we know all of the positions are settled we'll fill in
|
|
any dirty glyphs */
|
|
_cogl_pango_set_dirty_glyphs (priv);
|
|
}
|
|
|
|
void
|
|
cogl_pango_ensure_glyph_cache_for_layout (PangoLayout *layout)
|
|
{
|
|
PangoContext *context;
|
|
CoglPangoRenderer *priv;
|
|
PangoLayoutIter *iter;
|
|
|
|
context = pango_layout_get_context (layout);
|
|
priv = cogl_pango_get_renderer_from_context (context);
|
|
|
|
g_return_if_fail (PANGO_IS_LAYOUT (layout));
|
|
|
|
if ((iter = pango_layout_get_iter (layout)) == NULL)
|
|
return;
|
|
|
|
do
|
|
{
|
|
PangoLayoutLine *line;
|
|
|
|
line = pango_layout_iter_get_line_readonly (iter);
|
|
|
|
_cogl_pango_ensure_glyph_cache_for_layout_line_internal (line);
|
|
}
|
|
while (pango_layout_iter_next_line (iter));
|
|
|
|
pango_layout_iter_free (iter);
|
|
|
|
/* Now that we know all of the positions are settled we'll fill in
|
|
any dirty glyphs */
|
|
_cogl_pango_set_dirty_glyphs (priv);
|
|
}
|
|
|
|
static void
|
|
cogl_pango_renderer_set_color_for_part (PangoRenderer *renderer,
|
|
PangoRenderPart part)
|
|
{
|
|
PangoColor *pango_color = pango_renderer_get_color (renderer, part);
|
|
CoglPangoRenderer *priv = COGL_PANGO_RENDERER (renderer);
|
|
|
|
if (pango_color)
|
|
{
|
|
CoglColor color;
|
|
|
|
cogl_color_init_from_4ub (&color,
|
|
pango_color->red >> 8,
|
|
pango_color->green >> 8,
|
|
pango_color->blue >> 8,
|
|
0xff);
|
|
|
|
_cogl_pango_display_list_set_color_override (priv->display_list, &color);
|
|
}
|
|
else
|
|
_cogl_pango_display_list_remove_color_override (priv->display_list);
|
|
}
|
|
|
|
static void
|
|
cogl_pango_renderer_draw_box (PangoRenderer *renderer,
|
|
int x,
|
|
int y,
|
|
int width,
|
|
int height)
|
|
{
|
|
CoglPangoRenderer *priv = COGL_PANGO_RENDERER (renderer);
|
|
|
|
g_return_if_fail (priv->display_list != NULL);
|
|
|
|
_cogl_pango_display_list_add_rectangle (priv->display_list,
|
|
x,
|
|
y - height,
|
|
x + width,
|
|
y);
|
|
}
|
|
|
|
static void
|
|
cogl_pango_renderer_get_device_units (PangoRenderer *renderer,
|
|
int xin,
|
|
int yin,
|
|
float *xout,
|
|
float *yout)
|
|
{
|
|
const PangoMatrix *matrix;
|
|
|
|
if ((matrix = pango_renderer_get_matrix (renderer)))
|
|
{
|
|
/* Convert user-space coords to device coords */
|
|
*xout = ((xin * matrix->xx + yin * matrix->xy)
|
|
/ PANGO_SCALE + matrix->x0);
|
|
*yout = ((yin * matrix->yy + xin * matrix->yx)
|
|
/ PANGO_SCALE + matrix->y0);
|
|
}
|
|
else
|
|
{
|
|
*xout = PANGO_PIXELS (xin);
|
|
*yout = PANGO_PIXELS (yin);
|
|
}
|
|
}
|
|
|
|
static void
|
|
cogl_pango_renderer_draw_rectangle (PangoRenderer *renderer,
|
|
PangoRenderPart part,
|
|
int x,
|
|
int y,
|
|
int width,
|
|
int height)
|
|
{
|
|
CoglPangoRenderer *priv = COGL_PANGO_RENDERER (renderer);
|
|
float x1, x2, y1, y2;
|
|
|
|
g_return_if_fail (priv->display_list != NULL);
|
|
|
|
cogl_pango_renderer_set_color_for_part (renderer, part);
|
|
|
|
cogl_pango_renderer_get_device_units (renderer,
|
|
x, y,
|
|
&x1, &y1);
|
|
cogl_pango_renderer_get_device_units (renderer,
|
|
x + width, y + height,
|
|
&x2, &y2);
|
|
|
|
_cogl_pango_display_list_add_rectangle (priv->display_list,
|
|
x1, y1, x2, y2);
|
|
}
|
|
|
|
static void
|
|
cogl_pango_renderer_draw_trapezoid (PangoRenderer *renderer,
|
|
PangoRenderPart part,
|
|
double y1,
|
|
double x11,
|
|
double x21,
|
|
double y2,
|
|
double x12,
|
|
double x22)
|
|
{
|
|
CoglPangoRenderer *priv = COGL_PANGO_RENDERER (renderer);
|
|
float points[8];
|
|
|
|
g_return_if_fail (priv->display_list != NULL);
|
|
|
|
points[0] = (x11);
|
|
points[1] = (y1);
|
|
points[2] = (x12);
|
|
points[3] = (y2);
|
|
points[4] = (x22);
|
|
points[5] = points[3];
|
|
points[6] = (x21);
|
|
points[7] = points[1];
|
|
|
|
cogl_pango_renderer_set_color_for_part (renderer, part);
|
|
|
|
_cogl_pango_display_list_add_trapezoid (priv->display_list,
|
|
y1,
|
|
x11,
|
|
x21,
|
|
y2,
|
|
x12,
|
|
x22);
|
|
}
|
|
|
|
static void
|
|
cogl_pango_renderer_draw_glyphs (PangoRenderer *renderer,
|
|
PangoFont *font,
|
|
PangoGlyphString *glyphs,
|
|
int xi,
|
|
int yi)
|
|
{
|
|
CoglPangoRenderer *priv = (CoglPangoRenderer *) renderer;
|
|
CoglPangoGlyphCacheValue *cache_value;
|
|
int i;
|
|
|
|
cogl_pango_renderer_set_color_for_part (renderer,
|
|
PANGO_RENDER_PART_FOREGROUND);
|
|
|
|
for (i = 0; i < glyphs->num_glyphs; i++)
|
|
{
|
|
PangoGlyphInfo *gi = glyphs->glyphs + i;
|
|
float x, y;
|
|
|
|
cogl_pango_renderer_get_device_units (renderer,
|
|
xi + gi->geometry.x_offset,
|
|
yi + gi->geometry.y_offset,
|
|
&x, &y);
|
|
|
|
if ((gi->glyph & PANGO_GLYPH_UNKNOWN_FLAG))
|
|
{
|
|
if (font == NULL)
|
|
{
|
|
cogl_pango_renderer_draw_box (renderer,
|
|
x,
|
|
y,
|
|
PANGO_UNKNOWN_GLYPH_WIDTH,
|
|
PANGO_UNKNOWN_GLYPH_HEIGHT);
|
|
}
|
|
else
|
|
{
|
|
PangoRectangle ink_rect;
|
|
|
|
pango_font_get_glyph_extents (font, gi->glyph, &ink_rect, NULL);
|
|
pango_extents_to_pixels (&ink_rect, NULL);
|
|
|
|
cogl_pango_renderer_draw_box (renderer,
|
|
x + ink_rect.x,
|
|
y + ink_rect.y + ink_rect.height,
|
|
ink_rect.width,
|
|
ink_rect.height);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* Get the texture containing the glyph */
|
|
cache_value =
|
|
cogl_pango_renderer_get_cached_glyph (renderer,
|
|
FALSE,
|
|
font,
|
|
gi->glyph);
|
|
|
|
/* cogl_pango_ensure_glyph_cache_for_layout should always be
|
|
called before rendering a layout so we should never have
|
|
a dirty glyph here */
|
|
g_assert (cache_value == NULL || !cache_value->dirty);
|
|
|
|
if (cache_value == NULL)
|
|
{
|
|
cogl_pango_renderer_draw_box (renderer,
|
|
x,
|
|
y,
|
|
PANGO_UNKNOWN_GLYPH_WIDTH,
|
|
PANGO_UNKNOWN_GLYPH_HEIGHT);
|
|
}
|
|
else if (cache_value->texture)
|
|
{
|
|
x += (float)(cache_value->draw_x);
|
|
y += (float)(cache_value->draw_y);
|
|
|
|
cogl_pango_renderer_draw_glyph (priv, cache_value, x, y);
|
|
}
|
|
}
|
|
|
|
xi += gi->geometry.width;
|
|
}
|
|
}
|