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d3fdaa3232
There were lots of code handling the native renderer specific cases; move these parts to the renderer. Note that this causes the X11 case to always generate the texture which is a waste of memory, but his regression will be fixed in a following commit. The lazy loading of the texture was removed because it was eventually always loaded anyway indirectly by the renderer to calculate the current rect. https://bugzilla.gnome.org/show_bug.cgi?id=744932 |
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data | ||
doc | ||
po | ||
src | ||
tools | ||
.gitignore | ||
autogen.sh | ||
configure.ac | ||
COPYING | ||
Makefile.am | ||
mutter.doap | ||
NEWS |