..
driver
Don't use the 'NULL' GModule to resolve GL symbols
2011-07-27 16:10:02 +01:00
tesselator
build: Do not build a noinst library for the tesselator
2010-09-12 19:25:47 +01:00
winsys
Don't use the 'NULL' GModule to resolve GL symbols
2011-07-27 16:10:02 +01:00
cogl2-clip-state.c
framebuffer: expose experimental cogl_get_draw_framebuffer
2011-04-11 15:28:53 +01:00
cogl2-clip-state.h
cogl-clip-state: Adapt to experimental cogl2 API.
2011-03-10 13:05:43 +00:00
cogl2-path.c
Use all core GL functions through indirect pointers
2011-07-08 15:35:46 +01:00
cogl2-path.h
path 2.0: update path API for experimental 2.0 API
2010-11-11 13:17:26 +00:00
cogl-1.0.pc.in
Give cogl-pango it's own pkg-config file
2011-05-06 12:12:08 +01:00
cogl-2.0-experimental.pc.in
Make it clearer that the 2.0 API is experimental
2011-06-14 17:09:55 +01:00
cogl-atlas-texture-private.h
cogl-atlas-texture: Add a callback for when any atlas reorganizes
2011-05-05 17:32:28 +01:00
cogl-atlas-texture.c
Export API for uploading a tex subregion from a CoglBuffer
2011-07-25 22:45:24 +01:00
cogl-atlas.c
Move the cogl texture driver functions to a vtable
2011-07-08 15:35:51 +01:00
cogl-atlas.h
cogl: Use GHookList instead of CoglCallbackList
2011-03-14 18:18:15 +00:00
cogl-attribute-buffer-private.h
Rename CoglVertexArray to CoglAttributeBuffer
2011-05-16 14:31:31 +01:00
cogl-attribute-buffer.c
Rename CoglVertexArray to CoglAttributeBuffer
2011-05-16 14:31:31 +01:00
cogl-attribute-buffer.h
Rename CoglVertexArray to CoglAttributeBuffer
2011-05-16 14:31:31 +01:00
cogl-attribute-private.h
Don't pass around NULL terminated CoglAttribute arrays
2011-05-16 14:32:37 +01:00
cogl-attribute.c
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-attribute.h
Don't pass around NULL terminated CoglAttribute arrays
2011-05-16 14:32:37 +01:00
cogl-bitmap-fallback.c
cogl-bitmap: Encapsulate the CoglBitmap even internally
2010-07-15 17:24:01 +01:00
cogl-bitmap-pixbuf.c
Fix ISO C90 compiler warnings in Cogl
2011-02-15 12:40:11 +00:00
cogl-bitmap-private.h
Export API for uploading a tex subregion from a CoglBuffer
2011-07-25 22:45:24 +01:00
cogl-bitmap.c
Export API for uploading a tex subregion from a CoglBuffer
2011-07-25 22:45:24 +01:00
cogl-bitmap.h
Export API for uploading a tex subregion from a CoglBuffer
2011-07-25 22:45:24 +01:00
cogl-bitmask.c
cogl-vertex-attribute: Use glVertexAttribPointer on GLES2
2010-12-13 17:28:29 +00:00
cogl-bitmask.h
cogl-context: Store winsys features in an array of unsigned ints
2011-04-20 18:20:10 +01:00
cogl-blend-string.c
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-blend-string.h
blend-strings: removes the AUTO_COMPOSITE function enum
2010-06-15 15:26:27 +01:00
cogl-blit.c
Make CoglTexture2D public as experimental API
2011-06-01 20:44:41 +01:00
cogl-blit.h
cogl-atlas: Try 4 different approaches for migrating textures
2011-02-15 12:10:54 +00:00
cogl-buffer-private.h
Rename CoglIndexArray to CoglIndexBuffer
2011-05-16 14:31:31 +01:00
cogl-buffer.c
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-buffer.h
buffer: Improve the CoglBuffer API description
2011-06-30 14:33:12 +01:00
cogl-clip-stack.c
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-clip-stack.h
clip-stack: Adds _cogl_clip_stack_get_bounds API
2011-01-21 16:18:10 +00:00
cogl-clip-state-private.h
cogl-clip-state: Adapt to experimental cogl2 API.
2011-03-10 13:05:43 +00:00
cogl-clip-state.c
framebuffer: expose experimental cogl_get_draw_framebuffer
2011-04-11 15:28:53 +01:00
cogl-clip-state.h
cogl-clip-state: Adapt to experimental cogl2 API.
2011-03-10 13:05:43 +00:00
cogl-clutter.c
Make stub winsys into a proper winsys backend
2011-06-01 20:44:41 +01:00
cogl-clutter.h
Moves all GLX code down from Clutter to Cogl
2011-04-11 17:54:36 +01:00
cogl-color-private.h
pipeline: Implements _cogl_pipeline_hash function
2010-12-07 16:00:32 +00:00
cogl-color.c
cogl-color: add cogl_color_init_from_xyz funcs
2010-06-15 15:26:27 +01:00
cogl-color.h
cogl-color: add cogl_color_init_from_xyz funcs
2010-06-15 15:26:27 +01:00
cogl-context-private.h
Adds ColorMask support to Cogl
2011-07-19 19:27:09 +01:00
cogl-context.c
Fixed uninitialized data (current_clip_stack_valid) in context creation
2011-07-27 15:55:27 +01:00
cogl-context.h
fix namespace for cogl_context_egl_get_egl_context
2011-07-11 14:07:02 +01:00
cogl-debug-options.h
cogl-debug: Add an option to disable atlasing sharing
2011-05-05 17:32:31 +01:00
cogl-debug.c
Add internal _cogl_init() function
2011-06-30 14:33:11 +01:00
cogl-debug.h
Compilation fixes for suncc
2011-07-18 15:37:38 +01:00
cogl-defines.h.in
Add _cogl_egl_texture_2d_new_from_image API
2011-06-01 20:44:42 +01:00
cogl-deprecated.h
Remove mentions of the FSF address
2010-03-01 12:56:10 +00:00
cogl-depth-state-private.h
Adds missing cogl-depth-state-private.h
2011-05-16 18:45:51 +01:00
cogl-depth-state.c
Revert "Do not use "near" and "far" variables"
2011-06-14 14:40:27 +01:00
cogl-depth-state.h
Fix some gtk-doc annotations in cogl-depth-state.h
2011-06-14 17:09:55 +01:00
cogl-display-private.h
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-display.c
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-display.h
Adds _cogl_wayland_texture_2d_new_from_buffer API
2011-06-01 20:44:42 +01:00
cogl-enum-types.c.in
Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys
2009-10-16 18:58:50 +01:00
cogl-enum-types.h.in
Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys
2009-10-16 18:58:50 +01:00
cogl-euler.c
math: Adds an experimental euler API
2011-05-16 14:12:42 +01:00
cogl-euler.h
Add compile time checks for size of public structs
2011-05-16 14:12:49 +01:00
cogl-ext-functions.h
gles: don't check for glClientActiveTexture
2011-07-20 16:43:29 +01:00
cogl-feature-private.c
Don't use the 'NULL' GModule to resolve GL symbols
2011-07-27 16:10:02 +01:00
cogl-feature-private.h
Don't use the 'NULL' GModule to resolve GL symbols
2011-07-27 16:10:02 +01:00
cogl-fixed.c
Fixed "the the" repetitions in some doc strings
2010-11-25 18:18:51 +00:00
cogl-fixed.h
analysis: Fix some CoglFixed API
2010-06-01 12:08:18 +01:00
cogl-flags.h
cogl-context: Store winsys features in an array of unsigned ints
2011-04-20 18:20:10 +01:00
cogl-framebuffer-private.h
Adds ColorMask support to Cogl
2011-07-19 19:27:09 +01:00
cogl-framebuffer.c
Adds ColorMask support to Cogl
2011-07-19 19:27:09 +01:00
cogl-framebuffer.h
Adds ColorMask support to Cogl
2011-07-19 19:27:09 +01:00
cogl-glx-display-private.h
work towards consistent platform file/symbol naming
2011-06-30 14:34:33 +01:00
cogl-glx-renderer-private.h
Don't use the 'NULL' GModule to resolve GL symbols
2011-07-27 16:10:02 +01:00
cogl-gtype-private.h
matrix gtype: registers a boxed type for CoglMatrix
2010-12-07 12:16:50 +00:00
cogl-handle.h
CoglObject: Adds cogl_object_{get,set}_user_data
2010-06-04 14:44:15 +01:00
cogl-index-buffer-private.h
Rename CoglIndexArray to CoglIndexBuffer
2011-05-16 14:31:31 +01:00
cogl-index-buffer.c
Rename CoglIndexArray to CoglIndexBuffer
2011-05-16 14:31:31 +01:00
cogl-index-buffer.h
Rename CoglIndexArray to CoglIndexBuffer
2011-05-16 14:31:31 +01:00
cogl-indices-private.h
Rename CoglIndexArray to CoglIndexBuffer
2011-05-16 14:31:31 +01:00
cogl-indices.c
Rename CoglIndexArray to CoglIndexBuffer
2011-05-16 14:31:31 +01:00
cogl-indices.h
Rename CoglIndexArray to CoglIndexBuffer
2011-05-16 14:31:31 +01:00
cogl-internal.h
Use MESA_pack_invert to avoid read_pixels flip
2011-07-13 19:06:19 +01:00
cogl-journal-private.h
cogl-journal: Use a pool of vertex arrays
2011-06-01 14:41:59 +01:00
cogl-journal.c
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-material-compat.c
Remove G_CONST_RETURN
2011-06-09 16:21:15 +01:00
cogl-material-compat.h
Remove G_CONST_RETURN
2011-06-09 16:21:15 +01:00
cogl-matrix-private.h
matrix-mesa: move to _cogl_matrix namespace
2011-07-04 15:31:50 +01:00
cogl-matrix-stack.c
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-matrix-stack.h
cogl: upload matrices with uniforms on GLES2
2010-12-13 17:29:13 +00:00
cogl-matrix.c
matrix: Adds cogl_matrix_is_identity API
2011-07-04 15:31:50 +01:00
cogl-matrix.h
matrix: Adds cogl_matrix_is_identity API
2011-07-04 15:31:50 +01:00
cogl-object-private.h
cogl-debug: add instrumentation to track the number of objects
2011-06-14 12:14:02 +01:00
cogl-object.c
cogl-debug: add instrumentation to track the number of objects
2011-06-14 12:14:02 +01:00
cogl-object.h
cogl-debug: add instrumentation to track the number of objects
2011-06-14 12:14:02 +01:00
cogl-offscreen.h
Add some more introspection annotations
2010-09-06 16:11:46 +01:00
cogl-onscreen-template-private.h
Adds renderer,display,onscreen-template and swap-chain stubs
2011-04-11 17:54:35 +01:00
cogl-onscreen-template.c
Adds renderer,display,onscreen-template and swap-chain stubs
2011-04-11 17:54:35 +01:00
cogl-onscreen-template.h
Adds renderer,display,onscreen-template and swap-chain stubs
2011-04-11 17:54:35 +01:00
cogl-pango.h
deprecate #include <cogl/cogl-pango.h>
2011-05-16 13:28:17 +01:00
cogl-path-private.h
Rename CoglVertexArray to CoglAttributeBuffer
2011-05-16 14:31:31 +01:00
cogl-path.c
cogl: rename cogl-context.h cogl-context-private.h
2011-04-11 15:18:12 +01:00
cogl-path.h
docs: Fixes for the Cogl API reference
2010-12-22 09:52:35 +00:00
cogl-pipeline-cache.c
cogl-pipeline: Use the pipeline cache for the GLSL backends
2011-07-13 12:30:07 +01:00
cogl-pipeline-cache.h
cogl-pipeline: Use the pipeline cache for the GLSL backends
2011-07-13 12:30:07 +01:00
cogl-pipeline-fragend-arbfp-private.h
fragend-arbfp: Move the pipeline cache to a separate file
2011-07-13 12:30:07 +01:00
cogl-pipeline-fragend-arbfp.c
cogl-pipeline-fragend-arbfp: Initialise template_pipeline
2011-07-27 10:55:47 +01:00
cogl-pipeline-fragend-fixed-private.h
Rename CoglPipelineBackend to CoglPipelineFragend
2010-12-13 17:22:57 +00:00
cogl-pipeline-fragend-fixed.c
pipeline: Unify how the backends store private data
2011-07-13 12:30:07 +01:00
cogl-pipeline-fragend-glsl-private.h
cogl: Add a GLSL 'progend'
2010-12-13 17:22:57 +00:00
cogl-pipeline-fragend-glsl.c
cogl-pipeline: Use the pipeline cache for the GLSL backends
2011-07-13 12:30:07 +01:00
cogl-pipeline-opengl-private.h
cogl-pipeline: Move texture enabling/disabling to fixed fragend
2010-12-13 17:22:57 +00:00
cogl-pipeline-opengl.c
Adds ColorMask support to Cogl
2011-07-19 19:27:09 +01:00
cogl-pipeline-private.h
Adds ColorMask support to Cogl
2011-07-19 19:27:09 +01:00
cogl-pipeline-progend-glsl-private.h
cogl: rename CoglVertexAttribute CoglAttribute
2011-01-21 16:24:14 +00:00
cogl-pipeline-progend-glsl.c
cogl-pipeline: Use the pipeline cache for the GLSL backends
2011-07-13 12:30:07 +01:00
cogl-pipeline-vertend-fixed-private.h
cogl: Add a fixed function vertend
2010-12-13 17:22:57 +00:00
cogl-pipeline-vertend-fixed.c
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-pipeline-vertend-glsl-private.h
cogl: Add a vertend to generate GLSL
2010-12-13 17:28:28 +00:00
cogl-pipeline-vertend-glsl.c
cogl-pipeline: Use the pipeline cache for the GLSL backends
2011-07-13 12:30:07 +01:00
cogl-pipeline.c
Adds ColorMask support to Cogl
2011-07-19 19:27:09 +01:00
cogl-pipeline.h
Adds ColorMask support to Cogl
2011-07-19 19:27:09 +01:00
cogl-pixel-buffer-private.h
Rename CoglPixelArray to CoglPixelBuffer
2011-05-16 14:31:31 +01:00
cogl-pixel-buffer.c
Use all core GL functions through indirect pointers
2011-07-08 15:35:46 +01:00
cogl-pixel-buffer.h
Rename CoglPixelArray to CoglPixelBuffer
2011-05-16 14:31:31 +01:00
cogl-point-in-poly-private.h
util: tune point_in_poly test for polys in screen coords
2011-03-07 13:26:19 +00:00
cogl-point-in-poly.c
util: tune point_in_poly test for polys in screen coords
2011-03-07 13:26:19 +00:00
cogl-primitive-private.h
Rename CoglVertexArray to CoglAttributeBuffer
2011-05-16 14:31:31 +01:00
cogl-primitive.c
cogl-primitive: Fix some broken changes for removal of NULL terminator
2011-05-16 18:34:22 +01:00
cogl-primitive.h
Don't pass around NULL terminated CoglAttribute arrays
2011-05-16 14:32:37 +01:00
cogl-primitives-private.h
cogl: Don't flush the journal when flushing clip state
2010-11-04 18:10:08 +00:00
cogl-primitives.c
Use all core GL functions through indirect pointers
2011-07-08 15:35:46 +01:00
cogl-primitives.h
Use begin/end macros in cogl-primitives.h
2010-03-25 09:33:26 +00:00
cogl-private.h
Combine _cogl_context_check_gl_version and update_features into one
2011-07-18 15:41:35 +01:00
cogl-profile.c
cogl-debug: Split the flags to support more than 32
2011-01-24 15:45:45 +00:00
cogl-profile.h
Initialize the cogl uprof state in cogl_create_context
2010-09-14 12:43:17 +01:00
cogl-program-private.h
cogl-program: Add private functions to check if have each shader type
2010-12-13 17:22:57 +00:00
cogl-program.c
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-quaternion-private.h
math: Adds an experimental quaternion API
2011-05-16 14:11:47 +01:00
cogl-quaternion.c
math: Adds an experimental euler API
2011-05-16 14:12:42 +01:00
cogl-quaternion.h
doc: fix the name of the cogl_quaternion_equal args
2011-05-16 17:08:30 +01:00
cogl-queue.h
cogl-queue: Make suitable for use in Cogl source code
2011-07-01 17:52:55 +01:00
cogl-rectangle-map.c
debug: Allow to compile a debug Cogl without cairo
2011-05-17 15:24:54 +01:00
cogl-rectangle-map.h
cogl-atlas: Rename to CoglRectangleMap
2010-08-12 11:54:42 +01:00
cogl-renderer-private.h
Don't use the 'NULL' GModule to resolve GL symbols
2011-07-27 16:10:02 +01:00
cogl-renderer.c
Don't use the 'NULL' GModule to resolve GL symbols
2011-07-27 16:10:02 +01:00
cogl-renderer.h
renderer: split win32 api out into separate header
2011-06-30 14:34:46 +01:00
cogl-shader-boilerplate.h
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-shader-private.h
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-shader.c
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-shader.h
cogl-shader: Add deprecation guards for cogl_program_uniform_*
2010-09-03 16:59:01 +01:00
cogl-spans.c
Remove mentions of the FSF address
2010-03-01 12:56:10 +00:00
cogl-spans.h
Remove mentions of the FSF address
2010-03-01 12:56:10 +00:00
cogl-sub-texture-private.h
Remove mentions of the FSF address
2010-03-01 12:56:10 +00:00
cogl-sub-texture.c
Export API for uploading a tex subregion from a CoglBuffer
2011-07-25 22:45:24 +01:00
cogl-swap-chain-private.h
EGL: Updates GDL platform support
2011-05-05 14:46:02 +01:00
cogl-swap-chain.c
EGL: Updates GDL platform support
2011-05-05 14:46:02 +01:00
cogl-swap-chain.h
EGL: Updates GDL platform support
2011-05-05 14:46:02 +01:00
cogl-texture-2d-private.h
Add _cogl_egl_texture_2d_new_from_image API
2011-06-01 20:44:42 +01:00
cogl-texture-2d-sliced-private.h
cogl: rename CoglMaterial -> CoglPipeline
2010-11-03 18:09:23 +00:00
cogl-texture-2d-sliced.c
Export API for uploading a tex subregion from a CoglBuffer
2011-07-25 22:45:24 +01:00
cogl-texture-2d.c
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-texture-2d.h
include required cogl-context.h in cogl-texture-2d.h
2011-06-14 17:09:55 +01:00
cogl-texture-3d-private.h
cogl: rename CoglMaterial -> CoglPipeline
2010-11-03 18:09:23 +00:00
cogl-texture-3d.c
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-texture-3d.h
Add a Cogl texture 3D backend
2010-07-13 14:28:52 +01:00
cogl-texture-driver.h
Move the cogl texture driver functions to a vtable
2011-07-08 15:35:51 +01:00
cogl-texture-private.h
Export API for uploading a tex subregion from a CoglBuffer
2011-07-25 22:45:24 +01:00
cogl-texture-rectangle-private.h
cogl: rename CoglMaterial -> CoglPipeline
2010-11-03 18:09:23 +00:00
cogl-texture-rectangle.c
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-texture.c
Export API for uploading a tex subregion from a CoglBuffer
2011-07-25 22:45:24 +01:00
cogl-texture.h
Export API for uploading a tex subregion from a CoglBuffer
2011-07-25 22:45:24 +01:00
cogl-types.h
Adds ColorMask support to Cogl
2011-07-19 19:27:09 +01:00
cogl-util.c
Moves all GLX code down from Clutter to Cogl
2011-04-11 17:54:36 +01:00
cogl-util.h
cogl-util: Add an internal wrapper for the ffs function
2011-01-10 16:55:00 +00:00
cogl-vector.c
math: Adds an experimental cogl_vector3_* API
2010-05-20 17:18:24 +01:00
cogl-vector.h
cogl: declare experimental symbols consistently
2010-06-30 18:51:31 +01:00
cogl-vertex-buffer-private.h
Rename CoglVertexArray to CoglAttributeBuffer
2011-05-16 14:31:31 +01:00
cogl-vertex-buffer.c
cogl-vertex-buffer: make sure to unref weak pipelines
2011-06-13 17:48:23 +01:00
cogl-vertex-buffer.h
docs: clarify cogl_vertex_buffer_adds docs
2011-02-09 19:12:12 +00:00
cogl-wayland-renderer.h
Updates wayland symbol names to be consistent
2011-06-30 14:34:46 +01:00
cogl-win32-renderer.c
replace public native_event APIs with typesafe APIs
2011-06-30 14:33:13 +01:00
cogl-win32-renderer.h
renderer: split win32 api out into separate header
2011-06-30 14:34:46 +01:00
cogl-x11-renderer-private.h
work towards consistent platform file/symbol naming
2011-06-30 14:34:33 +01:00
cogl-xlib-display-private.h
work towards consistent platform file/symbol naming
2011-06-30 14:34:33 +01:00
cogl-xlib-private.h
replace _xlib_add_filter use with _cogl_renderer API
2011-06-01 20:44:42 +01:00
cogl-xlib-renderer-private.h
work towards consistent platform file/symbol naming
2011-06-30 14:34:33 +01:00
cogl-xlib-renderer.c
x11: don't try and close a NULL display
2011-07-20 16:43:29 +01:00
cogl-xlib-renderer.h
work towards consistent platform file/symbol naming
2011-06-30 14:34:33 +01:00
cogl-xlib.c
work towards consistent platform file/symbol naming
2011-06-30 14:34:33 +01:00
cogl-xlib.h
cogl-renderer: Move the XEvent filters to be generic for all renderers
2011-04-20 18:17:06 +01:00
cogl.c
Don't use the 'NULL' GModule to resolve GL symbols
2011-07-27 16:10:02 +01:00
cogl.h
framebuffer: Add _get_XYZ_bits() functions
2011-07-04 15:31:50 +01:00
Makefile.am
fragend-arbfp: Move the pipeline cache to a separate file
2011-07-13 12:30:07 +01:00
stb_image.c
Update stb_image.c
2010-03-03 17:02:51 +00:00