mirror of
https://github.com/brl/mutter.git
synced 2024-12-24 20:12:06 +00:00
b398292089
The DeviceManager class should be abstract in Clutter, and implemented by each backend, as different backends will have different ways to detect, initialize and list devices; the X11 backend alone has *two* ways of dealing with devices. This commit makes DeviceManager an abstract class and delegates the device initialization and enumeration to per-backend sub-classes. The responsible for creating the device manager is, obviously, the backend singleton. The X11 and Win32 backends have been updated to the new layout; the Win32 backend has been updated blindly, so it might require additional testing.
61 lines
2.3 KiB
C
61 lines
2.3 KiB
C
/*
|
|
* Clutter.
|
|
*
|
|
* An OpenGL based 'interactive canvas' library.
|
|
*
|
|
* Copyright (C) 2010 Intel Corp.
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
* Author: Emmanuele Bassi <ebassi@linux.intel.com>
|
|
*/
|
|
|
|
#ifndef __CLUTTER_DEVICE_MANAGER_WIN32_H__
|
|
#define __CLUTTER_DEVICE_MANAGER_WIN32_H__
|
|
|
|
#include <clutter/clutter-device-manager.h>
|
|
|
|
G_BEGIN_DECLS
|
|
|
|
#define CLUTTER_TYPE_DEVICE_MANAGER_WIN32 (clutter_device_manager_win32_get_type ())
|
|
#define CLUTTER_DEVICE_MANAGER_WIN32(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_DEVICE_MANAGER_WIN32, ClutterDeviceManagerWin32))
|
|
#define CLUTTER_IS_DEVICE_MANAGER_WIN32(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_DEVICE_MANAGER_WIN32))
|
|
#define CLUTTER_DEVICE_MANAGER_WIN32_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_DEVICE_MANAGER_WIN32, ClutterDeviceManagerWin32Class))
|
|
#define CLUTTER_IS_DEVICE_MANAGER_WIN32_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_DEVICE_MANAGER_WIN32))
|
|
#define CLUTTER_DEVICE_MANAGER_WIN32_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_DEVICE_MANAGER_WIN32, ClutterDeviceManagerWin32Class))
|
|
|
|
typedef struct _ClutterDeviceManagerWin32 ClutterDeviceManagerWin32;
|
|
typedef struct _ClutterDeviceManagerWin32Class ClutterDeviceManagerWin32Class;
|
|
|
|
struct _ClutterDeviceManagerWin32
|
|
{
|
|
ClutterDeviceManager parent_instance;
|
|
|
|
GSList *devices;
|
|
|
|
ClutterInputDevice *core_pointer;
|
|
ClutterInputDevice *core_keyboard;
|
|
};
|
|
|
|
struct _ClutterDeviceManagerWin32Class
|
|
{
|
|
ClutterDeviceManagerClass parent_class;
|
|
};
|
|
|
|
GType clutter_device_manager_win32_get_type (void) G_GNUC_CONST;
|
|
|
|
G_END_DECLS
|
|
|
|
#endif /* __CLUTTER_DEVICE_MANAGER_WIN32_H__ */
|