mutter/examples/cogl-hello.c
Robert Bragg 51c1b3fbff cogl-hello: use new _add_frame_callback api
This updates cogl-hello to use the new
cogl_onscreen_add_frame_callback() api to use _SYNC events for
throttling.

Reviewed-by: Neil Roberts <neil@linux.intel.com>

(cherry picked from commit 06d3cb0d99944e0150e30d553d248feb5f049000)
2013-01-30 20:09:49 +00:00

81 lines
2.1 KiB
C

#include <cogl/cogl.h>
#include <glib.h>
#include <stdio.h>
typedef struct _Data
{
CoglContext *ctx;
CoglFramebuffer *fb;
CoglPrimitive *triangle;
CoglPipeline *pipeline;
} Data;
static CoglBool
paint_cb (void *user_data)
{
Data *data = user_data;
cogl_framebuffer_clear4f (data->fb, COGL_BUFFER_BIT_COLOR, 0, 0, 0, 1);
cogl_framebuffer_draw_primitive (data->fb, data->pipeline, data->triangle);
cogl_onscreen_swap_buffers (COGL_ONSCREEN (data->fb));
return FALSE; /* remove the callback */
}
static void
frame_event_cb (CoglOnscreen *onscreen,
CoglFrameEvent event,
CoglFrameInfo *info,
void *user_data)
{
if (event == COGL_FRAME_EVENT_SYNC)
g_idle_add (paint_cb, user_data);
}
int
main (int argc, char **argv)
{
Data data;
CoglOnscreen *onscreen;
CoglError *error = NULL;
CoglVertexP2C4 triangle_vertices[] = {
{0, 0.7, 0xff, 0x00, 0x00, 0x80},
{-0.7, -0.7, 0x00, 0xff, 0x00, 0xff},
{0.7, -0.7, 0x00, 0x00, 0xff, 0xff}
};
GSource *cogl_source;
GMainLoop *loop;
data.ctx = cogl_context_new (NULL, &error);
if (!data.ctx) {
fprintf (stderr, "Failed to create context: %s\n", error->message);
return 1;
}
onscreen = cogl_onscreen_new (data.ctx, 640, 480);
cogl_onscreen_show (onscreen);
data.fb = COGL_FRAMEBUFFER (onscreen);
cogl_onscreen_set_resizable (onscreen, TRUE);
data.triangle = cogl_primitive_new_p2c4 (data.ctx,
COGL_VERTICES_MODE_TRIANGLES,
3, triangle_vertices);
data.pipeline = cogl_pipeline_new (data.ctx);
cogl_source = cogl_glib_source_new (data.ctx, G_PRIORITY_DEFAULT);
g_source_attach (cogl_source, NULL);
cogl_onscreen_add_frame_callback (COGL_ONSCREEN (data.fb),
frame_event_cb,
&data,
NULL); /* destroy notify */
g_idle_add (paint_cb, &data);
loop = g_main_loop_new (NULL, TRUE);
g_main_loop_run (loop);
return 0;
}