mutter/cogl-pango/cogl-pango-display-list.h
Robert Bragg 579db9083d cogl-pango: Updates to no longer require a default context
This updates the Cogl Pango api to no longer require a default context
and also cleans up the public api a bit.

The CoglPangoRenderer type has been made private to be
consistent with other pango backends where the renderer is merely an
implementation detail.

The drawing apis such as cogl_pango_render_layout where made more
consistent with other pango backend apis so we now have replacements
like cogl_pango_show_layout().

Reviewed-by: Neil Roberts <neil@linux.intel.com>

(cherry picked from commit bba2defe8c08a498b2dcb84bcf5b5a33f16eed27)

Note: API changes were reverting in cherry-picking this patch
2013-01-22 17:48:09 +00:00

81 lines
2.7 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Neil Roberts <neil@linux.intel.com>
*
* Copyright (C) 2009 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __COGL_PANGO_DISPLAY_LIST_H__
#define __COGL_PANGO_DISPLAY_LIST_H__
#include <glib.h>
#include <cogl/cogl.h>
#include "cogl-pango-pipeline-cache.h"
COGL_BEGIN_DECLS
typedef struct _CoglPangoDisplayList CoglPangoDisplayList;
CoglPangoDisplayList *
_cogl_pango_display_list_new (CoglPangoPipelineCache *);
void
_cogl_pango_display_list_set_color_override (CoglPangoDisplayList *dl,
const CoglColor *color);
void
_cogl_pango_display_list_remove_color_override (CoglPangoDisplayList *dl);
void
_cogl_pango_display_list_add_texture (CoglPangoDisplayList *dl,
CoglTexture *texture,
float x_1, float y_1,
float x_2, float y_2,
float tx_1, float ty_1,
float tx_2, float ty_2);
void
_cogl_pango_display_list_add_rectangle (CoglPangoDisplayList *dl,
float x_1, float y_1,
float x_2, float y_2);
void
_cogl_pango_display_list_add_trapezoid (CoglPangoDisplayList *dl,
float y_1,
float x_11,
float x_21,
float y_2,
float x_12,
float x_22);
void
_cogl_pango_display_list_render (CoglFramebuffer *framebuffer,
CoglPangoDisplayList *dl,
const CoglColor *color);
void
_cogl_pango_display_list_clear (CoglPangoDisplayList *dl);
void
_cogl_pango_display_list_free (CoglPangoDisplayList *dl);
COGL_END_DECLS
#endif /* __COGL_PANGO_DISPLAY_LIST_H__ */