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https://github.com/brl/mutter.git
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86168b945c
Much like monitor streaming, implement window streaming by making the window actor draw itself with a paint context that used the passed framebuffer. Now that all MetaScreenCastStreamSrc subclasses implement blit_to_framebuffer, remove the conditional check from meta_screen_cast_stream_src_blit_to_framebuffer(). https://gitlab.gnome.org/GNOME/mutter/merge_requests/1086
100 lines
4.2 KiB
C
100 lines
4.2 KiB
C
/*
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* Copyright (C) 2018 Red Hat Inc.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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* 02111-1307, USA.
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*
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*/
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#include "config.h"
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#include "backends/meta-screen-cast-window.h"
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G_DEFINE_INTERFACE (MetaScreenCastWindow, meta_screen_cast_window, G_TYPE_OBJECT)
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static void
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meta_screen_cast_window_default_init (MetaScreenCastWindowInterface *iface)
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{
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}
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void
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meta_screen_cast_window_get_buffer_bounds (MetaScreenCastWindow *screen_cast_window,
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MetaRectangle *bounds)
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{
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META_SCREEN_CAST_WINDOW_GET_IFACE (screen_cast_window)->get_buffer_bounds (screen_cast_window,
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bounds);
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}
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void
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meta_screen_cast_window_transform_relative_position (MetaScreenCastWindow *screen_cast_window,
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double x,
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double y,
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double *x_out,
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double *y_out)
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{
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META_SCREEN_CAST_WINDOW_GET_IFACE (screen_cast_window)->transform_relative_position (screen_cast_window,
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x,
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y,
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x_out,
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y_out);
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}
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gboolean
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meta_screen_cast_window_transform_cursor_position (MetaScreenCastWindow *screen_cast_window,
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MetaCursorSprite *cursor_sprite,
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graphene_point_t *cursor_position,
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float *out_cursor_scale,
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graphene_point_t *out_relative_cursor_position)
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{
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MetaScreenCastWindowInterface *iface =
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META_SCREEN_CAST_WINDOW_GET_IFACE (screen_cast_window);
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return iface->transform_cursor_position (screen_cast_window,
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cursor_sprite,
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cursor_position,
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out_cursor_scale,
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out_relative_cursor_position);
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}
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void
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meta_screen_cast_window_capture_into (MetaScreenCastWindow *screen_cast_window,
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MetaRectangle *bounds,
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uint8_t *data)
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{
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META_SCREEN_CAST_WINDOW_GET_IFACE (screen_cast_window)->capture_into (screen_cast_window,
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bounds,
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data);
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}
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gboolean
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meta_screen_cast_window_blit_to_framebuffer (MetaScreenCastWindow *screen_cast_window,
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MetaRectangle *bounds,
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CoglFramebuffer *framebuffer)
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{
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MetaScreenCastWindowInterface *iface =
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META_SCREEN_CAST_WINDOW_GET_IFACE (screen_cast_window);
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return iface->blit_to_framebuffer (screen_cast_window, bounds, framebuffer);
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}
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gboolean
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meta_screen_cast_window_has_damage (MetaScreenCastWindow *screen_cast_window)
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{
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MetaScreenCastWindowInterface *iface =
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META_SCREEN_CAST_WINDOW_GET_IFACE (screen_cast_window);
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return iface->has_damage (screen_cast_window);
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}
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