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* clutter/glx/clutter-glx-texture-pixmap.c: In clutter_glx_texture_pixmap_dispose; trap X errors around glXDestroyGLXPixmap so we can't die due to BadDrawable errors. |
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.. | ||
clutter-backend-glx.c | ||
clutter-backend-glx.h | ||
clutter-glx-texture-pixmap.c | ||
clutter-glx-texture-pixmap.h | ||
clutter-glx.h | ||
clutter-stage-glx.c | ||
clutter-stage-glx.h | ||
Makefile.am |