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40b73a8c0c
Buffer objects are cool! This abstracts the buffer API first introduced by GL_ARB_vertex_buffer_object and then extended to other objects. The coglBuffer abstract class is intended to be the base class of all the buffer objects, letting the user map() buffers. If the underlying implementation does not support buffer objects (or only support VBO but not FBO for instance), fallback paths should be provided.
283 lines
7.0 KiB
C
283 lines
7.0 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2010 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*
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* Authors:
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* Damien Lespiau <damien.lespiau@intel.com>
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*/
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/* For an overview of the functionality implemented here, please see
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* cogl-buffer.h, which contains the gtk-doc section overview for the
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* Pixel Buffers API.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <stdio.h>
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#include <string.h>
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#include <glib.h>
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#include "cogl.h"
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#include "cogl-internal.h"
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#include "cogl-util.h"
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#include "cogl-context.h"
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#include "cogl-handle.h"
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#include "cogl-pixel-buffer-private.h"
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/*
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* GL/GLES compatibility defines for the buffer API:
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*/
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#if defined (HAVE_COGL_GL)
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#define glGenBuffers ctx->drv.pf_glGenBuffers
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#define glBindBuffer ctx->drv.pf_glBindBuffer
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#define glBufferData ctx->drv.pf_glBufferData
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#define glBufferSubData ctx->drv.pf_glBufferSubData
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#define glGetBufferSubData ctx->drv.pf_glGetBufferSubData
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#define glDeleteBuffers ctx->drv.pf_glDeleteBuffers
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#define glMapBuffer ctx->drv.pf_glMapBuffer
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#define glUnmapBuffer ctx->drv.pf_glUnmapBuffer
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#define glActiveTexture ctx->drv.pf_glActiveTexture
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#define glClientActiveTexture ctx->drv.pf_glClientActiveTexture
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#ifndef GL_ARRAY_BUFFER
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#define GL_ARRAY_BUFFER GL_ARRAY_BUFFER_ARB
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#endif
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#elif defined (HAVE_COGL_GLES2)
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#include "../gles/cogl-gles2-wrapper.h"
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#endif
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void cogl_buffer_unmap_EXP (CoglHandle handle);
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gboolean
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cogl_is_buffer_EXP (CoglHandle handle)
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{
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CoglHandleObject *obj = (CoglHandleObject *) handle;
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if (handle == COGL_INVALID_HANDLE)
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return FALSE;
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return obj->klass->type == _cogl_handle_pixel_buffer_get_type ();
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}
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void
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_cogl_buffer_initialize (CoglBuffer *buffer,
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guint size,
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CoglBufferUsageHint usage_hint,
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CoglBufferUpdateHint update_hint)
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{
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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buffer->flags = COGL_BUFFER_FLAG_NONE;
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buffer->size = size;
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buffer->usage_hint = usage_hint;
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buffer->update_hint = update_hint;
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buffer->data = NULL;
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}
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void
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_cogl_buffer_fini (CoglBuffer *buffer)
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{
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if (COGL_BUFFER_FLAG_IS_SET (buffer, MAPPED))
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cogl_buffer_unmap (buffer);
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}
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GLenum
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_cogl_buffer_access_to_gl_enum (CoglBufferAccess access)
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{
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if ((access & COGL_BUFFER_ACCESS_READ_WRITE) == COGL_BUFFER_ACCESS_READ_WRITE)
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return GL_READ_WRITE;
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else if (access & COGL_BUFFER_ACCESS_WRITE)
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return GL_WRITE_ONLY;
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else
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return GL_READ_ONLY;
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}
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GLenum
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_cogl_buffer_hints_to_gl_enum (CoglBufferUsageHint usage_hint,
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CoglBufferUpdateHint update_hint)
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{
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if (usage_hint == COGL_BUFFER_USAGE_HINT_DRAW)
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{
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if (update_hint == COGL_BUFFER_UPDATE_HINT_STATIC)
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return GL_STATIC_DRAW;
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if (update_hint == COGL_BUFFER_UPDATE_HINT_DYNAMIC)
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return GL_DYNAMIC_DRAW;
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if (update_hint == COGL_BUFFER_UPDATE_HINT_STREAM)
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return GL_STREAM_DRAW;
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}
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if (usage_hint == COGL_BUFFER_USAGE_HINT_READ)
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{
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if (update_hint == COGL_BUFFER_UPDATE_HINT_STATIC)
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return GL_STATIC_READ;
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if (update_hint == COGL_BUFFER_UPDATE_HINT_DYNAMIC)
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return GL_DYNAMIC_READ;
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if (update_hint == COGL_BUFFER_UPDATE_HINT_STREAM)
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return GL_STREAM_READ;
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}
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if (usage_hint == COGL_BUFFER_USAGE_HINT_COPY)
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{
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if (update_hint == COGL_BUFFER_UPDATE_HINT_STATIC)
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return GL_STATIC_COPY;
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if (update_hint == COGL_BUFFER_UPDATE_HINT_DYNAMIC)
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return GL_DYNAMIC_COPY;
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if (update_hint == COGL_BUFFER_UPDATE_HINT_STREAM)
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return GL_STREAM_COPY;
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}
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return GL_STATIC_DRAW;
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}
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void
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_cogl_buffer_bind (CoglBuffer *buffer,
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GLenum target)
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{
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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/* Don't bind again an already bound pbo */
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if (ctx->current_pbo == buffer)
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return;
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if (buffer && COGL_BUFFER_FLAG_IS_SET (buffer, BUFFER_OBJECT))
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{
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GE( glBindBuffer (target, buffer->gl_handle) );
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}
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else if (buffer == NULL &&
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ctx->current_pbo &&
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COGL_BUFFER_FLAG_IS_SET (ctx->current_pbo, BUFFER_OBJECT))
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{
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GE( glBindBuffer (target, 0) );
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}
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ctx->current_pbo = buffer;
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}
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guint
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cogl_buffer_get_size_EXP (CoglHandle handle)
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{
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if (!cogl_is_buffer (handle))
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return 0;
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return COGL_BUFFER (handle)->size;
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}
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void
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cogl_buffer_set_usage_hint_EXP (CoglHandle handle,
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CoglBufferUsageHint hint)
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{
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if (!cogl_is_buffer (handle))
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return;
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if (G_UNLIKELY (hint > COGL_BUFFER_USAGE_HINT_COPY))
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hint = COGL_BUFFER_USAGE_HINT_DRAW;
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COGL_BUFFER (handle)->usage_hint = hint;
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}
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CoglBufferUsageHint
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cogl_buffer_get_usage_hint_EXP (CoglHandle handle)
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{
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if (!cogl_is_buffer (handle))
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return FALSE;
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return COGL_BUFFER (handle)->usage_hint;
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}
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void
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cogl_buffer_set_update_hint_EXP (CoglHandle handle,
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CoglBufferUpdateHint hint)
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{
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if (!cogl_is_buffer (handle))
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return;
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if (G_UNLIKELY (hint > COGL_BUFFER_UPDATE_HINT_STREAM))
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hint = COGL_BUFFER_UPDATE_HINT_STATIC;
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COGL_BUFFER (handle)->update_hint = hint;
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}
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CoglBufferUpdateHint
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cogl_buffer_get_update_hint_EXP (CoglHandle handle)
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{
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if (!cogl_is_buffer (handle))
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return FALSE;
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return COGL_BUFFER (handle)->update_hint;
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}
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guchar *
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cogl_buffer_map_EXP (CoglHandle handle,
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CoglBufferAccess access)
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{
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CoglBuffer *buffer;
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if (!cogl_is_buffer (handle))
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return FALSE;
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buffer = COGL_BUFFER (handle);
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if (COGL_BUFFER_FLAG_IS_SET (buffer, MAPPED))
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return buffer->data;
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buffer->data = buffer->vtable->map (buffer, access);
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return buffer->data;
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}
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void
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cogl_buffer_unmap_EXP (CoglHandle handle)
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{
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CoglBuffer *buffer;
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if (!cogl_is_buffer (handle))
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return;
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buffer = COGL_BUFFER (handle);
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if (!COGL_BUFFER_FLAG_IS_SET (buffer, MAPPED))
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return;
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return buffer->vtable->unmap (buffer);
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}
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gboolean
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cogl_buffer_set_data_EXP (CoglHandle handle,
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guint offset,
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const guchar *data,
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guint size)
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{
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CoglBuffer *buffer;
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if (!cogl_is_buffer (handle))
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return FALSE;
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buffer = COGL_BUFFER (handle);
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if (G_UNLIKELY((offset + size) > buffer->size))
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return FALSE;
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return buffer->vtable->set_data (buffer, offset, data, size);
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}
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